- #include <iostream>
- #include <cmath>
- using namespace std;
- class Triangle
- {
- public:
- Triangle();
- float perimeter(void);
- float area(void);
- void showMessage();
- Triangle(float x,float y,float z);
- private:
- float a,b,c;
- };
- void main()
- {
- Triangle Tri1;
- Tri1.showMessage();
- Triangle Tri2(7,8,9);
- Tri2.showMessage();
- }
- float Triangle::perimeter(void)
- {
- return (a+b+c);
- }
- float Triangle::area(void)
- {
- float s,m;
- s=(a+b+c)/2;
- m=sqrt(s*(s-a)*(s-b)*(s-c));
- return m;
- }
- void Triangle::showMessage()
- {
- cout<<"三角形的三边为: "<<a<<'\t'<<b<<'\t'<<c<<endl;
- cout<<"该三角形的周长为:"<<perimeter()<<'\t'<<"面积为:"<<area()<<endl;
- }
- Triangle::Triangle(float x,float y,float z)
- {
- a=x;
- b=y;
- c=z;
- }
- Triangle::Triangle()
- {
- a=1;
- b=1;
- c=1;
- }