算法(六)Clone Graph

题目描述:

Clone an undirected graph. Each node in the graph contains a label and a list of its neighbors.

OJ’s undirected graph serialization:
Nodes are labeled uniquely.

We use # as a separator for each node, and , as a separator for node label and each neighbor of the node.
As an example, consider the serialized graph {0,1,2#1,2#2,2}.

The graph has a total of three nodes, and therefore contains three parts as separated by #.

First node is labeled as 0. Connect node 0 to both nodes 1 and 2.
Second node is labeled as 1. Connect node 1 to node 2.
Third node is labeled as 2. Connect node 2 to node 2 (itself), thus forming a self-cycle.
Visually, the graph looks like the following:

   1
  / \
 /   \
0 --- 2
     / \
     \_/

解题方法

  1. 题目给定的无向图节点的结构如下:

    struct UndirectedGraphNode {
        int label;
        vector<UndirectedGraphNode *> neighbors;
        UndirectedGraphNode(int x) : label(x) {};
    };
  2. 要克隆一个已有的图,需要将已有的图进行一遍遍历,此处我们采用BFS,通过队列来实现。一个队列用来存储已有的图,一个队列用来存储克隆图。每次把一个已有图节点放入队列中,都相应创建一个克隆图新节点放入克隆队列,知道已有图队列为空。此时要注意需要使用一个容器存储已经遍历的节点,防止重复加入队列。而对于已有节点,克隆图需要找到队列中已有节点的位置,并使得指针指向该位置。这是通过一个链表来实现的。详细代码如下:

    class Solution {
    public:
        UndirectedGraphNode *cloneGraph(UndirectedGraphNode *node) {
            if (node == nullptr)
                return node;
            //存放已访问过节点的容器
            set<int> visit;
            //一个用于遍历,一个用于克隆
            queue<UndirectedGraphNode * > initial_queue, result_queue;
            //如果遍历到某节点指向已在队列中的节点,需要用list进行指针指向。
            list<UndirectedGraphNode * > copy_list;
            initial_queue.push(node);
            visit.insert(node->label);
            UndirectedGraphNode * result = new UndirectedGraphNode(node->label);
            result_queue.push(result);
            copy_list.push_back(result);
            while (!initial_queue.empty()) {
                UndirectedGraphNode * temp1 = initial_queue.front();
                initial_queue.pop();
                UndirectedGraphNode * temp2 = result_queue.front();
                result_queue.pop();
                //copy_queue.pop();
                for (int i = 0; i < temp1->neighbors.size(); ++i) {
                    //节点还没访问,创建新节点
                    if (visit.find(temp1->neighbors[i]->label) == visit.end()) {
                        UndirectedGraphNode * temp = new UndirectedGraphNode((temp1->neighbors)[i]->label);
                        (temp2->neighbors).push_back(temp);
                        initial_queue.push((temp1->neighbors)[i]);
                        visit.insert((temp1->neighbors)[i]->label);
                        result_queue.push(temp);
                        copy_list.push_back(temp);
                    }
                    else {
                        //遍历链表,使得访问节点指针指向链表中该节点。
                        for (list<UndirectedGraphNode *>::const_iterator iter = copy_list.begin(); iter != copy_list.end(); iter++)
                        {
                            if ((*iter)->label == temp1->neighbors[i]->label) {
                                (temp2->neighbors).push_back((*iter));
                            }
                        }
                    }
                }
            }
            return result;
        }
    };
  3. 难点解析:

    1. 每次遍历队列中的第一个元素,将其指向的元素new后添加到队列中,但是当队列中已有该元素时,我们仅仅需要创建一个指针指向已有的元素就好。此时需要遍历整个队列才能得到该指针信息。
    2. 由于我们在后续操作中是需要队列信息的,所以我们没有办法遍历队列,因为遍历完之后队列就被清空了。所以无奈之下我们选用了另一个链表来存储队列信息。
    3. 要记录一个节点是否已被访问,我们可以用一个bool数组来表示,但是这里节点数量是不确定的。所以我们用了一个容器set来存储已经访问过的节点。
  4. LeetCode上更简洁的解题方法:

class Solution {
public:
    unordered_map<UndirectedGraphNode*, UndirectedGraphNode*> hash;
    UndirectedGraphNode *cloneGraph(UndirectedGraphNode *node) {
       if (!node) return node;
       if(hash.find(node) == hash.end()) {
           hash[node] = new UndirectedGraphNode(node -> label);
           for (auto x : node -> neighbors) {
                (hash[node] -> neighbors).push_back( cloneGraph(x) );
           }
       }
       return hash[node];
    }
};
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