自定义按钮

 
package com.zqgame.army.contrl
{
	/**
	 *@author zhoujie
	 *@date 2011-7-11
	 **/
	import com.zqgame.army.application.utils.CutSwfPicClass;
	
	import flash.display.DisplayObject;
	import flash.display.SimpleButton;
	
	public class ZQGameButton extends SimpleButton
	{
		private var _width:Number;
		private var _height:Number;
		private var _check:Boolean;
		private var _up:DisplayObject;
		private var _down:DisplayObject;
		private var _over:DisplayObject;
		private var _ena:DisplayObject;
		private var _text:JquLabel;
		public function ZQGameButton(url:String,width:Number,height:Number) {
			_width=width;
			_height=height
				
			_text=new JquLabel();
				
			_up = new CutSwfPicClass(url,width,height,0);
			_down = new CutSwfPicClass(url,width,height,2);
			_over = new CutSwfPicClass(url,width,height,1);
			_ena = new CutSwfPicClass(url,width,height,0);

			upState        = _up;
			downState      =_down;
			overState      = _over;
			hitTestState   = _up;
			useHandCursor  = true;
			
			
		}
		
		public function get check():Boolean
		{
			return _check;
		}

		public function set check(value:Boolean):void
		{
			_check = value;
			if(_check)
			{
				upState = _over;
			}
			else
			{
				upState   =_up
			}
		}
		
		public function set text(str:String):void
		{
			_text.text=str;
		}
		
		override public function set enabled(bool:Boolean):void
		{
			if(bool)
			{
				mouseEnabled=true;
				upState   = _up
			}
			else
			{
				mouseEnabled=false;
				upState   = _ena;
			}
			
		}

		override public function get width():Number
		{
			return _width;
		}

		override public function set width(value:Number):void
		{
			_width = value;
		}

		override public function get height():Number
		{
			return _height;
		}

		override public function set height(value:Number):void
		{
			_height = value;
		}

	}
	
	
}

文中有一个cutswf类是一个切图的方法,这里就不给大家提供了,因为不是我本人写的
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