九宫格解锁

public class NineGridLockView extends View {
   private Context context;
   int index_point = 0 ;
   private float mDensity;
   private int mCount = 3 ;
   private ArrayList<RectF> mListRectFs; //圆的外形矩形
   private ArrayList<Point> mListCircle; //外圆的圆心
   private LinkedHashSet<Integer> mSetPoints; //记录需要连线的外圆圆心点在mListCircle中的索引值,LinkedHashSet线性不可重复 集合,FIFO
   private Paint mPaint, miniPaint; //画笔
   private float mRadius; //外圆半径
   private float mMinRadius; //内圆半径
   private float mStrokeWidth = 10 ; //绘制时的画笔宽度
   private Point mMovePoint; //记录手指移动时的点
 
   public NineGridLockView(Context context) {
     this (context, null );
   }
 
   public NineGridLockView(Context context, AttributeSet attrs) {
     super (context, attrs);
     this .context = context;
     mDensity = getContext().getResources().getDisplayMetrics().density;
     mListRectFs = new ArrayList<>();
     mListCircle = new ArrayList<>();
     mPaint = new Paint();
     mPaint.setStrokeWidth( 5 );
     mPaint.setStyle(Paint.Style.STROKE);
     mPaint.setAntiAlias( true );
     mPaint.setColor(Color.BLUE);
 
     miniPaint = new Paint();
     miniPaint.setColor(Color.BLACK);
     miniPaint.setAntiAlias( true );
     miniPaint.setStyle(Paint.Style.STROKE);
     miniPaint.setStrokeWidth( 5 );
     mMinRadius = dp( 5 );
     mSetPoints = new LinkedHashSet<>();
   }
 
   @Override
   protected void onDraw(Canvas canvas) {
     super .onDraw(canvas);
     drawAll_Cicle(canvas);
     draw_line(canvas);
   }
 
   private int dp( int dp) {
     return ( int ) (dp * mDensity + 0 .5f);
   }
 
   //绘制 连接线
   void draw_line(Canvas canvas) {
     Point p1 = null ;
     Point p2 = null ;
     //从结合中获取 move过的点
     for ( int index : mSetPoints) {
       //当第一个点为null的时候 给第一个点赋值
       if (p1 == null ) {
         p1 = mListCircle.get(index);
         //然后 给第二个点赋值 两点一条线
       } else if (p2 == null ) {
         p2 = mListCircle.get(index);
         canvas.drawLine(p1.x, p1.y, p2.x, p2.y, mPaint);
         //p1 挪到p2
         p1 = p2;
         //接下来就是第三个点了 乃至更多点
       } else {
         //p2重新赋值 两点一条线
         p2 = mListCircle.get(index);
         canvas.drawLine(p1.x, p1.y, p2.x, p2.y, mPaint);
         //p1 挪到p2
         p1 = p2;
       }
 
     }
 
     //绘制实时连线
     if (mMovePoint != null && p1 != null ) {
       canvas.drawLine(p1.x, p1.y, mMovePoint.x, mMovePoint.y, mPaint);
     }
   }
 
   //绘制 外圆 内圆
   void drawAll_Cicle(Canvas canvas) {
     for ( int i = 0 ; i < mListRectFs.size(); i++) {
       Point point = mListCircle.get(i);
       //如果move过的 就换颜色
       if (mSetPoints.contains(i)) {
         canvas.drawCircle(point.x, point.y, mRadius, miniPaint);
         canvas.drawCircle(point.x, point.y, mMinRadius, mPaint);
 
       } else {
 
         canvas.drawCircle(point.x, point.y, mRadius, mPaint);
         canvas.drawCircle(point.x, point.y, mMinRadius, miniPaint);
       }
 
     }
 
   }
 
   @Override
   protected void onMeasure( int widthMeasureSpec, int heightMeasureSpec) {
     super .onMeasure(widthMeasureSpec, heightMeasureSpec);
     float w = Math.min(getMeasuredWidth(), getMeasuredHeight());
     //   -(--)-(--)-(--)-
     //   -(--)-(--)-(--)-
     //   -(--)-(--)-(--)-
     mRadius = getMeasuredWidth() * 1 .00f / (mCount * 3 + 1 );
 
     float rectWH = mRadius * 2 ;
     mListRectFs.clear();
     mListCircle.clear();
     for ( int i = 0 ; i < mCount; i++) {
       for ( int j = 0 ; j < mCount; j++) {
         RectF rectF = new RectF(( 3 * i + 1 ) * mRadius, ( 3 * j + 1 ) * mRadius, ( 3 * i + 3 ) * mRadius, ( 3 * j + 3 ) * mRadius);
         mListRectFs.add(rectF);
         Point point = new Point(( 3 * i + 2 ) * ( int ) mRadius, ( 3 * j + 2 ) * ( int ) mRadius);
 
 
         mListCircle.add(point);
       }
     }
 
   }
 
   @Override
   public boolean onTouchEvent(MotionEvent event) {
     float point_x = event.getX();
     float point_y = event.getY();
 
     switch (event.getAction()) {
       case MotionEvent.ACTION_DOWN:
 
 
         break ;
       case MotionEvent.ACTION_UP:
         mMovePoint = null ;
         mSetPoints.clear();
         invalidate();
         break ;
       case MotionEvent.ACTION_MOVE:
 
         int index = touchIndex(point_x, point_y);
         if (mMovePoint == null ) {
           mMovePoint = new Point(( int ) point_x, ( int ) point_y);
         } else {
           mMovePoint.set(( int ) point_x, ( int ) point_y);
         }
 
         if (index != - 1 ) {
           mSetPoints.add(index);
           if (index_point != mSetPoints.size()) {
             index_point = mSetPoints.size();
             performHapticFeedback(HapticFeedbackConstants.LONG_PRESS);
           }
         }
         invalidate();
         break ;
     }
 
     return true ;
   }
 
 
   /**
    * 判断触摸点在哪个item上
    *
    * @param x
    * @param y
    * @return
    */
   private int touchIndex( float x, float y) {
     for ( int i = 0 ; i < mListCircle.size(); i++) {
       Point p = mListCircle.get(i);
       if (isCollision(x, y, p.x, p.y, mRadius)) {
         return i;
       }
     }
 
     return - 1 ;
   }
 
   /**
    * 点和圆形碰撞检测
    *
    * @param x1   手指接触点
    * @param y1   手指接触点
    * @param x2   外圆
    * @param y2   外圆
    * @param radius 半径
    * @return
    */
   private boolean isCollision( float x1, float y1, float x2, float y2, float radius) {
     if (Math.sqrt(Math.pow(x1 - x2, 2 ) + Math.pow(y1 - y2, 2 )) <= radius) {
       // 如果点和圆心距离小于或等于半径则认为发生碰撞
       return true ;
     }
     return false ;
   }
}
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