SparkStreaming从启动Receiver到收取数据生成RDD的代码浅析

前面一片文章介绍了SocketTextStream 是如何从blockmanager里面获取block组成blockRDD的, 地址:
http://humingminghz.iteye.com/admin/blogs/2310003

那么接下来关注一下block是怎么存到blockmanager里面的。

还是从receiverTracker.start() 入手, 会执行ReceiverTracker的start方法:

def start(): Unit = synchronized {
if (isTrackerStarted) {
throw new SparkException("ReceiverTracker already started")
}

if (!receiverInputStreams.isEmpty) {
endpoint = ssc.env.rpcEnv.setupEndpoint(
"ReceiverTracker", new ReceiverTrackerEndpoint(ssc.env.rpcEnv))
if (!skipReceiverLaunch) launchReceivers()
logInfo("ReceiverTracker started")
trackerState = Started
}
}



首先注册了一个endpoint:ReceiverTrackerEndpoint, 里面的实体类是ReceiverTrackerEndpoint

然后执行launchReceivers



private def launchReceivers(): Unit = {
val receivers = receiverInputStreams.map(nis => {
val rcvr = nis.getReceiver()
rcvr.setReceiverId(nis.id)
rcvr
})

runDummySparkJob()

logInfo("Starting " + receivers.length + " receivers")
endpoint.send(StartAllReceivers(receivers))
}


首先从receiverInputStreams里面对每个inputstream遍历, 这个inputstream其实就是我们上一篇文章里面说的SocketInputDStream, 执行getReceiver 其实是执行SocketInputDStream类里面的new SocketReceiver方法, 这个方法里面有一个receive方法, 会建立socket连接不停获取数据, receive方法会在onStart里面被调用。

接下来就出发endpoint (ReceiverTrackerEndpoint类)里面的StartAllReceivers(receivers):

case StartAllReceivers(receivers) =>
val scheduledLocations = schedulingPolicy.scheduleReceivers(receivers, getExecutors)
for (receiver <- receivers) {
val executors = scheduledLocations(receiver.streamId)
updateReceiverScheduledExecutors(receiver.streamId, executors)
receiverPreferredLocations(receiver.streamId) = receiver.preferredLocation
startReceiver(receiver, executors)
}



这里面主要是拿了有preferredLocation (executor)的receiver, 然后调用 startReceiver 方法去启动receiver:



private def startReceiver(
receiver: Receiver[_],
scheduledLocations: Seq[TaskLocation]): Unit = {
def shouldStartReceiver: Boolean = {
// It's okay to start when trackerState is Initialized or Started
!(isTrackerStopping || isTrackerStopped)
}

val receiverId = receiver.streamId
if (!shouldStartReceiver) {
onReceiverJobFinish(receiverId)
return
}

val checkpointDirOption = Option(ssc.checkpointDir)
val serializableHadoopConf =
new SerializableConfiguration(ssc.sparkContext.hadoopConfiguration)

// Function to start the receiver on the worker node
val startReceiverFunc: Iterator[Receiver[_]] => Unit =
(iterator: Iterator[Receiver[_]]) => {
if (!iterator.hasNext) {
throw new SparkException(
"Could not start receiver as object not found.")
}
if (TaskContext.get().attemptNumber() == 0) {
val receiver = iterator.next()
assert(iterator.hasNext == false)
val supervisor = new ReceiverSupervisorImpl(
receiver, SparkEnv.get, serializableHadoopConf.value, checkpointDirOption)
supervisor.start()
supervisor.awaitTermination()
} else {
// It's restarted by TaskScheduler, but we want to reschedule it again. So exit it.
}
}

// Create the RDD using the scheduledLocations to run the receiver in a Spark job
val receiverRDD: RDD[Receiver[_]] =
if (scheduledLocations.isEmpty) {
ssc.sc.makeRDD(Seq(receiver), 1)
} else {
val preferredLocations = scheduledLocations.map(_.toString).distinct
ssc.sc.makeRDD(Seq(receiver -> preferredLocations))
}
receiverRDD.setName(s"Receiver $receiverId")
ssc.sparkContext.setJobDescription(s"Streaming job running receiver $receiverId")
ssc.sparkContext.setCallSite(Option(ssc.getStartSite()).getOrElse(Utils.getCallSite()))

val future = ssc.sparkContext.submitJob[Receiver[_], Unit, Unit](
receiverRDD, startReceiverFunc, Seq(0), (_, _) => Unit, ())
// We will keep restarting the receiver job until ReceiverTracker is stopped
future.onComplete {
case Success(_) =>
if (!shouldStartReceiver) {
onReceiverJobFinish(receiverId)
} else {
logInfo(s"Restarting Receiver $receiverId")
self.send(RestartReceiver(receiver))
}
case Failure(e) =>
if (!shouldStartReceiver) {
onReceiverJobFinish(receiverId)
} else {
logError("Receiver has been stopped. Try to restart it.", e)
logInfo(s"Restarting Receiver $receiverId")
self.send(RestartReceiver(receiver))
}
}(submitJobThreadPool)
logInfo(s"Receiver ${receiver.streamId} started")
}



可以看到里面有一句:
val future = ssc.sparkContext.submitJob[Receiver[_], Unit, Unit](
receiverRDD, startReceiverFunc, Seq(0), (_, _) => Unit, ())

他把receivers和startReceiverFunc作为一个Job submit到spark里面去执行, 而且在onComplete里面重复调用。

在startReceiverFunc里面注册生成了一个ReceiverSupervisorImpl, 然后执行他的start()方法, 在start里面做了两个事:

def start() {
onStart()
startReceiver()
}



1.执行ReceiverSupervisorImpl的onstart
2.执行ReceiverSupervisor的startReceiver

在onstart里面做了:


override protected def onStart() {
registeredBlockGenerators.foreach { _.start() }
}


启动了BlockGenerator, 从名字上面来看, sparkstreaming就是通过这个类来生成block的, 看看他的start方法:

def start(): Unit = synchronized {
if (state == Initialized) {
state = Active
blockIntervalTimer.start()
blockPushingThread.start()
logInfo("Started BlockGenerator")
} else {
throw new SparkException(
s"Cannot start BlockGenerator as its not in the Initialized state [state = $state]")
}
}


里面也做了两个事:
1.blockIntervalTimer.start()
2.blockPushingThread.start()

对1, blockIntervalTimer 是这样定义的:

private val blockIntervalTimer =
new RecurringTimer(clock, blockIntervalMs, updateCurrentBuffer, "BlockGenerator")



这个类我们在之前的文章看到过, 会重复的根据blockIntervalMs时间不停重复执行updateCurrentBuffer

updateCurrentBuffer:

private def updateCurrentBuffer(time: Long): Unit = {
try {
var newBlock: Block = null
synchronized {
if (currentBuffer.nonEmpty) {
val newBlockBuffer = currentBuffer
currentBuffer = new ArrayBuffer[Any]
val blockId = StreamBlockId(receiverId, time - blockIntervalMs)
listener.onGenerateBlock(blockId)
newBlock = new Block(blockId, newBlockBuffer)
}
}

if (newBlock != null) {
blocksForPushing.put(newBlock) // put is blocking when queue is full
}
} catch {
case ie: InterruptedException =>
logInfo("Block updating timer thread was interrupted")
case e: Exception =>
reportError("Error in block updating thread", e)
}
}


简单的来说这个方法就是把已经收集到的数据生成一个block 然后放到blocksForPushing里面, 在初始化currentBuffer。 好了到这里已经知道block是怎么生成的了。

但是从前面的文章我们知道实际数据是从blockManager里面获取的, 那么block是怎么存到blockmanager里面的呢, 我们要看blockPushingThread.start方法了:

private val blockPushingThread = new Thread() { override def run() { keepPushingBlocks() } }

其实只是一个thread, 所以在start方法里面会跑 run, 这个run里面执行了keepPushingBlocks:

private def keepPushingBlocks() {
logInfo("Started block pushing thread")

def areBlocksBeingGenerated: Boolean = synchronized {
state != StoppedGeneratingBlocks
}

try {
// While blocks are being generated, keep polling for to-be-pushed blocks and push them.
while (areBlocksBeingGenerated) {
Option(blocksForPushing.poll(10, TimeUnit.MILLISECONDS)) match {
case Some(block) => pushBlock(block)
case None =>
}
}

// At this point, state is StoppedGeneratingBlock. So drain the queue of to-be-pushed blocks.
logInfo("Pushing out the last " + blocksForPushing.size() + " blocks")
while (!blocksForPushing.isEmpty) {
val block = blocksForPushing.take()
logDebug(s"Pushing block $block")
pushBlock(block)
logInfo("Blocks left to push " + blocksForPushing.size())
}
logInfo("Stopped block pushing thread")
} catch {
case ie: InterruptedException =>
logInfo("Block pushing thread was interrupted")
case e: Exception =>
reportError("Error in block pushing thread", e)
}
}



可以看到里面是只要有block生成, 就从blocksForPushing里面把block拿出来做一个pushBlock(block)的动作,

pushBlock(block)最终是调用listener的onPushBlock:

private def pushBlock(block: Block) {
listener.onPushBlock(block.id, block.buffer)
logInfo("Pushed block " + block.id)
}


看一下listener的定义:

private val defaultBlockGeneratorListener = new BlockGeneratorListener {
def onAddData(data: Any, metadata: Any): Unit = { }

def onGenerateBlock(blockId: StreamBlockId): Unit = { }

def onError(message: String, throwable: Throwable) {
reportError(message, throwable)
}

def onPushBlock(blockId: StreamBlockId, arrayBuffer: ArrayBuffer[_]) {
pushArrayBuffer(arrayBuffer, None, Some(blockId))
}
}



看到onPushBlock是做了 pushArrayBuffer(arrayBuffer, None, Some(blockId))


def pushArrayBuffer(
arrayBuffer: ArrayBuffer[_],
metadataOption: Option[Any],
blockIdOption: Option[StreamBlockId]
) {
pushAndReportBlock(ArrayBufferBlock(arrayBuffer), metadataOption, blockIdOption)
}


然后再看 pushAndReportBlock(ArrayBufferBlock(arrayBuffer), metadataOption, blockIdOption)


def pushAndReportBlock(
receivedBlock: ReceivedBlock,
metadataOption: Option[Any],
blockIdOption: Option[StreamBlockId]
) {
val blockId = blockIdOption.getOrElse(nextBlockId)
val time = System.currentTimeMillis
val blockStoreResult = receivedBlockHandler.storeBlock(blockId, receivedBlock)
logDebug(s"Pushed block $blockId in ${(System.currentTimeMillis - time)} ms")
val numRecords = blockStoreResult.numRecords
val blockInfo = ReceivedBlockInfo(streamId, numRecords, metadataOption, blockStoreResult)
trackerEndpoint.askWithRetry[Boolean](AddBlock(blockInfo))
logDebug(s"Reported block $blockId")
}


里面调用了receivedBlockHandler.storeBlock(blockId, receivedBlock)

我们看一下receivedBlockHandler的定义:

private val receivedBlockHandler: ReceivedBlockHandler = {
if (WriteAheadLogUtils.enableReceiverLog(env.conf)) {
if (checkpointDirOption.isEmpty) {
throw new SparkException(
"Cannot enable receiver write-ahead log without checkpoint directory set. " +
"Please use streamingContext.checkpoint() to set the checkpoint directory. " +
"See documentation for more details.")
}
new WriteAheadLogBasedBlockHandler(env.blockManager, receiver.streamId,
receiver.storageLevel, env.conf, hadoopConf, checkpointDirOption.get)
} else {
new BlockManagerBasedBlockHandler(env.blockManager, receiver.storageLevel)
}
}


结果就是要么返回一个WriteAheadLogBasedBlockHandler,要么BlockManagerBasedBlockHandler, 我们拿一个作为列子, 看一下BlockManagerBasedBlockHandler:




可以看到里面有一个storeBlock方法, 就是前面调用的:

def storeBlock(blockId: StreamBlockId, block: ReceivedBlock): ReceivedBlockStoreResult = {

var numRecords = None: Option[Long]

val putResult: Seq[(BlockId, BlockStatus)] = block match {
case ArrayBufferBlock(arrayBuffer) =>
numRecords = Some(arrayBuffer.size.toLong)
blockManager.putIterator(blockId, arrayBuffer.iterator, storageLevel,
tellMaster = true)
case IteratorBlock(iterator) =>
val countIterator = new CountingIterator(iterator)
val putResult = blockManager.putIterator(blockId, countIterator, storageLevel,
tellMaster = true)
numRecords = countIterator.count
putResult
case ByteBufferBlock(byteBuffer) =>
blockManager.putBytes(blockId, byteBuffer, storageLevel, tellMaster = true)
case o =>
throw new SparkException(
s"Could not store $blockId to block manager, unexpected block type ${o.getClass.getName}")
}
if (!putResult.map { _._1 }.contains(blockId)) {
throw new SparkException(
s"Could not store $blockId to block manager with storage level $storageLevel")
}
BlockManagerBasedStoreResult(blockId, numRecords)
}




这里面就很简单了, 就是把blockbuffer作为Iterator放到blockManager 供SockettextStream去拿

整个过程基本上就是这样
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