I/O完成端口背后的理论是并发运行的线程的数量必须有一个上限。
看一段代码:
/ 异步方式调用.cpp : 定义控制台应用程序的入口点。
//
#include "stdafx.h"
#include <windows.h>
#include <iostream>
using namespace std;
PTP_WORK hWork = NULL; //定义工作项变量
HANDLE hPort; //定义I/O完成端口句柄
HANDLE hFile[4] = {0};
//enum Key{CK_READ1,CK_READ2,CK_READ3,CK_READ4}
//线程池处理函数
VOID NTAPI WorkCallback(PTP_CALLBACK_INSTANCE Instance,PVOID Context)
{
DWORD dwNumBytes;
ULONG_PTR CompletionKey;
OVERLAPPED* pOverlapped = NULL;
//不断等待,当有IO请求完成的时候,执行相应的操作
while(1)
{
BOOL bOk = GetQueuedCompletionStatus(hPort,&dwNumBytes,&CompletionKey,&pOverlapped,5000);
DWORD dwError = GetLastError();
cout<<"完成等待"<<endl;
if(bOk)
{
switch(CompletionKey)
{
case 0:
cout<<"文件1"<<endl;
//执行与文件1有关的其他操作,操作完成后,关闭句柄
CloseHandle(hFile[0]);
break;
case 1:
cout<<"文件2"<<endl;
CloseHandle(hFile[1]);
break;
case 2:
cout<<"文件3"<<endl;
CloseHandle(hFile[2]);
break;
case 3:
cout<<"文件4"<<endl;
CloseHandle(hFile[3]);
break;
default:
cout<<"出现错误"<<endl;
break;
}
}
else
{
if(pOverlapped != NULL)
{
cout<<"pOverlapped != NULL"<<endl;
}
else if(dwError == WAIT_TIMEOUT)
{
cout<<" WAIT_TIMEOUT"<<endl;
}
else
{
cout<<"未知错误"<<endl;
}
}
}
cout<<"处理工作项"<<endl;
}
//创建新的I/O完成端口函数
HANDLE CreateNewCompletionPort(DWORD dwNumberOfConcurrentThreads)
{
return CreateIoCompletionPort(INVALID_HANDLE_VALUE,NULL,0,dwNumberOfConcurrentThreads);
}
//设备与I/O完成端口关联函数
BOOL AssociateDeviceWithCompletionPort(HANDLE hCompletionPort,HANDLE hDevice,DWORD dwCompletionKey)
{
HANDLE h = CreateIoCompletionPort(hDevice,hCompletionPort,dwCompletionKey,0);
return (h == hCompletionPort);
}
int _tmain(int argc, _TCHAR* argv[])
{
LPCWSTR pszName[] = {_T("a1.txt"),_T("a2.txt"),_T("a3.txt"),_T("a4.txt")};
OVERLAPPED o = {0};
o.Offset = 0;
BYTE bBuffer[100] = "abcde";
//打开文件句柄(共4个文件句柄)
for(int i=0; i<4; ++i)
{
hFile[i] = CreateFile(pszName[i],GENERIC_WRITE,0,NULL,OPEN_ALWAYS,FILE_FLAG_OVERLAPPED,NULL); //FILE_FLAG_OVERLAPPED,异步IO标志
}
//创建一个I/O完成端口
hPort = CreateNewCompletionPort(0);
//将4个文件句柄与完成端口关联
for(int i=0; i<4;++i)
{
if(!AssociateDeviceWithCompletionPort(hPort,hFile[i],i))
{
cout<<"完成端口关联失败"<<endl;
}
}
if(FALSE == TrySubmitThreadpoolCallback(WorkCallback,NULL,NULL)) //创建一个线程池
{
cout<<"线程池失败"<<endl;
}
//异步模式的4个IO请求,不影响主线程的继续运行
for(int i=0; i<4; ++i)
{
WriteFile(hFile[i],bBuffer,100,NULL,&o);
DWORD dwError = GetLastError();
if(ERROR_IO_PENDING ==dwError)
cout<<"进入了异步"<<endl;
}
cout<<"继续主线程"<<endl;
for(int i = 0;i<100;++i)
{
cout<<i<<endl;
}
Sleep(5000);
system("pause");
return 0;
}