javascript 之面向对象

  下面提供三种,JAVASCRIPT三种构建自己对象的方法,有点面向的对象的味道 哟。。。。

 

 

   第一种:利用OBJECT函数

var Gallery = new Object();

window.οnlοad= function(){   

 Gallery.Images = ['istockphoto_14149033.jpg', 'istockphoto_14232771.jpg', 'istockphoto_14667148.jpg'];  

 

  Gallery.CurrentIndex = 0;    Gallery._loopInterval = setInterval(Gallery.Next, 2500);

 

};

 

 

Gallery.Next = function(){  

  if(Gallery.CurrentIndex < (Gallery.Images.length-1))    {        Gallery.CurrentIndex++;    }    else    {        Gallery.CurrentIndex = 0;    }    Gallery.Display();

};

Gallery.Prev = function(){  

  if(Gallery.CurrentIndex > 0)    {        Gallery.CurrentIndex--;    }    else    {        Gallery.CurrentIndex = (Gallery.Images.length-1);    }    Gallery.Display();

};

 

Gallery.Display = function(){

    var photoGallery = document.getElementById('photo-gallery');    var currentImage = Gallery.Images[Gallery.CurrentIndex];    photoGallery.src = "../assets/img/"+currentImage;

};

 

  如上就创建了一个Gallery对象,其有三个属性,三个函数;

 

 

第二种:利用字面符号

 

var Gallery = {
    Images: ['istockphoto_14149033.jpg', 'istockphoto_14232771.jpg',
'istockphoto_14667148.jpg'],
    CurrentIndex: 0,
    Next: function()
    {
        if(Gallery.CurrentIndex < (Gallery.Images.length-1))
        {
            Gallery.CurrentIndex++;
        }
        else
        {
            Gallery.CurrentIndex = 0;
        }
        Gallery.Display();
    },
    Prev: function()
    {
        if(Gallery.CurrentIndex > 0)
        {
            Gallery.CurrentIndex--;
        }
        else
        {
            Gallery.CurrentIndex = (Gallery.Images.length-1);
        }
        Gallery.Display();
    },
    Display: function()
    {
        var photoGallery = document.getElementById('photo-gallery');
        var currentImage = Gallery.Images[Gallery.CurrentIndex];
        photoGallery.src = "../assets/img/"+ currentImage;
    }
};
window.onload = function()
{
    var _loopInterval = setInterval(Gallery.Next, 2500);
};

以上两种创建对象的方式只能实例化一次,这一点值得注意;

哪么如何在一个HTML文档中创建多个对象呢,就是下面的第三种方式;

第三种:使用object构造器,与prototype关键字;

代码如下 :

 

function GalleryObj()
{
    this.Images = ['istockphoto_14149033.jpg', 'istockphoto_14232771.jpg',
'istockphoto_14667148.jpg'];
    this.CurrentIndex = 0;
    this._loopInterval = setInterval(this.Next, 2500);
}

GalleryObj.prototype.Next = function()
{
    if(Gallery.CurrentIndex < (Gallery.Images.length-1))
    {
        Gallery.CurrentIndex++;
    }
    else
    {
        Gallery.CurrentIndex = 0;
    }
    Gallery.Display();
};

GalleryObj.prototype.Prev = function()
{
    if(Gallery.CurrentIndex > 0)
    {
        Gallery.CurrentIndex--;
    }
    else
    {
        Gallery.CurrentIndex = (Gallery.Images.length-1);
    }
    Gallery.Display();
};

GalleryObj.prototype.Display = function()
{
    var photoGallery = document.getElementById('photo-gallery');
    var currentImage = Gallery.Images[Gallery.CurrentIndex];
    photoGallery.src = "../assets/img/"+ currentImage;
};

var Gallery = new GalleryObj();
 

var Gallery2 = new GalleryObj();

以上三种方法创建的对象我们应该使用呢,其实跟我们平时调用JS中的方法一样;

<html>
<head>
<title>Getting Started with Object-Oriented JavaScript</title>
<script type="text/javascript" src="js/Gallery.js"></script>
</head>

<body>

<img src="../assets/img/istockphoto_14149033.jpg" id="photo-gallery" />
<p>
    <a href="#" οnclick="Gallery.Prev();">&lt; Previous</a>
    &nbsp;
    <a href="#" οnclick="Gallery.Next();">Next &gt;</a>
</p>

</body>
</html>

 

进阶:在第三种方式中,我们提到prototype关键字,我们可以利用这个关键字为对象添加方法,比如我们现在想为Array内置对象添加一个

GetIndex方法

 

 


Array.prototype.GetIndex = function(item)
{
 for(var i=0; i<this.length; i++)
 {
  if(this[i] == item)
            {
                return i;
            }
 }
}

 

 

使用如下 :

 

 <html>
<head>
<title>Getting Started with Object-Oriented JavaScript</title>
<script type="text/javascript" src="js/Array.js"></script>
<script type="text/javascript">
var Images = ['istockphoto_14149033.jpg', 'istockphoto_14232771.jpg',
'istockphoto_14667148.jpg'];
var index = Images.GetIndex('istockphoto_14232771.jpg');
alert("Index: "+ index);
</script>
</head>

<body>
</body>
</html>

 

如此,通过这种方法我们可以扩展javascript的核心对象,从而构建自己的javascript 工具;

 

写得很简陋,望大神们多提点提点,呵呵

 

 

 

 

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值