学习到多分辨率屏幕适配问题,ScrollView、assets.xcassets 的初步认识
import UIKit
class ViewController: UIViewController {
@IBOutlet weak var label: UILabel!
@IBOutlet weak var ScrollView: UIScrollView!
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
let iosDeviceScreenSize: CGSize = UIScreen.main.bounds.size//初始化关于设备的结构体
let deviceWidth = iosDeviceScreenSize.width//设备的宽,单位(点)pt
let deviceHeight = iosDeviceScreenSize.height//设备的高,单位(点)pt
let deviceName = UIDevice.current.name //获取设备名称 例如:梓辰的手机
let sysName = UIDevice.current.systemName //获取系统名称 例如:iPhone OS
let sysVersion = UIDevice.current.systemVersion //获取系统版本 例如:9.2
let deviceUUID = UIDevice.current.identifierForVendor?.uuidString//获取设备唯一标识符 例如:FBF2306E-A0D8-4F4B-BDED-9333B627D3E6
let deviceModel = UIDevice.current.model //获取设备的型号 例如:iPhone
print("\(deviceName) - \(sysName) - \(sysVersion) - \(deviceModel) - \(deviceUUID) - ")
print("\(deviceWidth) - \(deviceHeight)")
if deviceModel == "iPhone" {//是否iphone设备
self.label.text = "iphone设备"
if deviceWidth == 568 || deviceHeight == 568 {
self.label.text = "iphone设备 - iphone 5"
} else if deviceWidth == 667 || deviceHeight == 667 {
self.label.text = "iphone设备 - iphone 6...7"
} else if deviceWidth == 736 || deviceHeight == 736 {
self.label.text = "iphone设备 - iphone 6...7 Plus"
} else {
self.label.text = "iphone设备 - iphone 4"
}
} else {//否则pad设备
self.label.text = "pad设备"
}
}
override func viewDidLayoutSubviews() {
self.ScrollView.contentSize = CGSize.init(width: self.view.frame.size.width, height: 1000)
//设置scrollView的CG(滚动的)宽和高
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
}