- #include <stdio.h>
- #include <unistd.h>
- // 清除屏幕
- #define CLEAR() printf("\033[2J")
- // 上移光标
- #define MOVEUP(x) printf("\033[%dA", (x))
- // 下移光标
- #define MOVEDOWN(x) printf("\033[%dB", (x))
- // 左移光标
- #define MOVELEFT(y) printf("\033[%dD", (y))
- // 右移光标
- #define MOVERIGHT(y) printf("\033[%dC",(y))
- // 定位光标
- #define MOVETO(x,y) printf("\033[%d;%dH", (x), (y))
- // 光标复位
- #define RESET_CURSOR() printf("\033[H")
- // 隐藏光标
- #define HIDE_CURSOR() printf("\033[?25l")
- // 显示光标
- #define SHOW_CURSOR() printf("\033[?25h")
- //反显
- #define HIGHT_LIGHT() printf("\033[7m")
- #define UN_HIGHT_LIGHT() printf("\033[27m")
- int main(int argc,char **argv)
- {
- printf("\033[31mThe color,%s!\033[1m\n","haha");
- printf("\033[31mThe color,%s!\033[4m\n","haha");
- printf("\033[31mThe color,%s!\033[5m\n","haha");
- printf("\033[31mThe color,%s!\033[7m\n","haha");
- printf("\033[31mThe color,%s!\033[8m\n","haha");
- printf("\033[31mThe color,%s!\033[0m\n","haha");
- printf("\033[47;31mThe color,%s!\033[0m\n","haha");
- printf("\033[47mThe color,%s!\033[0m\n","haha");
- sleep(2);
- printf("\033[47m%s!\033[5A\n","up 5");
- sleep(2);
- printf("\033[47m%s!\033[9B\n","down 9");
- sleep(2);
- printf("\033[47m%s!\033[19C\n","right 19");
- printf("right19");
- sleep(2);
- printf("\033[47m%s!\033[10D\n","left 10");
- printf("left 10");
- sleep(2);
- printf("\033[47m%s!\033[50;20H\n","move to y:50,x 20");
- printf("y50 x 20");
- sleep(2);
- printf("\033[47m%s!\033[?25l\n","hide cursor");
- sleep(2);
- printf("\033[47m%s!\033[?25h\n","sow cursor");
- sleep(2);
- printf("\033[47m%s!\033[2J\n","clear scleen");
- sleep(2);
- system("reset");
- return 0;
- }
用代码实现光标的移动
最新推荐文章于 2023-06-25 02:33:06 发布