//飘动窗体
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace piaodong
{
public partial class Form1 : Form
{
//获取屏幕的宽
int ScreenWidth = SystemInformation.PrimaryMonitorMaximizedWindowSize.Width;
//获取屏幕的高
int ScreenHeight = SystemInformation.PrimaryMonitorMaximizedWindowSize.Height;
public Form1()
{
InitializeComponent();
}
//控制水平移动
private void timer1_Tick(object sender, EventArgs e)
{
Point p = new Point(this.DesktopLocation.X, this.DesktopLocation.Y);
if (p.X + Width < ScreenWidth)
{
this.DesktopLocation = new Point(p.X + 1, p.Y);
}
else
{
this.DesktopLocation = new Point(0, 0);
}
}
//控制垂直移动
private void timer2_Tick(object sender, EventArgs e)
{
Point p = new Point(this.DesktopLocation.X, this.DesktopLocation.Y);
if (p.Y + Height < ScreenHeight)
{
this.DesktopLocation = new Point(p.X, p.Y + 1);
}
else
{
this.DesktopLocation = new Point(0, 0);
}
}
//控制漂移运动
private void timer3_Tick(object sender, EventArgs e)
{
Point p = new Point(this.DesktopLocation.X, this.DesktopLocation.Y);
if (p.X + Width < ScreenWidth || p.Y + Height < ScreenHeight)
{
this.DesktopLocation = new Point(p.X + 1, p.Y + 1);
}
else
{
this.DesktopLocation = new Point(0, 0);
}
}
private void btnH_Click(object sender, EventArgs e)
{
this.timer1.Enabled = true;
this.timer2.Enabled = false;
this.timer3.Enabled = false;
}
private void btnV_Click(object sender, EventArgs e)
{
this.timer1.Enabled = false;
this.timer2.Enabled = true;
this.timer3.Enabled = false;
}
private void btnDrift_Click(object sender, EventArgs e)
{
this.timer1.Enabled = false;
this.timer2.Enabled = false;
this.timer3.Enabled = true;
}
private void btnStop_Click(object sender, EventArgs e)
{
this.timer1.Enabled = false;
this.timer2.Enabled = false;
this.timer3.Enabled = false;
}
}
}