android 同心圆水波纹的实现
activity_main.xml
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical"
>
<Button android:layout_height="wrap_content"
android:layout_width="80dp"
android:text="start ripple"
android:id="@+id/bt_start"/>
<Button android:layout_height="wrap_content"
android:layout_width="80dp"
android:text="end ripple"
android:id="@+id/bt_end"/>
<RelativeLayout
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:layout_gravity="center"
android:id="@+id/view_ripple"
android:visibility="gone" >
<ImageView
android:id="@+id/wave1"
android:layout_width="150dp"
android:layout_height="150dp"
android:layout_centerInParent="true"
android:background="@drawable/wave"
/>
<ImageView
android:id="@+id/wave2"
android:layout_width="150dp"
android:layout_height="150dp"
android:layout_centerInParent="true"
android:background="@drawable/wave"/>
<ImageView
android:id="@+id/wave3"
android:layout_width="150dp"
android:layout_height="150dp"
android:layout_centerInParent="true"
android:background="@drawable/wave" />
<ImageView
android:id="@+id/normal"
android:layout_width="166dp"
android:layout_height="166dp"
android:layout_centerInParent="true"
android:background="@drawable/wave"
android:visibility="gone"/>
</RelativeLayout>
</LinearLayout>
MainActivity.xml
package com.example.ripple;
import android.app.Activity;
import android.os.Bundle;
import android.os.Handler;
import android.os.Message;
import android.view.MotionEvent;
import android.view.View;
import android.view.animation.AlphaAnimation;
import android.view.animation.Animation;
import android.view.animation.AnimationSet;
import android.view.animation.ScaleAnimation;
import android.widget.Button;
import android.widget.ImageView;
import android.widget.RelativeLayout;
public class MainActivity extends Activity {
private ImageView mNormal, mWave1, mWave2, mWave3;
private AnimationSet mAnimationSet1, mAnimationSet2, mAnimationSet3;
private static final int OFFSET = 600; //每个动画的播放时间间隔
private static final int MSG_WAVE2_ANIMATION = 2;
private static final int MSG_WAVE3_ANIMATION = 3;
private Button bt_start;
private Button bt_end;
private RelativeLayout view_ripple;
private Handler mHandler = new Handler() {
@Override
public void handleMessage(Message msg) {
switch (msg.what) {
case MSG_WAVE2_ANIMATION:
mWave2.startAnimation(mAnimationSet2);
break;
case MSG_WAVE3_ANIMATION:
mWave3.startAnimation(mAnimationSet3);
break;
}
}
};
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
mNormal = (ImageView) findViewById(R.id.normal);
mWave1 = (ImageView) findViewById(R.id.wave1);
mWave2 = (ImageView) findViewById(R.id.wave2);
mWave3 = (ImageView) findViewById(R.id.wave3);
mAnimationSet1 = initAnimationSet();
mAnimationSet2 = initAnimationSet();
mAnimationSet3 = initAnimationSet();
bt_start = (Button) findViewById(R.id.bt_start);
bt_end = (Button) findViewById(R.id.bt_end);
view_ripple = (RelativeLayout) findViewById(R.id.view_ripple);
bt_end.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
// TODO Auto-generated method stub
clearWaveAnimation();
view_ripple.setVisibility(View.GONE);
}
});
bt_start.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
// TODO Auto-generated method stub
view_ripple.setVisibility(View.VISIBLE);
showWaveAnimation();
}
});
// mNormal.setOnTouchListener(new View.OnTouchListener() {
// @Override
// public boolean onTouch(View v, MotionEvent event) {
// switch (event.getAction()) {
// case MotionEvent.ACTION_DOWN:
// showWaveAnimation();
// break;
// case MotionEvent.ACTION_UP:
// clearWaveAnimation();
// break;
// case MotionEvent.ACTION_CANCEL:
// clearWaveAnimation();
// }
// return true;
// }
// });
}
private AnimationSet initAnimationSet() {
AnimationSet as = new AnimationSet(true);
ScaleAnimation sa = new ScaleAnimation(1f, 2.3f, 1f, 2.3f,
ScaleAnimation.RELATIVE_TO_SELF, 0.5f,
ScaleAnimation.RELATIVE_TO_SELF, 0.5f);
sa.setDuration(OFFSET * 3);
sa.setRepeatCount(Animation.INFINITE);// 设置循环
AlphaAnimation aa = new AlphaAnimation(1, 0.1f);
aa.setDuration(OFFSET * 3);
aa.setRepeatCount(Animation.INFINITE);//设置循环
as.addAnimation(sa);
as.addAnimation(aa);
return as;
}
private void showWaveAnimation() {
mWave1.startAnimation(mAnimationSet1);
mHandler.sendEmptyMessageDelayed(MSG_WAVE2_ANIMATION, OFFSET);
mHandler.sendEmptyMessageDelayed(MSG_WAVE3_ANIMATION, OFFSET * 2);
}
private void clearWaveAnimation() {
mWave1.clearAnimation();
mWave2.clearAnimation();
mWave3.clearAnimation();
}
}