历经千辛万苦写的贪吃蛇游戏程序

#include<stdio.h>
#include<stdlib.h>
#include<conio.h>
#include<windows.h>

#define High 20
#define Width 30


int moveDirection;   
int food_x,food_y;    
int canvas[High][Width]={0};  


void gotoxy(int x,int y) 
{
	HANDLE handle = GetStdHandle(STD_OUTPUT_HANDLE);
	COORD pos;
	pos.X = x;
	pos.Y = y;
	SetConsoleCursorPosition(handle,pos);
}

void moveSnakeByDirection()
{
	int i,j;
	for(i=1;i<High-1;i++)
	  for(j=1;j<Width-1;j++)
	  if(canvas[i][j]>0)
	     canvas[i][j]++;
	     
	     int oldTail_i,oldTail_j,oldHead_i,oldHead_j;
	     int max=0;
	     
	     for(i=1;i<High-1;i++)
	     for(j=1;j<Width-1;j++)
	     if(canvas[i][j]>0) 
		 {
		 	if (max<canvas[i][j])
		 	{
		 		max=canvas[i][j];
		 		oldTail_i=i;
		 		oldTail_j=j;
			 }
			 if(canvas[i][j]==2)
			 {
			 	oldHead_i=i;
			 	oldHead_j=j;
			 }
		 }
		 
		 
		 int newHead_i,newHead_j;
		 if(moveDirection==1)    
		 {
		 	newHead_i=oldHead_i-1;
			newHead_j=oldHead_j; 
		 }
		 if(moveDirection==2)     
		 {
		 	newHead_i=oldHead_i+1;
			newHead_j=oldHead_j; 
		 }
		 if(moveDirection==3)   
		 {
		 	newHead_i=oldHead_i;
			newHead_j=oldHead_j-1; 
		 }
		 if(moveDirection==4)   
		 {
		 	newHead_i=oldHead_i;
			newHead_j=oldHead_j+1; 
		 }
		 
		
		 if(canvas[newHead_i][newHead_j]==-2) 
		 {
		 	canvas[food_x][food_y]=0;
		 
			 food_x=rand()%(High-5)+2; 
			 food_y=rand()%(Width-5)+2;
			 canvas[food_x][food_y]=-2;
			 
		 }
		 else
		    canvas[oldTail_i][oldTail_j]=0;
		 
		
		 if(canvas[newHead_i][newHead_j]>0||canvas[newHead_i][newHead_j]==-1)
		 {
		 	printf("game over\n");
		 	Sleep(2000);
		 	system("pause");
		 	exit(0);
		  } 
		 else
		      canvas[newHead_i][newHead_j]=1;
	}
		 
		 
		 
		 
		 
	
void startup()
{                             
	int i,j;
	

	for(i=0;i<High;i++)
	{
		canvas[i][0]=-1;
		canvas[i][Width-1]=-1;
	} 
	for(j=0;j<Width;j++) 
	{
		canvas[0][j]=-1;
		canvas[High-1][j]=-1;
	}
	
	canvas[High/2][Width/2]=1;
	
	for(i=1;i<=4;i++)
	    canvas[High/2][Width/2-i]=i+1; 
	    
	 
		moveDirection=4; 
		
		food_x=rand()%(High-5)+2;
		food_y=rand()%(Width-5)+2;
		canvas[food_x][food_y]=-2;
}

void show()      
{
	gotoxy(0,0);          
	int i,j;
	for(i=0;i<High;i++)
	{
		for(j=0;j<Width;j++)
		{
			if(canvas[i][j]==0)
			  printf(" ");
			else if (canvas[i][j]==-1)
			  printf("#");
			else if (canvas[i][j]==1)
			  printf("@");
			else if (canvas[i][j]>1)
			  printf("*");
		    else if (canvas[i][j]==-2)
			  printf("F");
			 
		}
		printf("\n");
	}
	Sleep(100);
}

void updateWithoutInput()             
{
	moveSnakeByDirection();
}
void updateWithInput()             
{
	char input;
	if(kbhit())                   
	{
		input=getch() ;
		if(input=='a')
		{
			moveDirection=3;        
			moveSnakeByDirection();
		}
		else if(input=='d')         
		{
			moveDirection=4;        
			moveSnakeByDirection();
		}
		else if(input=='w')        
		{
			moveDirection=1;       
			moveSnakeByDirection();
		}
		else if(input=='s')        
		{
			moveDirection=2;
			moveSnakeByDirection();
		}
	}
}

int main()
{
	startup();                    
	while(1)                         
	{
		show();                     
		updateWithoutInput();        
		updateWithInput();           
	 } 
	 return 0;
 } 

运行结果:

 

 

 

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