先说明一点WakeLock的设置是 Activiy 级别的,不是针对整个Application应用的。所以要针对某一个activity要设置单独的权限:android:permission="android.permission.WAKE_LOCK"
然后再在manifest.xml中加入权限:
<uses-permission android:name="android.permission.WAKE_LOCK"></uses-permission>
<uses-permission android:name="android.permission.DEVICE_POWER" />
在对应的acitity中加入对应的代码,如下:
private void acquireWakeLock() {
if (wakeLock == null) {
Logger.d("Acquiring wake lock");
PowerManager pm = (PowerManager) getSystemService(Context.POWER_SERVICE);
wakeLock = pm.newWakeLock(PowerManager.SCREEN_DIM_WAKE_LOCK, this.getClass().getCanonicalName());
wakeLock.acquire();
}
}
private void releaseWakeLock() {
if (wakeLock != null && wakeLock.isHeld()) {
wakeLock.release();
wakeLock = null;
}
}
@Override
protected void onResume()
{
super.onResume();
//获取锁,保持屏幕亮度
acquireWakeLock();
startTimer();
}
@Override
protected void onPause()
{
super.onResume();
//释放锁,恢复屏幕亮度
releaseWakeLock()
}
- PowerManager pm = (PowerManager) getSystemService(Context.POWER_SERVICE);通过
Context.getSystemService()
.方法获取PowerManager实例。 - 然后通过PowerManager的newWakeLock((int flags, String tag)来生成WakeLock实例。int Flags指示要获取哪种WakeLock,不同的Lock对cpu 、屏幕、键盘灯有不同影响。
- 获取WakeLock实例后通过acquire()获取相应的锁,然后进行其他业务逻辑的操作,最后使用release()释放(释放是必须的)。
关于int flags
PARTIAL_WAKE_LOCK:保持CPU 运转,屏幕和键盘灯有可能是关闭的。
SCREEN_DIM_WAKE_LOCK:保持CPU 运转,允许保持屏幕显示但有可能是灰的,允许关闭键盘灯
SCREEN_BRIGHT_WAKE_LOCK:保持CPU 运转,允许保持屏幕高亮显示,允许关闭键盘灯
FULL_WAKE_LOCK:保持CPU 运转,保持屏幕高亮显示,键盘灯也保持亮度
ACQUIRE_CAUSES_WAKEUP:Normal wake locks don't actually turn on the illumination. Instead, they cause the illumination to remain on once it turns on (e.g. from user activity). This flag will force the screen and/or keyboard to turn on immediately, when the WakeLock is acquired. A typical use would be for notifications which are important for the user to see immediately.
ON_AFTER_RELEASE:f this flag is set, the user activity timer will be reset when the WakeLock is released, causing the illumination to remain on a bit longer. This can be used to reduce flicker if you are cycling between wake lock conditions.