现在我们新建一个类GlobalApplication,继承QApplication,并重载notify函数,示例如下:
GlobalApplication.h
#define QDBG qDebug()<<__FILE__<<__FUNCTION__<<__LINE__
class GlobalApplication : public QApplication
{
public:
GlobalApplication(int&argc,char **argv);
~GlobalApplication();
bool notify(QObject*, QEvent *);
void setWindowInstance(QWidget*wnd);
private:
QWidget *widget;
};
GlobalApplication.cpp
#include "GlobalApplication.h"
GlobalApplication::GlobalApplication(int &argc,char **argv):
QApplication(argc,argv)
{
}
GlobalApplication::~GlobalApplication()
{
}
void GlobalApplication::setWindowInstance(QWidget *wnd)
{
widget = wnd;
}
bool GlobalApplication::notify(QObject *obj, QEvent *e)
{
const QMetaObject* objMeta = obj->metaObject();
QString clName = objMeta->className();
if(e->type() == QEvent::KeyPress)
{
QKeyEvent *keyEvent = static_cast<QKeyEvent *>(e);
if(keyEvent->key() == Qt::Key_F1)
{
QDBG<< clName;
QDBG << "F1";
}
// widget->keyPress(keyEvent);
}
else if(e->type() == QEvent::MouseButtonPress)
{
QMouseEvent *mouseEvent = static_cast<QMouseEvent *>(e);
if(mouseEvent->buttons() == Qt::LeftButton)
QDBG << "left";
}
return QApplication::notify(obj,e);
}
然后将main函数里的
Application a(argc, argv);
换成:
GlobalApplication a(argc, argv);
这样在任何界面点击鼠标或按下键盘,都会能响应到,再将具体功能实现到某单一界面上
转载:链接地址