Serialization is the process of converting a data structure or object into a sequence of bits so that it can be stored in a file or memory buffer, or transmitted across a network connection link to be reconstructed later in the same or another computer environment.
Design an algorithm to serialize and deserialize a binary tree. There is no restriction on how your serialization/deserialization algorithm should work. You just need to ensure that a binary tree can be serialized to a string and this string can be deserialized to the original tree structure.
For example, you may serialize the following tree
1 / \ 2 3 / \ 4 5as
"[1,2,3,null,null,4,5]"
, just the same as
how LeetCode OJ serializes a binary tree
. You do not necessarily need to follow this format, so please be creative and come up with different approaches yourself.
Note: Do not use class member/global/static variables to store states. Your serialize and deserialize algorithms should be stateless.
代码如下:
/**
* Definition for a binary tree node.
* public class TreeNode {
* int val;
* TreeNode left;
* TreeNode right;
* TreeNode(int x) { val = x; }
* }
*/
public class Codec {
// Encodes a tree to a single string.
public String serialize(TreeNode root) {
if(root==null) return "";
StringBuffer re=new StringBuffer();
ArrayList<TreeNode> level=new ArrayList<TreeNode>();
level.add(root);
while(!level.isEmpty()){
ArrayList<TreeNode> newLevel=new ArrayList<TreeNode>();
boolean flag=true;
for(int i=0;i<level.size();i++){
TreeNode node=level.get(i);
if(node==null) continue;
flag=false;
newLevel.add(node.left);
newLevel.add(node.right);
}
if(flag) break;
for(int i=0;i<level.size();i++){
TreeNode node=level.get(i);
if(node!=null) re.append(node.val);
else re.append("null");
re.append(",");
}
level=newLevel;
}
System.out.println(re);
return re.substring(0,re.length()-1);
}
// Decodes your encoded data to tree.
public TreeNode deserialize(String data) {
if("".equals(data)) return null;
String[] arr=data.split(",");
ArrayList<Integer> list=new ArrayList<Integer>();
for(String str:arr){
if("null".equals(str)) list.add(null);
else list.add(Integer.parseInt(str));
}
if(list.size()==0) return null;
Queue<TreeNode> queue=new LinkedList<TreeNode>();
TreeNode root=new TreeNode(list.get(0));
queue.add(root);
for(int i=1;i<list.size();i+=2){
TreeNode node=queue.poll();
if(node==null){
i-=2;continue;
}
node.left=list.get(i)==null?null:new TreeNode(list.get(i));
node.right=list.get(i+1)==null?null:new TreeNode(list.get(i+1));
queue.add(node.left);queue.add(node.right);
}
return root;
}
}
// Your Codec object will be instantiated and called as such:
// Codec codec = new Codec();
// codec.deserialize(codec.serialize(root));