WInforms动态窗体实现

API定义:

 internal  class win32
    {
        public const Int32 AW_HOR_POSITIVE = 0x00000001; // 从左到右打开窗口
        public const Int32 AW_HOR_NEGATIVE = 0x00000002; // 从右到左打开窗口
        public const Int32 AW_VER_POSITIVE = 0x00000004; // 从上到下打开窗口
        public const Int32 AW_VER_NEGATIVE = 0x00000008; // 从下到上打开窗口
        public const Int32 AW_CENTER = 0x00000010; //若使用了AW_HIDE标志,则使窗口向内重叠;若未使用AW_HIDE标志,则使窗口向外扩展。
        public const Int32 AW_HIDE = 0x00010000; //隐藏窗口,缺省则显示窗口。
        public const Int32 AW_ACTIVATE = 0x00020000; //激活窗口。在使用了AW_HIDE标志后不要使用这个标志。
        public const Int32 AW_SLIDE = 0x00040000; //使用滑动类型。缺省则为滚动动画类型。当使用AW_CENTER标志时,这个标志就被忽略。
        public const Int32 AW_BLEND = 0x00080000; //使用淡出效果。只有当hWnd为顶层窗口的时候才可以使用此标志。
        [DllImport("user32.dll", CharSet = CharSet.Auto)]
        public static extern bool AnimateWindow(
          IntPtr hwnd, // handle to window
          int dwTime, // duration of animation
          int dwFlags // animation type
          );
    }

   /// <summary>
    /// 打开窗体动画效果
    /// </summary>
    public class OpenFlash
    {
        /// <summary>
        /// 从左到右打开窗口
        /// </summary>
        /// <param name="hwnd">控件绑定到的句柄。Form.Handle</param>
        /// <param name="dwTime">打开所用时间,决定展开速度</param>
        public static void LeftToRightOpen(IntPtr hwnd, int dwTime)
        {
            win32.AnimateWindow(hwnd, dwTime, win32.AW_HOR_POSITIVE);
        }
        /// <summary>
        /// 从右到左打开窗口
        /// </summary>
        /// <param name="hwnd">控件绑定到的句柄。Form.Handle</param>
        /// <param name="dwTime">打开所用时间,决定展开速度</param>
        public static void RightToLeftOpen(IntPtr hwnd, int dwTime)
        {
            win32.AnimateWindow(hwnd, dwTime, win32.AW_HOR_NEGATIVE);
        }
        /// <summary>
        /// 从上到下打开窗口
        /// </summary>
        /// <param name="hwnd">控件绑定到的句柄。Form.Handle</param>
        /// <param name="dwTime">打开所用时间,决定展开速度</param>
        public static void UpToDownOpen(IntPtr hwnd, int dwTime)
        {
            win32.AnimateWindow(hwnd, dwTime, win32.AW_VER_POSITIVE);
        }
        /// <summary>
        /// 从下到上打开窗口
        /// </summary>
        /// <param name="hwnd">控件绑定到的句柄。Form.Handle</param>
        /// <param name="dwTime">打开所用时间,决定展开速度</param>
        public static void DownToUpOpen(IntPtr hwnd, int dwTime)
        {
            win32.AnimateWindow(hwnd, dwTime, win32.AW_VER_NEGATIVE);
        }
        /// <summary>
        /// 向外展开打开窗口
        /// </summary>
        /// <param name="hwnd">控件绑定到的句柄。Form.Handle</param>
        /// <param name="dwTime">打开所用时间,决定展开速度</param>
        public static void DevelopOpen(IntPtr hwnd, int dwTime)
        {
            win32.AnimateWindow(hwnd, dwTime, win32.AW_CENTER);
        }
        /// <summary>
        /// 淡入打开窗口
        /// </summary>
        /// <param name="hwnd">控件绑定到的句柄。Form.Handle</param>
        /// <param name="dwTime">打开所用时间,决定展开速度</param>
        public static void FadeOpen(IntPtr hwnd, int dwTime)
        {
            win32.AnimateWindow(hwnd, dwTime, win32.AW_BLEND);
        }
    }

/// <summary>
    /// 关闭窗体动画效果
    /// </summary>
   public  class ClosedFlash
    {
        /// <summary>
        /// 从左到右关闭窗口
        /// </summary>
        /// <param name="hwnd">控件绑定到的句柄。Form.Handle</param>
        /// <param name="dwTime">关闭所用时间,决定关闭速度</param>
        public static void LeftToRightClos(IntPtr hwnd, int dwTime)
        {
            win32.AnimateWindow(hwnd, dwTime, win32.AW_SLIDE | win32.AW_HIDE | win32.AW_HOR_POSITIVE);
        }
        /// <summary>
        /// 从右到左关闭窗口
        /// </summary>
        /// <param name="hwnd">控件绑定到的句柄。Form.Handle</param>
        /// <param name="dwTime">关闭所用时间,决定关闭速度</param>
        public static void RightToLeftClos(IntPtr hwnd, int dwTime)
        {
            win32.AnimateWindow(hwnd, dwTime, win32.AW_SLIDE | win32.AW_HIDE | win32.AW_HOR_NEGATIVE);
        }
        /// <summary>
        /// 从上到下关闭窗口
        /// </summary>
        /// <param name="hwnd">控件绑定到的句柄。Form.Handle</param>
        /// <param name="dwTime">关闭所用时间,决定关闭速度</param>
        public static void UpToDownClos(IntPtr hwnd, int dwTime)
        {
            win32.AnimateWindow(hwnd, dwTime, win32.AW_SLIDE | win32.AW_HIDE | win32.AW_VER_POSITIVE);
        }
        /// <summary>
        /// 从下到上关闭窗口
        /// </summary>
        /// <param name="hwnd">控件绑定到的句柄。Form.Handle</param>
        /// <param name="dwTime">关闭所用时间,决定关闭速度</param>
        public static void DownToUpClos(IntPtr hwnd, int dwTime)
        {
            win32.AnimateWindow(hwnd, dwTime, win32.AW_SLIDE | win32.AW_HIDE | win32.AW_VER_NEGATIVE);
        }
        /// <summary>
        /// 向内收缩关闭窗口
        /// </summary>
        /// <param name="hwnd">控件绑定到的句柄。Form.Handle</param>
        /// <param name="dwTime">关闭所用时间,决定关闭速度</param>
       public static void ConstrictionClos(IntPtr hwnd, int dwTime)
        {
            win32.AnimateWindow(hwnd, dwTime, win32.AW_SLIDE | win32.AW_HIDE | win32.AW_CENTER);
        }
        /// <summary>
        /// 淡出关闭窗口
        /// </summary>
        /// <param name="hwnd">控件绑定到的句柄。Form.Handle</param>
        /// <param name="dwTime">关闭所用时间,决定关闭速度</param>
        public static void FadeClos(IntPtr hwnd, int dwTime)
        {
            win32.AnimateWindow(hwnd, dwTime, win32.AW_SLIDE | win32.AW_HIDE | win32.AW_BLEND);
        }
    }

  • 1
    点赞
  • 3
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值