API定义:
internal class win32
{
public const Int32 AW_HOR_POSITIVE = 0x00000001; // 从左到右打开窗口
public const Int32 AW_HOR_NEGATIVE = 0x00000002; // 从右到左打开窗口
public const Int32 AW_VER_POSITIVE = 0x00000004; // 从上到下打开窗口
public const Int32 AW_VER_NEGATIVE = 0x00000008; // 从下到上打开窗口
public const Int32 AW_CENTER = 0x00000010; //若使用了AW_HIDE标志,则使窗口向内重叠;若未使用AW_HIDE标志,则使窗口向外扩展。
public const Int32 AW_HIDE = 0x00010000; //隐藏窗口,缺省则显示窗口。
public const Int32 AW_ACTIVATE = 0x00020000; //激活窗口。在使用了AW_HIDE标志后不要使用这个标志。
public const Int32 AW_SLIDE = 0x00040000; //使用滑动类型。缺省则为滚动动画类型。当使用AW_CENTER标志时,这个标志就被忽略。
public const Int32 AW_BLEND = 0x00080000; //使用淡出效果。只有当hWnd为顶层窗口的时候才可以使用此标志。
[DllImport("user32.dll", CharSet = CharSet.Auto)]
public static extern bool AnimateWindow(
IntPtr hwnd, // handle to window
int dwTime, // duration of animation
int dwFlags // animation type
);
}
/// <summary>
/// 打开窗体动画效果
/// </summary>
public class OpenFlash
{
/// <summary>
/// 从左到右打开窗口
/// </summary>
/// <param name="hwnd">控件绑定到的句柄。Form.Handle</param>
/// <param name="dwTime">打开所用时间,决定展开速度</param>
public static void LeftToRightOpen(IntPtr hwnd, int dwTime)
{
win32.AnimateWindow(hwnd, dwTime, win32.AW_HOR_POSITIVE);
}
/// <summary>
/// 从右到左打开窗口
/// </summary>
/// <param name="hwnd">控件绑定到的句柄。Form.Handle</param>
/// <param name="dwTime">打开所用时间,决定展开速度</param>
public static void RightToLeftOpen(IntPtr hwnd, int dwTime)
{
win32.AnimateWindow(hwnd, dwTime, win32.AW_HOR_NEGATIVE);
}
/// <summary>
/// 从上到下打开窗口
/// </summary>
/// <param name="hwnd">控件绑定到的句柄。Form.Handle</param>
/// <param name="dwTime">打开所用时间,决定展开速度</param>
public static void UpToDownOpen(IntPtr hwnd, int dwTime)
{
win32.AnimateWindow(hwnd, dwTime, win32.AW_VER_POSITIVE);
}
/// <summary>
/// 从下到上打开窗口
/// </summary>
/// <param name="hwnd">控件绑定到的句柄。Form.Handle</param>
/// <param name="dwTime">打开所用时间,决定展开速度</param>
public static void DownToUpOpen(IntPtr hwnd, int dwTime)
{
win32.AnimateWindow(hwnd, dwTime, win32.AW_VER_NEGATIVE);
}
/// <summary>
/// 向外展开打开窗口
/// </summary>
/// <param name="hwnd">控件绑定到的句柄。Form.Handle</param>
/// <param name="dwTime">打开所用时间,决定展开速度</param>
public static void DevelopOpen(IntPtr hwnd, int dwTime)
{
win32.AnimateWindow(hwnd, dwTime, win32.AW_CENTER);
}
/// <summary>
/// 淡入打开窗口
/// </summary>
/// <param name="hwnd">控件绑定到的句柄。Form.Handle</param>
/// <param name="dwTime">打开所用时间,决定展开速度</param>
public static void FadeOpen(IntPtr hwnd, int dwTime)
{
win32.AnimateWindow(hwnd, dwTime, win32.AW_BLEND);
}
}
/// <summary>
/// 关闭窗体动画效果
/// </summary>
public class ClosedFlash
{
/// <summary>
/// 从左到右关闭窗口
/// </summary>
/// <param name="hwnd">控件绑定到的句柄。Form.Handle</param>
/// <param name="dwTime">关闭所用时间,决定关闭速度</param>
public static void LeftToRightClos(IntPtr hwnd, int dwTime)
{
win32.AnimateWindow(hwnd, dwTime, win32.AW_SLIDE | win32.AW_HIDE | win32.AW_HOR_POSITIVE);
}
/// <summary>
/// 从右到左关闭窗口
/// </summary>
/// <param name="hwnd">控件绑定到的句柄。Form.Handle</param>
/// <param name="dwTime">关闭所用时间,决定关闭速度</param>
public static void RightToLeftClos(IntPtr hwnd, int dwTime)
{
win32.AnimateWindow(hwnd, dwTime, win32.AW_SLIDE | win32.AW_HIDE | win32.AW_HOR_NEGATIVE);
}
/// <summary>
/// 从上到下关闭窗口
/// </summary>
/// <param name="hwnd">控件绑定到的句柄。Form.Handle</param>
/// <param name="dwTime">关闭所用时间,决定关闭速度</param>
public static void UpToDownClos(IntPtr hwnd, int dwTime)
{
win32.AnimateWindow(hwnd, dwTime, win32.AW_SLIDE | win32.AW_HIDE | win32.AW_VER_POSITIVE);
}
/// <summary>
/// 从下到上关闭窗口
/// </summary>
/// <param name="hwnd">控件绑定到的句柄。Form.Handle</param>
/// <param name="dwTime">关闭所用时间,决定关闭速度</param>
public static void DownToUpClos(IntPtr hwnd, int dwTime)
{
win32.AnimateWindow(hwnd, dwTime, win32.AW_SLIDE | win32.AW_HIDE | win32.AW_VER_NEGATIVE);
}
/// <summary>
/// 向内收缩关闭窗口
/// </summary>
/// <param name="hwnd">控件绑定到的句柄。Form.Handle</param>
/// <param name="dwTime">关闭所用时间,决定关闭速度</param>
public static void ConstrictionClos(IntPtr hwnd, int dwTime)
{
win32.AnimateWindow(hwnd, dwTime, win32.AW_SLIDE | win32.AW_HIDE | win32.AW_CENTER);
}
/// <summary>
/// 淡出关闭窗口
/// </summary>
/// <param name="hwnd">控件绑定到的句柄。Form.Handle</param>
/// <param name="dwTime">关闭所用时间,决定关闭速度</param>
public static void FadeClos(IntPtr hwnd, int dwTime)
{
win32.AnimateWindow(hwnd, dwTime, win32.AW_SLIDE | win32.AW_HIDE | win32.AW_BLEND);
}
}