Android Bitmap位图的旋转

<div id="article_content" class="article_content">

<p>位图的旋转也可以借助Matrix或者Canvas来实现。</p>
<p>通过postRotate方法设置旋转角度,然后用createBitmap方法创建一个经过旋转处理的Bitmap对象,最后用drawBitmap方法绘制到屏幕上,于是就实现了旋转操作。</p>
<p>下面例子中把原位图和经旋转处理的位图都绘制到屏幕上,目的是做一个对比。</p>
<p><img src="http://hi.csdn.net/attachment/201202/15/0_1329315806yXUK.gif" alt=""></p>
<div class="dp-highlighter bg_java"><div class="bar"><div class="tools"><b>[java]</b> <a href="#" class="ViewSource" title="view plain" οnclick="dp.sh.Toolbar.Command('ViewSource',this);return false;">view plain</a><span data-mod="popu_168"> <a href="#" class="CopyToClipboard" title="copy" οnclick="dp.sh.Toolbar.Command('CopyToClipboard',this);return false;">copy</a><div style="position: absolute; left: 454px; top: 1532px; width: 18px; height: 18px; z-index: 99;"><embed id="ZeroClipboardMovie_1" src="http://static.blog.csdn.net/scripts/ZeroClipboard/ZeroClipboard.swf" loop="false" menu="false" quality="best" bgcolor="#ffffff" width="18" height="18" name="ZeroClipboardMovie_1" align="middle" allowscriptaccess="always" allowfullscreen="false" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer" flashvars="id=1&amp;width=18&amp;height=18" wmode="transparent"></div></span><span data-mod="popu_169"> <a href="#" class="PrintSource" title="print" οnclick="dp.sh.Toolbar.Command('PrintSource',this);return false;">print</a></span><a href="#" class="About" title="?" οnclick="dp.sh.Toolbar.Command('About',this);return false;">?</a></div></div><ol start="1" class="dp-j"><li class="alt"><span><span class="keyword">package</span><span>&nbsp;xiaosi.bitmap;&nbsp;&nbsp;</span></span></li><li class=""><span>&nbsp;&nbsp;</span></li><li class="alt"><span><span class="keyword">import</span><span>&nbsp;android.app.Activity;&nbsp;&nbsp;</span></span></li><li class=""><span><span class="keyword">import</span><span>&nbsp;android.os.Bundle;&nbsp;&nbsp;</span></span></li><li class="alt"><span>&nbsp;&nbsp;</span></li><li class=""><span><span class="keyword">public</span><span>&nbsp;</span><span class="keyword">class</span><span>&nbsp;mianActivity&nbsp;</span><span class="keyword">extends</span><span>&nbsp;Activity&nbsp;&nbsp;</span></span></li><li class="alt"><span>{&nbsp;&nbsp;</span></li><li class=""><span>&nbsp;&nbsp;</span></li><li class="alt"><span>&nbsp;&nbsp;&nbsp;&nbsp;<span class="keyword">private</span><span>&nbsp;BitmapView&nbsp;bitmapView&nbsp;=&nbsp;</span><span class="keyword">null</span><span>;&nbsp;&nbsp;</span></span></li><li class=""><span>&nbsp;&nbsp;&nbsp;&nbsp;<span class="annotation">@Override</span><span>&nbsp;&nbsp;</span></span></li><li class="alt"><span>&nbsp;&nbsp;&nbsp;&nbsp;<span class="keyword">protected</span><span>&nbsp;</span><span class="keyword">void</span><span>&nbsp;onCreate(Bundle&nbsp;savedInstanceState)&nbsp;&nbsp;</span></span></li><li class=""><span>&nbsp;&nbsp;&nbsp;&nbsp;{&nbsp;&nbsp;</span></li><li class="alt"><span>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<span class="keyword">super</span><span>.onCreate(savedInstanceState);&nbsp;&nbsp;</span></span></li><li class=""><span>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;bitmapView&nbsp;=&nbsp;<span class="keyword">new</span><span>&nbsp;BitmapView(</span><span class="keyword">this</span><span>);&nbsp;&nbsp;</span></span></li><li class="alt"><span>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;setContentView(bitmapView);&nbsp;&nbsp;</span></li><li class=""><span>&nbsp;&nbsp;&nbsp;&nbsp;}&nbsp;&nbsp;</span></li><li class="alt"><span>}&nbsp;&nbsp;</span></li></ol><div class="save_code tracking-ad" data-mod="popu_249" style="display: none;"><a href="javascript:;" target="_blank"><img src="http://static.blog.csdn.net/images/save_snippets.png"></a></div></div><pre class="java" name="code" style="display: none;">package xiaosi.bitmap;

import android.app.Activity;
import android.os.Bundle;

public class mianActivity extends Activity
{

    private BitmapView bitmapView = null;
    @Override
    protected void onCreate(Bundle savedInstanceState)
    {
        super.onCreate(savedInstanceState);
        bitmapView = new BitmapView(this);
        setContentView(bitmapView);
    }
}
</pre>
<p><br>
BitmapView.<a href="http://lib.csdn.net/base/javase" class="replace_word" title="Java SE知识库" target="_blank" style="color:#df3434; font-weight:bold;">Java</a></p>
<div class="dp-highlighter bg_java"><div class="bar"><div class="tools"><b>[java]</b> <a href="#" class="ViewSource" title="view plain" οnclick="dp.sh.Toolbar.Command('ViewSource',this);return false;">view plain</a><span data-mod="popu_168"> <a href="#" class="CopyToClipboard" title="copy" οnclick="dp.sh.Toolbar.Command('CopyToClipboard',this);return false;">copy</a><div style="position: absolute; left: 454px; top: 1977px; width: 18px; height: 18px; z-index: 99;"><embed id="ZeroClipboardMovie_2" src="http://static.blog.csdn.net/scripts/ZeroClipboard/ZeroClipboard.swf" loop="false" menu="false" quality="best" bgcolor="#ffffff" width="18" height="18" name="ZeroClipboardMovie_2" align="middle" allowscriptaccess="always" allowfullscreen="false" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer" flashvars="id=2&amp;width=18&amp;height=18" wmode="transparent"></div></span><span data-mod="popu_169"> <a href="#" class="PrintSource" title="print" οnclick="dp.sh.Toolbar.Command('PrintSource',this);return false;">print</a></span><a href="#" class="About" title="?" οnclick="dp.sh.Toolbar.Command('About',this);return false;">?</a></div></div><ol start="1" class="dp-j"><li class="alt"><span><span class="keyword">package</span><span>&nbsp;xiaosi.bitmap;&nbsp;&nbsp;</span></span></li><li class=""><span>&nbsp;&nbsp;</span></li><li class="alt"><span><span class="keyword">import</span><span>&nbsp;android.content.Context;&nbsp;&nbsp;</span></span></li><li class=""><span><span class="keyword">import</span><span>&nbsp;android.content.res.Resources;&nbsp;&nbsp;</span></span></li><li class="alt"><span><span class="keyword">import</span><span>&nbsp;android.graphics.Bitmap;&nbsp;&nbsp;</span></span></li><li class=""><span><span class="keyword">import</span><span>&nbsp;android.graphics.BitmapFactory;&nbsp;&nbsp;</span></span></li><li class="alt"><span><span class="keyword">import</span><span>&nbsp;android.graphics.Canvas;&nbsp;&nbsp;</span></span></li><li class=""><span><span class="keyword">import</span><span>&nbsp;android.graphics.Color;&nbsp;&nbsp;</span></span></li><li class="alt"><span><span class="keyword">import</span><span>&nbsp;android.graphics.Matrix;&nbsp;&nbsp;</span></span></li><li class=""><span><span class="keyword">import</span><span>&nbsp;android.view.View;&nbsp;&nbsp;</span></span></li><li class="alt"><span>&nbsp;&nbsp;</span></li><li class=""><span><span class="keyword">public</span><span>&nbsp;</span><span class="keyword">class</span><span>&nbsp;BitmapView&nbsp;</span><span class="keyword">extends</span><span>&nbsp;View&nbsp;&nbsp;</span></span></li><li class="alt"><span>{&nbsp;&nbsp;</span></li><li class=""><span>&nbsp;&nbsp;&nbsp;&nbsp;<span class="keyword">public</span><span>&nbsp;BitmapView(Context&nbsp;context)&nbsp;&nbsp;</span></span></li><li class="alt"><span>&nbsp;&nbsp;&nbsp;&nbsp;{&nbsp;&nbsp;</span></li><li class=""><span>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<span class="keyword">super</span><span>(context);&nbsp;&nbsp;</span></span></li><li class="alt"><span>&nbsp;&nbsp;&nbsp;&nbsp;}&nbsp;&nbsp;</span></li><li class=""><span>&nbsp;&nbsp;</span></li><li class="alt"><span>&nbsp;&nbsp;&nbsp;&nbsp;<span class="comment">//重写onDraw方法</span><span>&nbsp;&nbsp;</span></span></li><li class=""><span>&nbsp;&nbsp;&nbsp;&nbsp;<span class="keyword">public</span><span>&nbsp;</span><span class="keyword">void</span><span>&nbsp;onDraw(Canvas&nbsp;canvas)&nbsp;&nbsp;</span></span></li><li class="alt"><span>&nbsp;&nbsp;&nbsp;&nbsp;{&nbsp;&nbsp;</span></li><li class=""><span>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<span class="comment">//&nbsp;获取资源文件的引用res</span><span>&nbsp;&nbsp;</span></span></li><li class="alt"><span>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Resources&nbsp;res&nbsp;=&nbsp;getResources();&nbsp;&nbsp;</span></li><li class=""><span>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<span class="comment">//&nbsp;获取图形资源文件</span><span>&nbsp;&nbsp;</span></span></li><li class="alt"><span>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Bitmap&nbsp;bmp&nbsp;=&nbsp;BitmapFactory.decodeResource(res,&nbsp;R.drawable.h);&nbsp;&nbsp;</span></li><li class=""><span>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<span class="comment">//&nbsp;设置canvas画布背景为白色</span><span>&nbsp;&nbsp;</span></span></li><li class="alt"><span>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;canvas.drawColor(Color.BLACK);&nbsp;&nbsp;</span></li><li class=""><span>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<span class="comment">//&nbsp;在画布上绘制缩放之前的位图,以做对比</span><span>&nbsp;&nbsp;</span></span></li><li class="alt"><span>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<span class="comment">//屏幕上的位置坐标是0,0</span><span>&nbsp;&nbsp;</span></span></li><li class=""><span>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;canvas.drawBitmap(bmp,&nbsp;<span class="number">0</span><span>,&nbsp;</span><span class="number">0</span><span>,&nbsp;</span><span class="keyword">null</span><span>);&nbsp;&nbsp;</span></span></li><li class="alt"><span>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<span class="comment">//&nbsp;定义矩阵对象</span><span>&nbsp;&nbsp;</span></span></li><li class=""><span>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Matrix&nbsp;matrix&nbsp;=&nbsp;<span class="keyword">new</span><span>&nbsp;Matrix();&nbsp;&nbsp;</span></span></li><li class="alt"><span>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<span class="comment">//&nbsp;缩放原图</span><span>&nbsp;&nbsp;</span></span></li><li class=""><span>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;matrix.postScale(1f,&nbsp;1f);&nbsp;&nbsp;</span></li><li class="alt"><span>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<span class="comment">//&nbsp;向左旋转45度,参数为正则向右旋转</span><span>&nbsp;&nbsp;</span></span></li><li class=""><span>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;matrix.postRotate(-<span class="number">45</span><span>);&nbsp;&nbsp;</span></span></li><li class="alt"><span>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<span class="comment">//bmp.getWidth(),&nbsp;500分别表示重绘后的位图宽高</span><span>&nbsp;&nbsp;</span></span></li><li class=""><span>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Bitmap&nbsp;dstbmp&nbsp;=&nbsp;Bitmap.createBitmap(bmp,&nbsp;<span class="number">0</span><span>,&nbsp;</span><span class="number">0</span><span>,&nbsp;bmp.getWidth(),&nbsp;</span><span class="number">500</span><span>,&nbsp;&nbsp;</span></span></li><li class="alt"><span>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;matrix,&nbsp;<span class="keyword">true</span><span>);&nbsp;&nbsp;</span></span></li><li class=""><span>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<span class="comment">//&nbsp;在画布上绘制旋转后的位图</span><span>&nbsp;&nbsp;</span></span></li><li class="alt"><span>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<span class="comment">//放在坐标为0,200的位置</span><span>&nbsp;&nbsp;</span></span></li><li class=""><span>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;canvas.drawBitmap(dstbmp,&nbsp;<span class="number">0</span><span>,&nbsp;</span><span class="number">200</span><span>,&nbsp;</span><span class="keyword">null</span><span>);&nbsp;&nbsp;</span></span></li><li class="alt"><span>&nbsp;&nbsp;&nbsp;&nbsp;}&nbsp;&nbsp;</span></li><li class=""><span>}&nbsp;&nbsp;</span></li></ol><div class="save_code tracking-ad" data-mod="popu_249" style="display: none;"><a href="javascript:;" target="_blank"><img src="http://static.blog.csdn.net/images/save_snippets.png"></a></div></div><pre class="java" name="code" style="display: none;">package xiaosi.bitmap;

import android.content.Context;
import android.content.res.Resources;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Matrix;
import android.view.View;

public class BitmapView extends View
{
    public BitmapView(Context context)
    {
        super(context);
    }

    //重写onDraw方法
    public void onDraw(Canvas canvas)
    {
        // 获取资源文件的引用res
        Resources res = getResources();
        // 获取图形资源文件
        Bitmap bmp = BitmapFactory.decodeResource(res, R.drawable.h);
        // 设置canvas画布背景为白色
        canvas.drawColor(Color.BLACK);
        // 在画布上绘制缩放之前的位图,以做对比
        //屏幕上的位置坐标是0,0
        canvas.drawBitmap(bmp, 0, 0, null);
        // 定义矩阵对象
        Matrix matrix = new Matrix();
        // 缩放原图
        matrix.postScale(1f, 1f);
        // 向左旋转45度,参数为正则向右旋转
        matrix.postRotate(-45);
        //bmp.getWidth(), 500分别表示重绘后的位图宽高
        Bitmap dstbmp = Bitmap.createBitmap(bmp, 0, 0, bmp.getWidth(), 500,
                matrix, true);
        // 在画布上绘制旋转后的位图
        //放在坐标为0,200的位置
        canvas.drawBitmap(dstbmp, 0, 200, null);
    }
}
</pre>
<p><br>
&nbsp;</p>
<p>源代码下载:<a href="http://download.csdn.net/detail/sjf0115/4066403" target="_blank">点击打开链接</a></p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
   
</div>
  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值