小程序的拖拽、缩放和旋转手势

小程序的拖拽、缩放和旋转手势

在开发中,有时会遇到像App中的手势那样的效果,下面就仿照App实现了一下。
wxml部分:

<view class="touch-container">
 <view class="msg">{{msg}}</view>
 <image
 class="img"
 src="{{src}}"
 style="width: {{width}}rpx; height: {{height}}rpx; left: {{left}}rpx; top: {{top}}rpx; transform: translate(-50%, -50%) scale({{ scale }}) rotate({{ rotate }}deg);"
 bindload="bindload"
 catchtouchstart="touchstart"
 catchtouchmove="touchmove"
 catchtouchend="touchend"
 ></image>
</view>

wxss部分:

page {
 
  width: 100%;
 
  height: 100%;
 
  background: #ffffff;
 
}
 
.touch-container {
 
  width: 100%;
 
  height: 100%;
 
  padding-top: 0.1px;
 
}
 
.msg {
 
  width: 100%;
 
  height: 60rpx;
 
  line-height: 60rpx;
 
  text-align: center;
 
  font-size: 30rpx;
 
  color: #666666;
 
}
 
.img {
 
  position: absolute;
 
  width: 690rpx;
 
  height: 300rpx;
 
  transform-origin: center center;
 
}

js部分:

var canOnePointMove = false
 
var onePoint = {
 
  x: 0,
 
  y: 0
 
}
 
var twoPoint = {
 
  x1: 0,
 
  y1: 0,
 
  x2: 0,
 
  y2: 0
 
}
 
Page({
 
  data: {
 
    msg: '',
 
    src: 'http://img01.taopic.com/150508/318763-15050PU9398.jpg',
 
    width: 0,
 
    height: 0,
 
    left: 375,
 
    top: 600,
 
    scale: 1,
 
    rotate: 0
 
 },
 
 // 关闭上拉加载
 
  onReachBottom: function() {
 
 return
 
 },
 
  bindload: function(e) {
 
 var that = this
 
 var width = e.detail.width
 
 var height = e.detail.height
 
 if (width > 750) {
 
      height = 750 * height / width
 
      width = 750
 
 }
 
 if (height > 1200) {
 
      width = 1200 * width / height
 
      height = 1200
 
 }
 
    that.setData({
 
      width: width,
 
      height: height
 
 })
 
 },
 
  touchstart: function(e) {
 
 var that = this
 
 if (e.touches.length < 2) {
 
      canOnePointMove = true
 
      onePoint.x = e.touches[0].pageX * 2
 
      onePoint.y = e.touches[0].pageY * 2
 
 }else {
 
      twoPoint.x1 = e.touches[0].pageX * 2
 
      twoPoint.y1 = e.touches[0].pageY * 2
 
      twoPoint.x2 = e.touches[1].pageX * 2
 
      twoPoint.y2 = e.touches[1].pageY * 2
 
 }
 
 },
 
  touchmove: function(e){
 
 var that = this
 
 if (e.touches.length < 2 && canOnePointMove) {
 
 var onePointDiffX = e.touches[0].pageX * 2 - onePoint.x
 
 var onePointDiffY = e.touches[0].pageY * 2 - onePoint.y
 
      that.setData({
 
        msg: '单点移动',
 
        left: that.data.left + onePointDiffX,
 
        top: that.data.top + onePointDiffY
 
 })
 
      onePoint.x = e.touches[0].pageX * 2
 
      onePoint.y = e.touches[0].pageY * 2
 
 }else if (e.touches.length > 1) {
 
 var preTwoPoint = JSON.parse(JSON.stringify(twoPoint))
 
      twoPoint.x1 = e.touches[0].pageX * 2
 
      twoPoint.y1 = e.touches[0].pageY * 2
 
      twoPoint.x2 = e.touches[1].pageX * 2
 
      twoPoint.y2 = e.touches[1].pageY * 2
 
 // 计算角度,旋转(优先)
 
 var perAngle = Math.atan((preTwoPoint.y1 - preTwoPoint.y2)/(preTwoPoint.x1 - preTwoPoint.x2))*180/Math.PI
 
 var curAngle = Math.atan((twoPoint.y1 - twoPoint.y2)/(twoPoint.x1 - twoPoint.x2))*180/Math.PI
 
 if (Math.abs(perAngle - curAngle) > 1) {
 
        that.setData({
 
          msg: '旋转',
 
          rotate: that.data.rotate + (curAngle - perAngle)
 
 })
 
 }else {
 
 // 计算距离,缩放
 
 var preDistance = Math.sqrt(Math.pow((preTwoPoint.x1 - preTwoPoint.x2), 2) + Math.pow((preTwoPoint.y1 - preTwoPoint.y2), 2))
 
 var curDistance = Math.sqrt(Math.pow((twoPoint.x1 - twoPoint.x2), 2) + Math.pow((twoPoint.y1 - twoPoint.y2), 2))
 
        that.setData({
 
          msg: '缩放',
 
          scale: that.data.scale + (curDistance - preDistance) * 0.005
 
 })
 
 }
 
 }
 
 },
 
  touchend: function(e) {
 
 var that = this
 
    canOnePointMove = false
 
 }
 
})

json部分:

"navigationBarTitleText": "识别手势",
 
 "navigationBarTextStyle":"black",
 
 "navigationBarBackgroundColor": "#FFF",
 
 "disableScroll": true
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