服务端
private void btnGo_Click(object sender, EventArgs e)
{
int port =2000; //端口号
string host = "127.0.0.1"; //IP地址
/**创建终结点(EndPoint)
IPAddress ip = IPAddress.Parse(host);//把ip地址字符串转换为IPAddress类型的实例
IPEndPoint ipe = new IPEndPoint(ip, port);//用指定的端口和ip初始化IPEndPoint类的新实例
/**创建socket并开始监听
Socket s = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);//创建一个socket对像,如果用udp协议,则要用SocketType.Dgram类型的套接字
s.Bind(ipe);//绑定EndPoint对像(2000端口和ip地址)
s.Listen(0);//开始监听
// Console.WriteLine("等待客户端连接");
textBox1.Text="......";
/**接受到client连接,为此连接建立新的socket,并接受信息
Socket temp = s.Accept();//为新建连接创建新的socket
// Console.WriteLine("建立连接");
string recvStr = "";
byte[] recvBytes = new byte[1024];
int bytes;
bytes = temp.Receive(recvBytes, recvBytes.Length, 0);//从客户端接受信息
recvStr += Encoding.ASCII.GetString(recvBytes, 0, bytes);
/**给client端返回信息
// Console.WriteLine("server get message:{0}", recvStr);
textBox1.Text=recvStr; //把客户端传来的信息显示出来
string sendStr = "chenggong";
byte[] bs = Encoding.ASCII.GetBytes(sendStr);
temp.Send(bs, bs.Length, 0);//返回信息给客户端
temp.Close();
s.Close();
}
客户端:
private void button1_Click(object sender, EventArgs e)
{
try
{
int port = 2000; //端口
string host = "127.0.0.1"; //IP地址
/**/
///创建终结点EndPoint
IPAddress ip = IPAddress.Parse(host);
//IPAddress ipp = new IPAddress("127.0.0.1");
IPEndPoint ipe = new IPEndPoint(ip, port);//把ip和端口转化为IPEndpoint实例
/**/
///创建socket并连接到服务器
Socket c = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);//创建Socket
// Console.WriteLine("Conneting…");
textBox1.Text = "正在连接。。。。";
c.Connect(ipe);//连接到服务器
/**/
///向服务器发送信息
string sendStr = "hello";
byte[] bs = Encoding.ASCII.GetBytes(sendStr);//把字符串编码为字节
//Console.WriteLine("Send Message");
textBox1.Text = "send Message";
c.Send(bs, bs.Length, 0);//发送信息
/**/
///接受从服务器返回的信息
string recvStr = "";
byte[] recvBytes = new byte[1024];
int bytes;
bytes = c.Receive(recvBytes, recvBytes.Length, 0);//从服务器端接受返回信息
recvStr += Encoding.ASCII.GetString(recvBytes, 0, bytes);
textBox1.Text = recvStr;//显示服务器返回信息
/**/
///一定记着用完socket后要关闭
c.Close();
}
catch (ArgumentNullException ce)
{
throw ce;
}
catch (SocketException ce)
{
throw ce;
}
Socket编程基础(转)
最新推荐文章于 2024-04-22 19:40:16 发布