关于Handler学习的一些自我小结

Handler在Android实现异步扮演了一个很重要的角色,所以记录下学习之后的一些小结。

关于线程使用Handler:

class TestThread extends  Thread{
    public Handler mHandler;
    public void run(){
        Looper.prepare();
        mHandler=new Handler(){
            public void handleMessage(Message msg){

            }
        };
        Looper.loop();
    }
}

在实例化Handler对象前需先执行Looper.prepare(),查看源码,我们可以看到Looper,MessageQueue,Thread是一一对应的关系,一个Thread里面只能有一个Looper,同时我们可以看到sThreadLocal.set(new Looper(quitAllowed));这行代码,发现ThreadLocal中管理的就是Looper。ThreadLocal的作用是为多个线程操作的同一个变量提供不同的数据副本,让不同的线程相互之间操作不受影响。Looper.loop()就是开始轮询消息队列,当不想轮询的时候可以调用Looper.quit();

/** Initialize the current thread as a looper.
  * This gives you a chance to create handlers that then reference
  * this looper, before actually starting the loop. Be sure to call
  * {@link #loop()} after calling this method, and end it by calling
  * {@link #quit()}.
  */
public static void prepare() {
    prepare(true);
}

private static void prepare(boolean quitAllowed) {
    if (sThreadLocal.get() != null) {
        throw new RuntimeException("Only one Looper may be created per thread");
    }
    sThreadLocal.set(new Looper(quitAllowed));
}

private Looper(boolean quitAllowed) {
    mQueue = new MessageQueue(quitAllowed);
    mThread = Thread.currentThread();
}

Handler发消息的方法有post(),postAtTime(),postDelayed(),postAtFrontOfQueue()这几种,其中前面三种最后都是走下面这个方法:

public boolean sendMessageAtTime(Message msg, long uptimeMillis) {
    MessageQueue queue = mQueue;
    if (queue == null) {
        RuntimeException e = new RuntimeException(
                this + " sendMessageAtTime() called with no mQueue");
        Log.w("Looper", e.getMessage(), e);
        return false;
    }
    return enqueueMessage(queue, msg, uptimeMillis);
}

而postAtFrontOfQueue()相当于是把消息直接放到消息队列的最前面,它走的是下面这个方法:

public final boolean sendMessageAtFrontOfQueue(Message msg) {
    MessageQueue queue = mQueue;
    if (queue == null) {
        RuntimeException e = new RuntimeException(
            this + " sendMessageAtTime() called with no mQueue");
        Log.w("Looper", e.getMessage(), e);
        return false;
    }
    return enqueueMessage(queue, msg, 0);
}

对比之后我们发现就是,enqueueMessage()方法的第三个参数的值有所不同,我们来看下enqueueMessage()方法:

private boolean enqueueMessage(MessageQueue queue, Message msg, long uptimeMillis) {
    msg.target = this;
    if (mAsynchronous) {
        msg.setAsynchronous(true);
    }
    return queue.enqueueMessage(msg, uptimeMillis);
}

第三个参数就是决定消息入队先后顺序的,值越小代表先入队,先处理。我们看到msg.target = this;这句代码,这个this就是handler,作用就是标识这个message的来源,同时又该交给谁处理。

接下来就是消息出队的过程了,Looper轮询消息队列,当有message,就取出分配给对应的handler处理,而消息队列里面没有message时就会阻塞loop()方法,我们点开Looper的loop()方法,发现其中有这么一句msg.target.dispatchMessage(msg);前面我们就讲了这个msg.target就是handler,所以这就是消息的出队,附上loop()方法的源码:

/**
 * Run the message queue in this thread. Be sure to call
 * {@link #quit()} to end the loop.
 */
public static void loop() {
    final Looper me = myLooper();
    if (me == null) {
        throw new RuntimeException("No Looper; Looper.prepare() wasn't called on this thread.");
    }
    final MessageQueue queue = me.mQueue;

    // Make sure the identity of this thread is that of the local process,
    // and keep track of what that identity token actually is.
    Binder.clearCallingIdentity();
    final long ident = Binder.clearCallingIdentity();

    for (;;) {
        Message msg = queue.next(); // might block
        if (msg == null) {
            // No message indicates that the message queue is quitting.
            return;
        }

        // This must be in a local variable, in case a UI event sets the logger
        final Printer logging = me.mLogging;
        if (logging != null) {
            logging.println(">>>>> Dispatching to " + msg.target + " " +
                    msg.callback + ": " + msg.what);
        }

        final long traceTag = me.mTraceTag;
        if (traceTag != 0 && Trace.isTagEnabled(traceTag)) {
            Trace.traceBegin(traceTag, msg.target.getTraceName(msg));
        }
        try {
            msg.target.dispatchMessage(msg);
        } finally {
            if (traceTag != 0) {
                Trace.traceEnd(traceTag);
            }
        }

        if (logging != null) {
            logging.println("<<<<< Finished to " + msg.target + " " + msg.callback);
        }

        // Make sure that during the course of dispatching the
        // identity of the thread wasn't corrupted.
        final long newIdent = Binder.clearCallingIdentity();
        if (ident != newIdent) {
            Log.wtf(TAG, "Thread identity changed from 0x"
                    + Long.toHexString(ident) + " to 0x"
                    + Long.toHexString(newIdent) + " while dispatching to "
                    + msg.target.getClass().getName() + " "
                    + msg.callback + " what=" + msg.what);
        }

        msg.recycleUnchecked();
    }
}

消息出队之后就是handler处理消息了。我们来看到

public void dispatchMessage(Message msg) {
    if (msg.callback != null) {//callback就是runnable封装成的
        handleCallback(msg);
    } else {
        if (mCallback != null) {//mCallback就是实例化handler时我们传进去的
            if (mCallback.handleMessage(msg)) {
                return;
            }
        }
        handleMessage(msg);//当上面都没处理时走这个方法
    }
}
/**
 * Subclasses must implement this to receive messages.
 */
public void handleMessage(Message msg) {
}

我们发现handleMessage()是一个空方法,需要我们自己去实现处理消息。大致就是如此,有错误的地方敬请告知,谢谢。

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值