Java并发之阻塞队列(二)

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LinkedBlockingQueue一个由链表组合而成的有界阻塞队列.
1.LinkedBlockingQueue的数据结构
这里写图片描述
采用的是单链表结构
2.LinkedBlockingQueue源码分析
- 2.1继承关系

public class LinkedBlockingQueue<E> extends AbstractQueue<E>
        implements BlockingQueue<E>, java.io.Serializable {
        }
  • 2.2构造方法
     public LinkedBlockingQueue() {
        this(Integer.MAX_VALUE);//设置容量
    }
    public LinkedBlockingQueue(int capacity) {
        if (capacity <= 0) 
        throw new IllegalArgumentException();
        this.capacity = capacity;
        last = head = new Node<E>(null);//初始化节点
    }
    //将集合放到LinkedBlockingQueue中
     public LinkedBlockingQueue(Collection<? extends E> c) {
        this(Integer.MAX_VALUE);
        final ReentrantLock putLock = this.putLock;
        putLock.lock(); // 打开存储锁
        try {
            int n = 0;
            for (E e : c) {
                if (e == null)//出现为null的元素,抛异常
                throw new NullPointerException();
                if (n == capacity)
                throw new IllegalStateException("Queue full");
                enqueue(new Node<E>(e));//添加节点
                ++n;//计数器
            }
            count.set(n);//设置队列中元素的个数
        } finally {
            putLock.unlock();//释放锁
        }
    }
  • 2.3内部数据结构
    /*队列的容量,如果没有设置则为Integer.MAX_SIZE*/
    private final int capacity;
    /** 当前元素的个数 */
    private final AtomicInteger count = new AtomicInteger(0);
    /**头结点*/
    private transient Node<E> head;
    /**尾节点 */
    private transient Node<E> last;
    /**获取锁 */
    private final ReentrantLock takeLock = new ReentrantLock();
    /**获取等待状态*/
    private final Condition notEmpty = takeLock.newCondition();
    /** 存储锁 */
    private final ReentrantLock putLock = new ReentrantLock();
    /** 存储等待状态*/
    private final Condition notFull = putLock.newCondition();
    //内部类节点
     static class Node<E> {
        E item;
        Node<E> next;
        Node(E x) { item = x; }
    }
    //内部类标志器
    private class Itr implements Iterator<E> {
        //...
    }
  • 2.4put方法
public void put(E e) throws InterruptedException {
        if (e == null)//元素不能为空 
             throw new NullPointerException();
        int c = -1;
        Node<E> node = new Node(e);//新建一个节点
        //获取存储锁
        final ReentrantLock putLock = this.putLock;
        //队列中元素的数量
        final AtomicInteger count = this.count;
        putLock.lockInterruptibly();
        try {
            //如果数量等于容量大小,存储操作等待
            while (count.get() == capacity) {
                notFull.await();
            }
            enqueue(node);//插入元素
            c = count.getAndIncrement();//增加数量
            if (c + 1 < capacity)
                notFull.signal();//唤醒取操作
        } finally {
            putLock.unlock();//释放锁
        }
        if (c == 0)
            signalNotEmpty();
    }
  • 2.5enqueue方法
private void enqueue(Node<E> node) {
        last = last.next = node;//放到尾节点
    }
  • 2.6offer方法
public boolean offer(E e) {
        if (e == null) throw new NullPointerException();
        final AtomicInteger count = this.count;
        if (count.get() == capacity)//判断大小
            return false;
        int c = -1;
        Node<E> node = new Node(e);//新建节点
        final ReentrantLock putLock = this.putLock;
        putLock.lock();
        try {
            if (count.get() < capacity) {
                enqueue(node);//插入节点
                c = count.getAndIncrement();//增肌数量
                if (c + 1 < capacity)
                    notFull.signal();//唤醒取操作
            }
        } finally {
            putLock.unlock();
        }
        if (c == 0)
            signalNotEmpty();
        return c >= 0;
    }
  • 2.7take方法
public E take() throws InterruptedException {
        E x;
        int c = -1;
        final AtomicInteger count = this.count;
        final ReentrantLock takeLock = this.takeLock;
        takeLock.lockInterruptibly();
        try {
           //队列中没有元素,取操作阻塞
            while (count.get() == 0) {
                notEmpty.await();
            }
            //获取元素
            x = dequeue();
            //数量减一
            c = count.getAndDecrement();
            if (c > 1)
                notEmpty.signal();//唤醒取操作
        } finally {
            takeLock.unlock();
        }
        if (c == capacity)
            signalNotFull();
        return x;
    }
  • 2.8dequeue方法
private E dequeue() {
        Node<E> h = head;
        Node<E> first = h.next;
        h.next = h; // help GC 移除头结点
        head = first;
        E x = first.item;
        first.item = null;
        return x;//将头结点返回
    }
  • 2.9 clear方法
public void clear() {
        fullyLock();//将取锁和存锁都锁住
        try {
            //清空队列元素
            for (Node<E> p, h = head; (p = h.next) != null; h = p) {
                h.next = h;
                p.item = null;
            }
            head = last;
            if (count.getAndSet(0) == capacity)
                notFull.signal();
        } finally {
            fullyUnlock();
        }
    }
  • 3.0toArray方法
public Object[] toArray() {
        fullyLock();
        try {
            int size = count.get();
            Object[] a = new Object[size];//新建数组
            int k = 0;
            //将集合中的元素放到数组中
            for (Node<E> p = head.next; p != null; p = p.next)
                a[k++] = p.item;
            return a;
        } finally {
            fullyUnlock();
        }
    }

-3.1fullyLock和fullyUnlock

   void fullyLock() {
        putLock.lock();
        takeLock.lock();
    }
    void fullyUnlock() {
        takeLock.unlock();
        putLock.unlock();
    }
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