LocalServerSocket的用法

package com.user.LocalServerSocket;

import java.io.IOException;
import java.io.InputStream;
import java.io.OutputStream;

import android.app.Activity;
import android.net.LocalServerSocket;
import android.net.LocalSocket;
import android.net.LocalSocketAddress;
import android.os.Bundle;
import android.os.Handler;
import android.os.Message;
import android.util.Log;
import android.view.MotionEvent;

public class LocalServerSocketTestActivity extends Activity {
    /** Called when the activity is first created. */
 final static String TAG = "LocalServerSocketTestActivity";
 LocalServerSocket localServerSocket =null;
 OutputStream clientOutStream = null; 
 OutputStream serverOutStream = null;
 InputStream serverInStream = null;
 InputStream clientInStream = null;
 
 Thread  mSocketThread = null;
 Handler mHandler = null;
 String  mServerSend,mServerReceive,mClientSend,mClientReceive;
    @Override
    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.main);
       
        try {
   CreateSocket();
  } catch (IOException e2) {
   // TODO Auto-generated catch block
   e2.printStackTrace();
  }
       
        mHandler = new Handler(){

   @Override
   public void handleMessage(Message msg) {
    // TODO Auto-generated method stub
    
    super.handleMessage(msg);
   }
         
        };
       
        mSocketThread = new Thread(){

   @Override
   public void run() {
    // TODO Auto-generated method stub
    int a = 0,b;
    for(;;){
     
     try {
      a = serverInStream.read();
      if(a!=-1){
       serverOutStream.write(a+3);
       Log.v(TAG, "serverInStream:"+a);
      }
      b = clientInStream.read();
      if(b>0 && b<255 ){
       Log.v(TAG, "clientInStream:"+b);
       clientOutStream.write(b+3);
      }
     } catch (IOException e1) {
      // TODO Auto-generated catch block
      e1.printStackTrace();
     }           
    }
             
   };
        };
        mSocketThread.start();

    }
   
    @Override
 protected void onStop() {
  // TODO Auto-generated method stub
  try {
   mSocketThread.stop();
   localServerSocket.close();
  } catch (IOException e) {
   // TODO Auto-generated catch block
   e.printStackTrace();
  }
  super.onStop();

 }

 private void CreateSocket() throws IOException{
     localServerSocket = new LocalServerSocket("com.user.LocalServerSocket");
  LocalSocket clientSocket = new LocalSocket();
  clientSocket.connect(new LocalSocketAddress("com.user.LocalServerSocket"));
     LocalSocket serverSocket = localServerSocket.accept();

  clientOutStream = clientSocket.getOutputStream();  
     serverOutStream = serverSocket.getOutputStream();
     serverInStream = serverSocket.getInputStream();
     clientInStream = clientSocket.getInputStream();
 }

 @Override
 public boolean onTouchEvent(MotionEvent event) {
  // TODO Auto-generated method stub
  if(event.getActionMasked() == MotionEvent.ACTION_DOWN){
         try {
    clientOutStream.write(12);
    Log.v(TAG, "clientOutStream:"+12);
   } catch (IOException e) {
    // TODO Auto-generated catch block
    e.printStackTrace();
   }
  }
  return super.onTouchEvent(event);
 } 

   
}

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