C++数字与字符串相互转换实现

#ifndef __TO_STRING_H__
#define __TO_STRING_H__

#include <stdlib.h>
#include <stdio.h>
#include <string.h>

class ToAString
{
public:
	ToAString(int v)
	{
		sprintf(m_buffer, "%i", v);
	}

	ToAString(unsigned int v)
	{
		sprintf(m_buffer, "%u", v);
	}

	ToAString(long v)
	{
		sprintf(m_buffer, "%ld", v);
	}

	ToAString(unsigned long v)
	{
		sprintf(m_buffer, "%lu", v);
	}

	ToAString(bool v)
	{
		if(v) 
			strcpy(m_buffer, "true");
		else 
			strcpy(m_buffer, "false");
	}

	ToAString(float v)
	{
		sprintf(m_buffer, "%f", v);
	}

	ToAString(double v)
	{
		sprintf(m_buffer, "%f", v);
	}

	ToAString(long long v)
	{
		sprintf(m_buffer, "%lld", v);
	}
	

public:
	//operator的另外一种用法,定义强制类型转换,该函数无返回值,但是必须返回对应类型的值,即必须出现return语句。
	inline operator const char*() const 
	{
		return m_buffer;
	}

private:
	char m_buffer[64];
};


class ToWString
{
public:
	ToWString(int v)
	{
		swprintf(m_buffer, sizeof(m_buffer)/sizeof(m_buffer[0]), L"%i", v);
	}

	ToWString(unsigned int v)
	{
		swprintf(m_buffer, sizeof(m_buffer)/sizeof(m_buffer[0]), L"%u", v);
	}

	ToWString(unsigned long v)
	{
		swprintf(m_buffer, sizeof(m_buffer)/sizeof(m_buffer[0]), L"%lu", v);
	}

	ToWString(bool v)
	{
		if(v)
			wcscpy(m_buffer, L"true");
		else
			wcscpy(m_buffer, L"false");
	}

	ToWString(float v)
	{
		swprintf(m_buffer, sizeof(m_buffer)/sizeof(m_buffer[0]), L"%f", v);
	}

	ToWString(double v)
	{
		swprintf(m_buffer, sizeof(m_buffer)/sizeof(m_buffer[0]), L"%f", v);
	}

	ToWString(long long v)
	{
		swprintf(m_buffer, sizeof(m_buffer)/sizeof(m_buffer[0]), L"%lli", v);
	}

	inline operator const wchar_t*() const
	{
		return m_buffer;
	}

private:
	wchar_t m_buffer[64];
};

#if defined(UNICODE) || defined(_UNICODE)
typedef ToWString ToString;
#else
typedef ToAString ToString;
#endif

//隐式类型转换的一种实现
//在需要用到int的地方,也可以传ToInt过去
class ToInt
{
public:
	ToInt(const char* p, int radix = 10)	// radix: 2, 8, 10, 16
	{
		if('0' == *p)
		{
			radix = ('x'==p[1] || 'X'==p[1]) ? 16 : 8;
		}
		
		switch(radix)
		{
		case 2:
			m_data = str2int_radix2(p);
			break;
		case 8:
			m_data = str2int_radix8(p);
			break;
		case 10:
			m_data = atoi(p);
			break;
		case 16:
			m_data = str2int_radix16(p);
			break;
		}
	}
	
	inline int str2int_radix2(const char* p)
	{
		int v = 0;
		for(; p; ++p)
		{
			if('0'!=*p && '1'!=*p)
				break;

			v = v*2 + (*p - '0');
		}
		return v;
	}

	inline int str2int_radix8(const char* p)
	{
		int v = 0;
		for(; p; ++p)
		{
			if('0'>*p || '7'<*p)
				break;

			v = v*8 + (*p - '0');
		}
		return v;
	}

	inline int str2int_radix16(const char* p)
	{
		int v = 0;
		for(; p; ++p)
		{
			if('0'<=*p && '9'>=*p)
			{
				v = v*16 + (*p - '0');
			}
			else if('a'<=*p && 'f'>=*p)
			{
				v = v*16 + (*p - 'a' + 10);
			}
			else if('A'<=*p && 'F'>=*p)
			{
				v = v*16 + (*p - 'A' + 10);
			}
			else
			{
				break;
			}
		}
		return v;
	}

public:
	//operator的另外一种用法,定义强制类型转换,该函数无返回值,但是必须返回对应类型的值,即必须出现return语句。
	inline operator int() const
	{ 
		return m_data; 
	} 
private:
	int m_data;
};



#endif // 

 

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