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模拟实现十字路口的交通灯管理系统逻辑,具体需求如下:
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例如:
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注:南北向车辆与东西向车辆交替放行,同方向等待车辆应先放行直行车辆而后放行左转车辆。
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1,设计一个Lamp类来表示一个交通灯,每个交通灯都维护一个状态:亮(绿)或不亮(红),每个交通灯要有变亮和变黑的方法,并且能返回自己的亮黑状态。
2,总共有12条路线,所以,系统中总共要产生12个交通灯。右拐弯的路线本来不受灯的控制,但是为了让程序采用统一的处理方式,故假设出有四个右拐弯的灯,只是这些灯为常亮状态,即永远不变黑。
3,除了右拐弯方向的其他8条路线的灯,它们是两两成对的,可以归为4组,所以,在编程处理时,只要从这4组中各取出一个灯,对这4个灯依次轮询变亮,与这4个灯方向对应的灯则随之一同变化,因此Lamp类中要有一个变量来记住自己相反方向的灯,在一个Lamp对象的变亮和变黑方法中,将对应方向的灯也变亮和变黑。每个灯变黑时,都伴随者下一个灯的变亮,Lamp类中还用一个变量来记住自己的下一个灯。
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代码示例:
import java.util.ArrayList;
import java.util.List;
import java.util.Random;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
import java.util.concurrent.ScheduledExecutorService;
import java.util.concurrent.TimeUnit;
public class Road {
private List vechicles = new ArrayList();
private String name = null;
public Road(String name) {
this.name = name;
// 模拟车辆不断随机上路的过程
ExecutorService pool = Executors.newSingleThreadExecutor();
pool.execute(new Runnable() {
public void run() {
for (int i = 1; i < 1000; i++) {
try {
Thread.sleep((new Random().nextInt(10) + 1) * 1000);
} catch (InterruptedException e) {
e.printStackTrace();
}
vechicles.add(Road.this.name + "_" + i);
}
}
});
// 每隔一秒检查对应的灯是否为绿,是则放行一辆车
ScheduledExecutorService timer = Executors.newScheduledThreadPool(1);
timer.scheduleAtFixedRate(
new Runnable() {
public void run() {
if (vechicles.size() > 0) {
boolean lighted = Lamp.valueOf(Road.this.name).isLighted();
if (lighted) {
System.out.println(vechicles.remove(0)
+ " is traversing !");
}
}
}
},
1,
1,
TimeUnit.SECONDS);
}
}
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代码示例:
public enum Lamp {
S2N("N2S", "S2W", false), S2W("N2E", "E2W", false), E2W("W2E", "E2S", false), E2S(
"W2N", "S2N", false),
N2S(null, null, false), N2E(null, null, false), W2E(null, null, false), W2N(
null, null, false),
S2E(null, null, true), E2N(null, null, true), N2W(null, null, true), W2S(
null, null, true);
private Lamp(String opposite, String next, boolean lighted) {
this.opposite = opposite;
this.next = next;
this.lighted = lighted;
}
private boolean lighted;
private String opposite;
private String next;
public boolean isLighted() {
return lighted;
}
public void light() {
this.lighted = true;
if (opposite != null) {
Lamp.valueOf(opposite).light();
}
System.out.println(name() + " lamp is green,下面总共应该有6个方向能看到汽车穿过!");
}
public Lamp blackOut() {
this.lighted = false;
if (opposite != null) {
Lamp.valueOf(opposite).blackOut();
}
Lamp nextLamp = null;
if (next != null) {
nextLamp = Lamp.valueOf(next);
System.out.println("绿灯从" + name() + "-------->切换为" + next);
nextLamp.light();
}
return nextLamp;
}
}
Ø 整个系统中只能有一套交通灯控制系统,所以,LampController类最好是设计成单例。
Ø LampController构造方法中要设定第一个为绿的灯。
Ø LampController对象的start方法中将当前灯变绿,然后启动一个定时器,每隔10秒将当前灯变红和将下一个灯变绿。
代码示例:
import java.util.concurrent.Executors;
import java.util.concurrent.ScheduledExecutorService;
import java.util.concurrent.TimeUnit;
public class LampController {
private Lamp currentLamp;
public LampController() {
// 刚开始让由南向北的灯变绿;
currentLamp = Lamp.S2N;
currentLamp.light();
ScheduledExecutorService timer = Executors.newScheduledThreadPool(1);
timer.scheduleAtFixedRate(
new Runnable() {
public void run() {
System.out.println("来啊");
currentLamp = currentLamp.blackOut();
}
},
10,
10,
TimeUnit.SECONDS);
}
}
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代码示例:
public class MainClass {
public static void main(String[] args) {
String [] directions = new String[]{
"S2N","S2W","E2W","E2S","N2S","N2E","W2E","W2N","S2E","E2N","N2W","W2S"
};
for(int i=0;i
new Road(directions[i]);
}
new LampController();
}
}
总结,做一个项目利用面向对象的理念分析透彻后,代码书写就简单了。画图有助于分析,应该学会画图。