ThreadLocal可以实现以线程为作用域来存储数据。在A线程中存储的ThreadLocal数据只有A线程才能看到,其它线程看不到。下面来看一个具体应用的例子:
public class ThreadLocalTest {
public static void main(String[] args) {
ThreadLocal<Boolean> threadLocal = new ThreadLocal<>();
threadLocal.set(true);
System.out.println("Thread#main " + threadLocal.get() + " hashCode of threadLocal = " + threadLocal.hashCode());
new Thread("Thread#1") {
@Override
public void run() {
Map map = new HashMap();
threadLocal.set(false);
System.out.println("Thread#1" + threadLocal.get() + " hashCode of threadLocal = " + threadLocal.hashCode());
}
}.start();
new Thread("Thread#2") {
@Override
public void run() {
System.out.println("Thread#2" + threadLocal.get() + " hashCode of threadLocal = " + threadLocal.hashCode());
}
}.start();
}
}
输出如下:
Thread#main true hashCode = 1639705018
Thread#1 false hashCode = 1639705018
Thread#2 null hashCode = 1639705018
从上面输出我们可以看到,一个ThreadLocal对象在不同的线程中调用set()
方法存储数据,然后用 get()
方法获取到的数据值是不同的。那么这是怎么做到的呢?我们首先来看一下 set()
和 get()
方法的源码:
/**
* Sets the current thread's copy of this thread-local variable
* to the specified value. Most subclasses will have no need to
* override this method, relying solely on the {@link #initialValue}
* method to set the values of thread-locals.
*
* @param value the value to be stored in the current thread's copy of
* this thread-local.
*/
public void set(T value) {
Thread t = Thread.currentThread();
ThreadLocalMap map = getMap(t);
if (map != null)
map.set(this, value);
else
createMap(t, value);
}
/**
* Returns the value in the current thread's copy of this
* thread-local variable. If the variable has no value for the
* current thread, it is first initialized to the value returned
* by an invocation of the {@link #initialValue} method.
*
* @return the current thread's value of this thread-local
*/
public T get() {
Thread t = Thread.currentThread();
ThreadLocalMap map = getMap(t);
if (map != null) {
ThreadLocalMap.Entry e = map.getEntry(this);
if (e != null) {
@SuppressWarnings("unchecked")
T result = (T)e.value;
return result;
}
}
return setInitialValue();
}
在 set()
方法中,通过 getMap 方法获取了一个 ThreadLocalMap 类型的对象,我们可以猜到这是一个map,然后以当前ThreadLocal对象最为key,传进来的值作为value,把这个键值对存入map。来看一下 getMap 的代码:
/**
* Get the map associated with a ThreadLocal. Overridden in
* InheritableThreadLocal.
*
* @param t the current thread
* @return the map
*/
ThreadLocalMap getMap(Thread t) {
return t.threadLocals;
}
这里我们可以看到,这个Map 是 Thread 中的一个成员变量,是由Thread 来持有的,这也就可以解释刚才为什么通过同一个ThreadLocal对象在不同的Thread中做set和get操作会得到不同的值,因为每个Thread中的ThreadLocalMap存的值是不一样的。
在set方法中,如果 getMap的返回值不为null,则把键值对存入map,否则,调用createMap为当前Thread初始化一个ThreadLocalMap:
/**
* Create the map associated with a ThreadLocal. Overridden in
* InheritableThreadLocal.
*
* @param t the current thread
* @param firstValue value for the initial entry of the map
*/
void createMap(Thread t, T firstValue) {
t.threadLocals = new ThreadLocalMap(this, firstValue);
}
同理,get 的时候,也要先拿到当前Thread 的 ThreadLocalMap 对象,key 还是当前的ThreadLocal对象,从map中取的value。如果map.getEntry 返回 null,说明map中没有这个键,那么返回 setInitialValue() 的值。
/**
* Variant of set() to establish initialValue. Used instead
* of set() in case user has overridden the set() method.
*
* @return the initial value
*/
private T setInitialValue() {
T value = initialValue();
Thread t = Thread.currentThread();
ThreadLocalMap map = getMap(t);
if (map != null) {
map.set(this, value);
} else {
createMap(t, value);
}
if (this instanceof TerminatingThreadLocal) {
TerminatingThreadLocal.register((TerminatingThreadLocal<?>) this);
}
return value;
}
setInitialValue() 的返回值 value 实际上是 initialValue() 的返回值,代码就不贴了,默认返回null
Reference:
[1] 《Android开发艺术探索》-- 任玉刚
[2] JDK1.8 java.lang.ThreadLocal 源码