代码示例:
#ifndef COORDINATE_H
#define COORDINATE_H
class Coordinate
{
public:
Coordinate(int x=0,int y=0);
//~Coordinate();
void printCoordinate();
private:
int m_iX;
int m_iY;
};
#endif
#include<iostream>
#include"Coordinate.h"
using namespace std;
Coordinate::Coordinate(int x,int y)
{
m_iX=x;
m_iY=y;
}
void Coordinate::printCoordinate()
{
cout<<"("<<m_iX<<","<<m_iY<<")"<<endl;
}
#ifndef MYSTACK_H
#define MYSTACK_H
#include"Coordinate.h"
class MyStack
{
public:
MyStack(int size);//分配内存初始化空间,设定栈容量,栈顶
~MyStack();//回收栈空间内存
bool stackEmpty();//判断栈是否为空,为空返回true,非空返回false
bool stackFull();//判断栈是否为满,为满返回true,非满返回false
void clearStack();//清空栈
int stackLength();//已有元素个数
bool push(Coordinate elem);//元素入栈,栈顶上升
bool pop(Coordinate &elem);//元素出栈,栈顶下降
void stackTraverse(bool isFromButtom);//遍历栈中的元素
private:
Coordinate *m_pBuffer;//栈空间指针
int m_iSize;//栈容量
int m_iTop;//栈顶,栈中元素个数
};
#endif
#include"MyStack.h"
#include<iostream>
using namespace std;
MyStack::MyStack(int size)
{
m_iSize=size;
m_pBuffer=new Coordinate[size];
m_iTop=0;
}
MyStack::~MyStack()
{
delete[]m_pBuffer;
m_pBuffer=0;
}
bool MyStack::stackEmpty()
{
if(0==m_iTop)
{
return true;
}
return false;
}
bool MyStack::stackFull()
{
if(m_iTop==m_iSize)//(m_iTop>=m_iSize)
{
return true;
}
return false;
}
void MyStack::clearStack()
{
m_iTop=0;
}
int MyStack::stackLength()
{
return m_iTop;
}
bool MyStack::push(Coordinate elem)
{
if(stackFull())
{
return false;
}
m_pBuffer[m_iTop]=elem;
m_iTop++;
return true;
}
//char MyStack::pop ()
//{
// if(stackEmpty())
// {
// throw 1;
// }
// else
// {
// m_iTop--;
// return m_pBuffer[m_iTop];
// }
//}
bool MyStack::pop(Coordinate &elem)
{
if(stackEmpty())
{
return false;
}
m_iTop--;
elem=m_pBuffer[m_iTop];
return true;
}
void MyStack:: stackTraverse(bool isFromButtom)
{
if(isFromButtom)
{
for(int i=0;i<m_iTop;i++)//栈底到栈顶遍历
{
//cout<<m_pBuffer[i]<<","<<endl;
m_pBuffer[i].printCoordinate();
}
}
else
{
for(int i=m_iTop-1;i>=0;i--)//栈顶到栈底遍历
{
//cout<<m_pBuffer[i]<<","<<endl;
m_pBuffer[i].printCoordinate();
}
}
}
//栈机制,栈底和栈顶为栈要素,后进先出
#include<iostream>
#include"stdlib.h"
#include"MyStack.h"
using namespace std;
/*
栈
要求:
1、定义Coordinate坐标类
2、改造栈类,使其可以适用于坐标类
目的:灵活掌握栈机制,理解抽象数据类型在栈中的应用
*/
int main()
{
MyStack*pStack=new MyStack(5);
pStack->push (Coordinate(1,2));//底
pStack->push (Coordinate(3,4));
pStack->push (Coordinate(5,6));
pStack->push (Coordinate(7,8));
pStack->push (Coordinate(9,0));//顶
pStack->stackTraverse(true);
/*cout<<endl;
char elem=0;
pStack->pop(elem);
cout<<elem<<endl;
cout<<pStack->stackLength()<<endl;
pStack->stackTraverse(true);
cout<<endl;
cout<<endl;*/
pStack->stackTraverse(false);
/*char ele =0;
pStack->pop(ele );
cout<<ele <<endl;*/
cout<<pStack->stackLength()<<endl;
pStack->stackTraverse(true);
cout<<endl;
cout<<endl;
//pStack->clearStack();
cout<<pStack->stackLength()<<endl;
if(pStack->stackEmpty())
{
cout<<"empty"<<endl;
}
if(pStack->stackFull())
{
cout<<"full"<<endl;
}
delete pStack;
pStack=NULL;
system("pause");
return 0;
}
打印结果: