C++对象模型

C++中虚函数的主要作用就是实现多态

虚函数表是通过一块连续内存来存储虚函数的地址

在有虚函数的对象实例中都存在一张虚函数表,指明了实际调用的虚函数

实例化出的对象的头上四个字节存放虚表指针

若派生类B继承基类A,则B先开一块空间,将A的虚表拷贝下来,用B的虚表覆盖

虚表存在于常量区,不可能在栈上.若局部变量,栈会随着函数的释放而销毁,出现野指针

虚表中存放虚函数指针数组,以0结尾

单继承对象模型

//此代码用于32位平台
class Base 
{
public:
	virtual void func1()    
	{
		cout << "Base::func1()" << endl;
	}
	
	virtual void func2()
	{
		cout << "Base::func2()" << endl;
	}

private:
	int _b;
};

class Derive :public Base 
{
public:
	virtual void func1()   
	{
		cout << "Derive::func1()" << endl; 
	}

	virtual void func3()    
	{
		cout << "Derive::func3()" << endl; 
	}

	void func4()    
	{
		cout << "Derive::func4()" << endl; 
	}

private:
	int _d;
};

typedef void (*FUNC)();

void PrintVTable(int* table)
{
	cout << "虚表地址:" << table << endl;
	for (int i = 0; table[i] != 0; ++i)
	{ 
		printf("第%d个虚函数地址:0X%x->", i, table[i]);
		FUNC f = (FUNC)table[i];         
		f();
	}
	cout << endl;
}

void Test() 
{
	Base b;     
	Derive d;
	int* table_b = (int*)(*(int*)&b);
	int* table_d = (int*)(*(int*)&d);
	PrintVTable(table_b);    
	PrintVTable(table_d);
}

int main()
{
	Test();
	system("pause");
	return 0;
}

若要在32位和64位平台下均可运行,则将int*转换成int**

解引用取int*个字节,int*为指针,即为4个字节,也可以转换为char**...

多继承对象模型

class Base1 
{
public:     
	virtual void func1()  
	{ 
		cout << "Base1::func1()" << endl;
	}

	virtual void func2() 
	{ 
		cout << "Base1::func2()" << endl;
	}

private:   
	int _b1;
};

class Base2 
{
public:     
	virtual void func1()   
	{
		cout << "Base2::func1()" << endl; 
	}

	virtual void func2() 
	{ 
		cout << "Base2::func2()" << endl;
	}

private:    
	int _b2;
};

class Derive :public Base1, public Base2 
{
public:     
	virtual void func1()
	{
		cout << "Derive::func1()" << endl;
	}

	virtual void func3()   
	{ 
		cout << "Derive::func3()" << endl;
	}

private:     
	int _d;
};

typedef void (*FUNC)();

void PrintVTable(int* table)
{
	cout << "虚表地址:" << table << endl;
	for (int i = 0; table[i] != 0; ++i)
	{
		printf("第%d个虚函数地址:0X%x->", i, table[i]);
		FUNC f = (FUNC)table[i];     
		f();
	}
	cout << endl;
}

void Test() {
	Derive d;
	cout << sizeof(d) << endl;//20
	int* table = (int*)(*(int*)&d);
	PrintVTable(table);
	table = (int *)(*((int*)((char*)&d + sizeof(Base1))));
	PrintVTable(table); 
}

int main()
{
	Test();
	system("pause");
	return 0;
}

Derive重写每个父类的func1()

自己独有的虚函数存放于先继承的父类的虚表中

*调用所有的虚函数都要到虚表中查找吗?

不是,构成多态的虚函数才要到虚表中查找(指针或引用)

菱形继承对象模型

class A
{
public:
	virtual void func1()
	{
		cout << "A::func1()" << endl;
	}

protected:
	int _a;
};

class B :public A
{
public:
	virtual void func1()
	{
		cout << "B::func1()" << endl;
	}

protected:
	int _b;
};

class C :public A
{
public:
	virtual void func1()
	{
		cout << "C::func1()" << endl;
	}

protected:
	int _c;
};

class D :public B, public C
{
public:
	virtual void func1()
	{
		cout << "D::func1()" << endl;
	}

protected:
	int _d;
};

typedef void (*FUNC)();

void PrintVTable(int* table)
{
	cout << "虚表地址:" << table << endl;
	for (int i = 0; table[i] != 0; ++i)
	{
		printf("第%d个虚函数地址:0X%x->", i, table[i]);
		FUNC f = (FUNC)table[i];     
		f();
	}
	cout << endl;
}

int main()
{
	D d;
	cout << sizeof(d) << endl;//28
	PrintVTable((int*)(*(int*)&d));
	PrintVTable((int*)(*(int*)((char*)&d + sizeof(B))));
	system("pause");
	return 0;
}

菱形虚继承对象模型

class A
{
public:
	virtual void func1()
	{
		cout << "A::func1()" << endl;
	}

	int _a;
};

class B :virtual public A
{
public:
	virtual void func1()
	{
		cout << "B::func1()" << endl;
	}

	int _b;
};

class C :virtual public A
{
public:
	virtual void func1()
	{
		cout << "C::func1()" << endl;
	}

	int _c;
};

class D :public B, public C
{
public:
	virtual void func1()
	{
		cout << "D::func1()" << endl;
	}

	virtual void func2()
	{
		cout << "D::func2()" << endl;
	}

	int _d;
};

int main()
{
	D d;
	d._a = 1;
	d._b = 2;
	d._c = 3;
	d._d = 4;
	cout << sizeof(d) << endl;//32
	system("pause");
	return 0;
}

若不在D中重写func1(),则代码无法编译通过.因为编译器不清楚A中的虚表是B的重写还是C的重写

若在D中增加自己的虚函数func2(),则虚函数写入先继承的父类B中,B中虚基表指针前面添加一个虚表指针,虚基表的第一行填入

虚基表到虚表的距离,即-4

若在B,C中增加虚函数func3(),则sizeof(D)=36

多态

静态多态: 重载,在编译期决议确定

静态联编对函数的选择是基于指向对象的指针或者引用的类型,通过对象指针进行的普通成员函数的调用,仅仅与指针的类型有

关,而与此刻指针正指向什么对象无关

动态多态: 通过继承重写基类的虚函数实现的多态,,在运行时决议确定

动态联编只能通过指向基类的指针或基类对象的引用来调用虚函数

class Base 
{
public:     
	virtual void func1()  
	{
		cout << "Base::func1()" << endl;
	}
	
	virtual void func2()
	{
		cout << "Base::func2()" << endl; 
	}
	
	void display()
	{
		cout << "Base::display()" << endl;
	}
	
	void display(int i) 
	{
		cout << "Base::display(int i)->" << i << endl;
		cout << endl;
	}

private:     
	int _a;
};

class Derive :public Base 
{
public:
	virtual void func1()    
	{ 
		cout << "Derive::func1()" << endl;
	}

	void display()
	{
		cout << "Derive::display()" << endl;
	}

	void display(int i)
	{
		cout << "Derive::display(int i)->" << i << endl;
		cout << endl;
	}

private:
	int _b;
};

void Func(Base& b) 
{
	b.func1();
	b.func2(); 
	b.display();
	b.display(10);
}
	
void Test()
{
	Base b; 
	Derive d;
	Func(b);
	Func(d);
}

int main()
{
	Base* p = NULL;
	//p->func1();//动态联编 可以编过,崩溃
	//p->display();//静态联编 不崩溃
	Test();
	system("pause");
	return 0;
}

 

 

 

 

 

 

 

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