#import "MainViewController.h"
@interface MainViewController ()
@end
@implementation MainViewController
- (void)viewDidLoad {
[super viewDidLoad];
// Do any additional setup after loading the view.
// UIImageView的使用
// UIImageView是一个显示图片的类,本身不是图片,而是类似于相框
UIImageView *imageView = [[UIImageView alloc] initWithFrame:CGRectMake(20, 20, 335, 600)];
imageView.backgroundColor = [UIColor blackColor];
[self.view addSubview:imageView];
[imageView release];
// UIImage 是一个图片类,保存了一张图片的所有信息,本身不能显示,需要借助UIImageView显示
UIImage *image = [UIImage imageNamed:@"nb.jpg"];
// 使用UIImageView显示一张图片
imageView.image = image;
imageView.userInteractionEnabled = YES;
// 手势
// 点击
// UITapGestureRecognizer *tap = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(tapAction:)];
//
// tap.numberOfTapsRequired = 2;
// tap.numberOfTouchesRequired = 2;
//
// [imageView addGestureRecognizer:tap];
// [tap release];
// 长按
// UILongPressGestureRecognizer *longPress = [[UILongPressGestureRecognizer alloc] initWithTarget:self action:@selector(longPressAction:)];
//
// // 需要等待的时间
// longPress.minimumPressDuration = 3;
//
// // 等待过程中可以移动的范围
// longPress.allowableMovement = 200;
//
// [imageView addGestureRecognizer:longPress];
// [longPress release];
// 轻扫
// UISwipeGestureRecognizer *swipe = [[UISwipeGestureRecognizer alloc] initWithTarget:self action:@selector(swipeAction:)];
//
// swipe.direction = UISwipeGestureRecognizerDirectionUp;
//
// //默认 从左往右
// [imageView addGestureRecognizer:swipe];
// [swipe release];
// 旋转
// UIRotationGestureRecognizer *rotation = [[UIRotationGestureRecognizer alloc] initWithTarget:self action:@selector(rotationAction:)];
// [imageView addGestureRecognizer:rotation];
// [rotation release];
// 捏合
// UIPinchGestureRecognizer *pinch = [[UIPinchGestureRecognizer alloc] initWithTarget:self action:@selector(pinchAction:)];
//
// [imageView addGestureRecognizer:pinch];
// [pinch release];
// 拖拽
UIPanGestureRecognizer *pan = [[UIPanGestureRecognizer alloc] initWithTarget:self action:@selector(panAction:)];
[imageView addGestureRecognizer:pan];
[pan release];
// UIScreenEdgePanGestureRecognizer
}
- (void)panAction:(UIPanGestureRecognizer *)pan
{
UIView *view = pan.view;
CGPoint p = [pan translationInView:view];
view.transform = CGAffineTransformTranslate(view.transform, p.x, p.y);
[pan setTranslation:CGPointZero inView:view];
}
- (void)pinchAction:(UIPinchGestureRecognizer *)pinch
{
UIView *view = pinch.view;
view.transform = CGAffineTransformScale(view.transform, pinch.scale, pinch.scale);
pinch.scale = 1;
NSLog(@"捏合");
}
- (void)rotationAction:(UIRotationGestureRecognizer *)ro
{
UIView *view = ro.view;
view.transform = CGAffineTransformRotate(view.transform, ro.rotation);
ro.rotation = 0;
NSLog(@"旋转");
}
- (void)swipeAction:(UISwipeGestureRecognizer *)swipe
{
NSLog(@"轻扫");
}
- (void)longPressAction:(UILongPressGestureRecognizer *)longPress
{
if (longPress.state == UIGestureRecognizerStateBegan) {
NSLog(@"长按");
}
}
- (void)tapAction:(UITapGestureRecognizer *)tap
{
NSLog(@"点击手势");
}