在AS中调试C++代码还是很快很方便的,以下是本人总结的步骤,希望对大家有所帮助。
lib库下如果有好几个分库的话,每个分库都要建立Android/jni目录,存放Android.mk建立规则:
######################################################################
# libuvc_static.a (static library with static link to libjpeg, libusb1.0)
######################################################################
LOCAL_PATH := $(call my-dir)/../..
include $(CLEAR_VARS)
LOCAL_C_INCLUDES += \
$(LOCAL_PATH)/.. \
$(LOCAL_PATH)/include \
$(LOCAL_PATH)/include/libuvc
LOCAL_EXPORT_C_INCLUDES := \
$(LOCAL_PATH)/ \
$(LOCAL_PATH)/include \
$(LOCAL_PATH)/include/libuvc
LOCAL_CFLAGS := $(LOCAL_C_INCLUDES:%=-I%)
LOCAL_CFLAGS += -DANDROID_NDK
LOCAL_CFLAGS += -DLOG_NDEBUG
LOCAL_EXPORT_LDLIBS := -llog
LOCAL_ARM_MODE := arm
LOCAL_STATIC_LIBRARIES += jpeg-turbo1400_static
LOCAL_SHARED_LIBRARIES += usb100
LOCAL_SRC_FILES := \
src/ctrl.c \
src/device.c \
src/diag.c \
src/frame.c \
src/frame-mjpeg.c \
src/init.c \
src/stream.c
LOCAL_MODULE := libuvc_static
include $(BUILD_STATIC_LIBRARY)
######################################################################
# libuvc.so (shared library with static link to libjpeg-turbo)
######################################################################
include $(CLEAR_VARS)
LOCAL_MODULE_TAGS := optional
LOCAL_EXPORT_LDLIBS += -llog
LOCAL_WHOLE_STATIC_LIBRARIES = libuvc_static
LOCAL_MODULE := uvc
include $(BUILD_SHARED_LIBRARY)
lib库下几个lib库存在的jni目录中编写Android.mk文件和Application.mk:
Android.mk:
#include $(call all-subdir-makefiles)
PROJ_PATH := $(call my-dir)
include $(CLEAR_VARS)
include $(PROJ_PATH)/UVCCamera/Android.mk
include $(PROJ_PATH)/libjpeg-turbo-1.4.0/Android.mk
include $(PROJ_PATH)/libusb/android/jni/Android.mk
include $(PROJ_PATH)/libuvc/android/jni/Android.mk
Application.mk:
APP_PLATFORM := android-14
#APP_ABI := armeabi armeabi-v7a mips x86
APP_ABI := armeabi armeabi-v7a arm64-v8a
#APP_OPTIM := debug
APP_STL := gnustl_static
APP_OPTIM := release
apply plugin: 'com.android.library'
import org.apache.tools.ant.taskdefs.condition.Os
android {
compileSdkVersion 22
buildToolsVersion "22.0.1"
defaultConfig {
minSdkVersion 14
targetSdkVersion 22
}
buildTypes {
release {
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.txt'
}
}
sourceSets {
main {
jniLibs.srcDir 'src/main/libs'
jni.srcDirs = []
}
}
}
dependencies {
compile fileTree(dir: new File(buildDir, 'libs'), include: '*.jar')
}
tasks.withType(JavaCompile) {
compileTask -> compileTask.dependsOn ndkBuild
}
task ndkBuild(type: Exec, description: 'Compile JNI source via NDK') {
println('executing ndkBuild')
def ndkBuildingDir = project.plugins.findPlugin('com.android.library').sdkHandler.getNdkFolder().absolutePath
def ndkBuildPath = ndkBuildingDir
if (Os.isFamily(Os.FAMILY_WINDOWS)) {
ndkBuildPath = ndkBuildingDir + '/ndk-build.cmd'
} else {
ndkBuildPath = ndkBuildingDir + '/ndk-build'
}
commandLine ndkBuildPath, '-j8', '-C', file('src/main').absolutePath
}
这样就可以点击 build/make project 按钮编译生成so了。
当然也可以在工程目录下的build.gradle
compile project(':libuvccamera')
最后别忘了在总工程的Settings.gradle中:
include ':libuvccamera'
include ':usbCameraTest'