iOS-利用UIBezierPath和CAAnimation制作心跳动画

空闲之余,练习下UIBezierPath进行绘图和CAAnimation动画的使用,制作了一个心跳的动画,很简单的示例


GIF示例:


核心代码

1-首先通过 drawRect 绘制心形view

- (void)drawRect:(CGRect)rect { 
    // 间距
    CGFloat padding = 4.0;
    // 半径(小圆半径)
    CGFloat curveRadius = (rect.size.width - 2 * padding)/4.0;
    // 贝塞尔曲线
    UIBezierPath *heartPath = [UIBezierPath bezierPath];
    // 起点(圆的第一个点)
    CGPoint tipLocation = CGPointMake(rect.size.width/2, rect.size.height-padding);
    // 从起点开始画
    [heartPath moveToPoint:tipLocation];
    // (左圆的第二个点)
    CGPoint topLeftCurveStart = CGPointMake(padding, rect.size.height/2.4);
    // 添加二次曲线
    [heartPath addQuadCurveToPoint:topLeftCurveStart controlPoint:CGPointMake(topLeftCurveStart.x, topLeftCurveStart.y + curveRadius)];
    // 画圆
    [heartPath addArcWithCenter:CGPointMake(topLeftCurveStart.x+curveRadius, topLeftCurveStart.y) radius:curveRadius startAngle:M_PI endAngle:0 clockwise:YES];
    // (左圆的第二个点)
    CGPoint topRightCurveStart = CGPointMake(topLeftCurveStart.x + 2*curveRadius, topLeftCurveStart.y);
    // 画圆
    [heartPath addArcWithCenter:CGPointMake(topRightCurveStart.x+curveRadius, topRightCurveStart.y) radius:curveRadius startAngle:M_PI endAngle:0 clockwise:YES];
    // 右上角控制点
    CGPoint topRightCurveEnd = CGPointMake(topLeftCurveStart.x + 4*curveRadius, topRightCurveStart.y);
    // 添加二次曲线
    [heartPath addQuadCurveToPoint:tipLocation controlPoint:CGPointMake(topRightCurveEnd.x, topRightCurveEnd.y+curveRadius)];
    // 设置填充色
    [[UIColor redColor] setFill];
    // 填充
    [heartPath fill];
    // 设置边线
    heartPath.lineWidth = 2;
    heartPath.lineCapStyle  = kCGLineCapRound;
    heartPath.lineJoinStyle = kCGLineJoinRound;
    // 设置描边色
    [[UIColor yellowColor] setStroke];
    [heartPath stroke];

}

2-添加心形view到主视图

    XMHeartView *heartView = [[XMHeartView alloc] init];
    heartView.frame = CGRectMake(100, 50, 200, 200);
    [self.view addSubview:heartView];

3-给心形view添加心跳动画

// 给心视图添加心跳动画
    float bigSize = 1.1;
    CABasicAnimation *pulseAnimation = [CABasicAnimation animationWithKeyPath:@"transform.scale"];
    pulseAnimation.duration = 0.5;
    pulseAnimation.toValue = [NSNumber numberWithFloat:bigSize];
    pulseAnimation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut];
    // 倒转动画
    pulseAnimation.autoreverses = YES;
    // 设置重复次数为无限大
    pulseAnimation.repeatCount = FLT_MAX;
    // 添加动画到layer
    [heartView.layer addAnimation:pulseAnimation forKey:@"transform.scale"];
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