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Flip Game
Time Limit: 1000MS | Memory Limit: 65536K | |
Total Submissions: 40857 | Accepted: 17742 |
Description
Flip game is played on a rectangular 4x4 field with two-sided pieces placed on each of its 16 squares. One side of each piece is white and the other one is black and each piece is lying either it's black or white side up. Each round you flip 3 to 5 pieces, thus changing the color of their upper side from black to white and vice versa. The pieces to be flipped are chosen every round according to the following rules:
Consider the following position as an example:
bwbw
wwww
bbwb
bwwb
Here "b" denotes pieces lying their black side up and "w" denotes pieces lying their white side up. If we choose to flip the 1st piece from the 3rd row (this choice is shown at the picture), then the field will become:
bwbw
bwww
wwwb
wwwb
The goal of the game is to flip either all pieces white side up or all pieces black side up. You are to write a program that will search for the minimum number of rounds needed to achieve this goal.
- Choose any one of the 16 pieces.
- Flip the chosen piece and also all adjacent pieces to the left, to the right, to the top, and to the bottom of the chosen piece (if there are any).
Consider the following position as an example:
bwbw
wwww
bbwb
bwwb
Here "b" denotes pieces lying their black side up and "w" denotes pieces lying their white side up. If we choose to flip the 1st piece from the 3rd row (this choice is shown at the picture), then the field will become:
bwbw
bwww
wwwb
wwwb
The goal of the game is to flip either all pieces white side up or all pieces black side up. You are to write a program that will search for the minimum number of rounds needed to achieve this goal.
Input
The input consists of 4 lines with 4 characters "w" or "b" each that denote game field position.
Output
Write to the output file a single integer number - the minimum number of rounds needed to achieve the goal of the game from the given position. If the goal is initially achieved, then write 0. If it's impossible to achieve the goal, then write the word "Impossible" (without quotes).
Sample Input
bwwb bbwb bwwb bwww
Sample Output
4
Source
题意就是让我们选一个格子翻棋,转换颜色,并对其上下左右(如果有的话)也进行翻转操作。问有没有使得所有棋子为白色或黑色的状态,如果有,输出最小步数,没有,则输出“Impossible”。
主要思想就是把16个格子的翻转操作进行枚举,并以位形式表示,最后转成十进制打表。如:
bbbb
bbbb
bbbb
bbbb
则状态为1111 1111 1111 1111
假设我们对此状态的最左上角翻转,则会变成:
wwbb
wbbb
bbbb
bbbb
对应状态为0011 0111 1111 1111
注意到1^1=0,0^1=1 所以我们将某位对1异或操作来模拟翻转操作
设定好初始状态后,进行BFS+QUEUE枚举状态
总状态数不会超过65536种状态,由于可能会有重复的情况,所以用visit记录是否经历过当前状态。
#include <cstdio>
#include <cstring>
#include <cmath>
#include <cstdlib>
#include <algorithm>
#include <queue>
#include <stack>
#include <map>
#include <vector>
#include<iostream>
#define INF 0x3f3f3f3f
#define eps 1e-4
#define MAXN (100+10)
#define MAXM (1000000)
#define CLR(a, b) memset(a, (b), sizeof(a))
#define MOD 100000007
#define LL long long
#define lson node<<1, l, mid
#define rson node<<1|1, mid+1, r
using namespace std;
int n, m;
bool visit[65536];
struct Node
{
int state, step;
};
int Flip[16] = { 51200,58368,29184,12544,35968,20032,10016,4880,2248,1252,626,305,140,78,39,19 };
int bfs(int state) {
memset(visit, false, sizeof(visit));
queue <Node> q;
Node cur, next;
cur.state = state;
cur.step = 0;
visit[state] = true;
q.push(cur);
while(!q.empty()) {
cur = q.front();
q.pop();
if (cur.state == 0 || cur.state == 0xffff)
return cur.step;
for (int i = 0; i < 16; ++i) {
next.state = cur.state^Flip[i];
next.step = cur.step + 1;
if( visit[next.state])
continue;
if (next.state == 0 || next.state == 0xffff)
return next.step;
q.push(next);
visit[next.state] = true;
}
}
return -1;
}
int main() {
char fl[5][5];
int t = 0,state,ans;
while (scanf("%s",fl[0]) != EOF) {
for (int i = 1; i < 4; ++i)
scanf("%s", fl[i]);
state = 0;
for(int i=0;i<4;++i)
for (int j = 0; j < 4; ++j) {
state <<= 1;
if (fl[i][j] == 'b')state += 1;
}
ans = bfs(state);
if (ans == -1)
cout << "Impossible";
else
cout << ans << endl;
}
return 0;
}