本地动态生成验证码

#import <UIKit/UIKit.h>

@interface AuthcodeView : UIView
//字符素材数组
@property (strong, nonatomic) NSArray *dataArray;
//验证码字符串
@property (strong, nonatomic) NSMutableString *authCodeStr;
@end
#import "AuthcodeView.h"

#define kRandomColor  [UIColor colorWithRed:arc4random() % 256 / 256.0 green:arc4random() % 256 / 256.0 blue:arc4random() % 256 / 256.0 alpha:1.0];
#define kLineCount 6
#define kLineWidth 1.0
#define kCharCount 4
#define kFontSize [UIFont systemFontOfSize:arc4random() % 5 + 15]

@implementation AuthcodeView

- (instancetype)initWithFrame:(CGRect)frame {
    self = [super initWithFrame:frame];
    if (self) {
        self.layer.cornerRadius = 5.0f;
        self.layer.masksToBounds = YES;
        self.backgroundColor = [UIColor whiteColor];

        [self getAuthcode];//获得随机验证码
    }
    return self;
}

#pragma mark 获得随机验证码
- (void)getAuthcode {
    //字符串素材
    self.dataArray = [[NSArray alloc] initWithObjects:@"0",@"1",@"2",@"3",@"4",@"5",@"6",@"7",@"8",@"9",@"A",@"B",@"C",@"D",@"E",@"F",@"G",@"H",@"I",@"J",@"K",@"L",@"M",@"N",@"O",@"P",@"Q",@"R",@"S",@"T",@"U",@"V",@"W",@"X",@"Y",@"Z",@"a",@"b",@"c",@"d",@"e",@"f",@"g",@"h",@"i",@"j",@"k",@"l",@"m",@"n",@"o",@"p",@"q",@"r",@"s",@"t",@"u",@"v",@"w",@"x",@"y",@"z",nil];

    self.authCodeStr = [[NSMutableString alloc] initWithCapacity:kCharCount];
    //随机从数组中选取需要个数的字符串,拼接为验证码字符串
    for (int i = 0; i < kCharCount; i++) {
        NSInteger index = arc4random() % (self.dataArray.count-1);
        NSString *tempStr = [self.dataArray objectAtIndex:index];
        self.authCodeStr = (NSMutableString *)[self.authCodeStr stringByAppendingString:tempStr];
    }
}

#pragma mark 点击界面切换验证码
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
    [self getAuthcode];
    //setNeedsDisplay调用drawRect方法来实现view的绘制
    [self setNeedsDisplay];
}

- (void)drawRect:(CGRect)rect {
    [super drawRect:rect];

    //设置随机背景颜色
    self.backgroundColor = [UIColor whiteColor];
    //根据要显示的验证码字符串,根据长度,计算每个字符串显示的位置
    NSString *text = [NSString stringWithFormat:@"%@",self.authCodeStr];

    CGSize cSize = [@"A" sizeWithAttributes:@{NSFontAttributeName:[UIFont systemFontOfSize:20]}];

    int width = rect.size.width/text.length - cSize.width;
    int height = rect.size.height - cSize.height;

    CGPoint point;

    //依次绘制每一个字符,可以设置显示的每个字符的字体大小、颜色、样式等
    float pX,pY;
    for ( int i = 0; i<text.length; i++) {
        pX = arc4random() % width + rect.size.width/text.length * i;
        pY = arc4random() % height;
        point = CGPointMake(pX, pY);

        unichar c = [text characterAtIndex:i];
        NSString *textC = [NSString stringWithFormat:@"%C", c];

        [textC drawAtPoint:point withAttributes:@{NSFontAttributeName:kFontSize}];
    }

    //调用drawRect:之前,系统会向栈中压入一个CGContextRef,调用UIGraphicsGetCurrentContext()会取栈顶的CGContextRef
    CGContextRef context = UIGraphicsGetCurrentContext();
    //设置线条宽度
    CGContextSetLineWidth(context, kLineWidth);

    //绘制干扰线
    for (int i = 0; i < kLineCount; i++) {
        UIColor *color = kRandomColor;
        CGContextSetStrokeColorWithColor(context, color.CGColor);//设置线条填充色

        //设置线的起点
        pX = arc4random() % (int)rect.size.width;
        pY = arc4random() % (int)rect.size.height;
        CGContextMoveToPoint(context, pX, pY);
        //设置线终点
        pX = arc4random() % (int)rect.size.width;
        pY = arc4random() % (int)rect.size.height;
        CGContextAddLineToPoint(context, pX, pY);
        //画线
        CGContextStrokePath(context);
    }
}

@end
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