string:
A type that describes a specialization of the template class basic_string with elements of type char as a string.
typedef basic_string<char> string;Example
// string_string.cpp // compile with: /EHsc #include <string> #include <iostream> int main( ) { using namespace std; // Equivalent ways to declare an object // of type basic_string <char> const basic_string <char> s1 ( "test" ); string s2 ( "test" ); // Uses the typedef for string // comparison between two objects of type basic_string if ( s1 == s2 ) cout << "The strings s1 & s2 are equal." << endl; else cout << "The strings s1 & s2are not equal." << endl; }Output
The strings s1 & s2 are equal.
The sequences controlled by an object of template class basic_string
are the Standard C++ string class and are usually referred to as strings,
but they should not be confused with the null-terminated C-strings used throughout
the Standard C++ Library. The string class is a container that enables
the use of strings as normal types, such as using comparison and
concatenation operations, iterators, and STL algorithms and copying
and assigning with class allocator managed memory.template < class CharType, class Traits=char_traits<CharType>, class Allocator=allocator<CharType> > class basic_stringParameters
CharType
- The data type of a single character to be stored in the string.
Traits
The Standard C++ Library provides two specializations of this
template class, with the type definitions string , for elements
of type char, and wstring , for elements of type wchar_t.- Various important properties of the CharType elements in a
Allocator
basic_string specialization are described by the class Traits.- The type that represents the stored allocator object that
encapsulates details about the string's allocation and deallocation
of memory. The default value is allocator<Type>.Many member functions require an operand sequence of elements.
You can specify such an operand sequence several ways.