封装好的类,直接添加到工程中就可以使用。
注意: 这种方式可能会出一些意想不到的问题,比如在windows mobile平台,直接在C#程序中使用coredll.dll的钩子,可能导致cursor显示不正常,C#程序中启动新的其他进程,返回时点按键可能导致程序卡死等其他问题,虽然方便,但不建议如此使用钩子。建议的方式是用C++编译一个钩子程序,在C#程序中调用,这样,钩子和C#程序不在一个进程中,安全性更高一些。
/*这个类是用来屏蔽相关按键的,你可以new一个这个类的实例,然后调用相关的public方法就可以了,在C#程序中,你要在程序开始的位置调用,也就是Main函数中的窗体创建语句前调用开始钩子函数。在Main函数结束的位置再调用钩子关闭函数。将你想屏蔽的按键的键值添加到对应的位置,注释里面有解释,请查看。*/
public class KeyBoardHookClass
{
public delegate int HookProc(int nCode, int wParam,ref KeyMSG lParam); //声明代理,用于回调函数
private static int hKeyboardHook = 0;
private HookProc KeyboardHookProcedure;
//win32下使用user32.dll windows mobile 6.5下使用coredll.dll
//设置钩子
[DllImport("coredll.dll",EntryPoint = "SetWindowsHookEx")]
public static extern int SetWindowsHookEx(HookType idHook, HookProc lpfn, IntPtr hInstance, int threadId);
//抽调钩子
[DllImport("coredll.dll", EntryPoint = "UnhookWindowsHookEx")]
public static extern bool UnhookWindowsHookEx(int idHook);
//获得模块的句柄
[DllImport("coredll.dll", EntryPoint = "GetModuleHandle")]
public static extern IntPtr GetModuleHandle(string name);
//钩子消息循环
[DllImport("coredll.dll", EntryPoint = "CallNextHookEx")]
public static extern int CallNextHookEx(int idHook, int nCode, int wParam, ref KeyMSG lParam);
//钩子类型,可以根据情况自定义类型
public enum HookType
{
WH_KEYBOARD = 2,
WH_KEYBOARD_LL = 20 //键盘钩子
}
//键值枚举,可以把你想屏蔽的按键定义在这个枚举里面
public enum KeyValueMap : int
{
VK_ESCAPE=0x1B, //ESC
VK_RETURN=0x0D, //RETURN,回车
VK_APP5=0xC5, //蓝色FN
VK_APP2=0xC2 , //黄色FN
VK_APP1=0xC1, //WIN,菜单键
VK_TEND = 0x73, //End,挂断键
VK_TTALK = 0x72, //Talk,拨号键
VK_TVOLUMEUP=0x75, //音量+
VK_TVOLUMEDOWN=0x76,//音量-
VK_BACK=0x08, //BKSP
VK_SHIFT=0x10, //SHIFT
VK_TAB=0x09, //TAB
VK_TSTAR=0x77, //*,星号
VK_TPOUND=0x78, //#,井号
WM_KEYDOWN = 0x0100,
WM_KEYUP = 0x0101,
WM_SYSKEYDOWN = 0x0104,
WM_SYSKEYUP = 0x0105
}
//键盘结构
public struct KeyMSG
{
public int vkCode; //键值
public int scanCode;
public int flags;
public int time;
public int dwExtraInfo;
}
//打开钩子
public void StartHook()
{
try
{
KeyboardHookProcedure = new HookProc(KeyboardHookProc);
hKeyboardHook = SetWindowsHookEx(HookType.WH_KEYBOARD_LL, KeyboardHookProcedure, IntPtr.Zero, 0);
}
catch (Exception ex)
{
StopHook();
throw new Exception(ex.ToString() + "安装钩子失败.");
}
}
//关闭钩子
public void StopHook()
{
try
{
UnhookWindowsHookEx(hKeyboardHook);
}
catch (Exception ex)
{
throw new Exception(ex.ToString() + "卸下钩子失败.");
}
}
//钩子回调函数
private int KeyboardHookProc(int nCode, int wParam, ref KeyMSG lParam)
{
if (nCode >= 0)
{
//Keys keyData = (Keys)wParam; //wParam用于判断是按键按下还是弹起
KeyMSG m = (KeyMSG)lParam;
if (wParam == (int)KeyValueMap.WM_KEYDOWN || wParam == (int)KeyValueMap.WM_KEYUP || wParam == (int)KeyValueMap.WM_SYSKEYDOWN || wParam == (int)KeyValueMap.WM_SYSKEYUP) //key down
{
//处理相关代码,需要屏蔽的按键在此case
switch (m.vkCode)
{
case (int)KeyValueMap.VK_TEND: //屏蔽掉挂断键
case (int)KeyValueMap.VK_TTALK:
{
return 1;
}
}
}
}
return CallNextHookEx(hKeyboardHook, nCode, wParam,ref lParam);
}
}