C++技巧之四

代码清单2 window_redraw_scope的节略本
/* /
   
   
 *
   
   
 * ...
   
   
 *
   
   
 * Extract from winstl_window_redraw_scope.h  
   
   
*摘录自winstl_window_redraw_scope.h
   
   
 *
   
   
 * www:        http://www.synesis.com.au/winstl
   
   
 *             http://www.winstl.org/
   
   
 *
   
   
 * Copyright (C) 2002, Synesis Software Pty Ltd.
   
   
 *版权所有(C) 2002, Synesis Software Pty Ltd公司
  
  
 * (Licensed under the Synesis Software Standard Source License:
   
   
 *  http://www.synesis.com.au/licenses/ssssl.html)
  
  
* (Synesis Software Standard Source License授权许可:
   
   
 *  http://www.synesis.com.au/licenses/ssssl.html)
  
  
 *
   
   
 * ...
   
   
 *
   
   
 * // */
   
   
 
   
   
...
   
   
 
   
   
 
   
   
namespace winstl
   
   
{
   
   
 
   
   
    class window_redraw_scope
   
   
    {
   
   
// Construction 
   
   
// 构造
  
  
    public:
   
   
        // Takes a HWND and changes it's current redraw-status,
   
   
        // which is set back to the original state in the 
   
   
        // destructor. 
   
   
       //取得HWND 句柄并改变其当前重画状态,在析构器中设置其回到初始状态。
  
  
        ws_explicit_k window_redraw_scope(HWND hwnd, 
   
   
                        ws_bool_t bInvalidateOnUnlock = true)
   
   
            : m_hwnd(hwnd)
   
   
            , m_bInvalidateOnUnlock(bInvalidateOnUnlock)
   
   
        {
   
   
            ::SendMessage(m_hwnd, WM_SETREDRAW, false, 0L);
   
   
        }
   
   
 
   
   
        ~window_redraw_scope() winstl_throw_0()
   
   
        {
   
   
            ::SendMessage(m_hwnd, WM_SETREDRAW, true, 0L);
   
   
 
   
   
            if(m_bInvalidateOnUnlock)
   
   
            {
   
   
                ::InvalidateRect(m_hwnd, NULL, true);
   
   
            }
   
   
        }
   
   
 
   
   
// Members 
   
   
// 成员变量
  
  
    protected:
   
   
        HWND        m_hwnd;
   
   
        ws_bool_t   m_bInvalidateOnUnlock;
   
   
 
   
   
// Not to be implemented
   
   
// 不被实现
  
  
    private:
   
   
        window_redraw_scope(window_redraw_scope const &rhs);
   
   
        window_redraw_scope const 
   
   
            &operator =(window_redraw_scope const &rhs);
   
   
    };
   
   
 
   
   
} // namespace winstl 名称空间
  
  

 

图表 1 Window作用域(scope)例子

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值