1.添加一个编辑框、静态文本和按钮,并修改Caption
2.修改编辑框ID为IDC_Sun,按钮ID为IDC_Button_Sun,并为编辑框添加变量
3.添加时钟2
SetTimer(2, 100, NULL);
4.编辑框添加光标函数
KillTimer(2);
5.什么时候启用,在他失去焦点的时候启用
SetTimer(2, 100, NULL);
6.在Ontimer函数中修改
<span style="white-space:pre"></span><span style="white-space:pre"> </span>HANDLE hp = GetGameProcessHanlde();
<span style="white-space:pre"> </span>DWORD buf = 0, byread, bywrite;
<span style="white-space:pre"> </span>CString s;
<span style="white-space:pre"> </span>
<span style="white-space:pre"> </span>switch (nIDEvent)
<span style="white-space:pre"> </span>{
<span style="white-space:pre"> </span>case 1:
<span style="white-space:pre"> </span>
<span style="white-space:pre"> </span>ReadProcessMemory(hp, (PVOID)0x6a9ec0, &buf, sizeof(buf), &byread);
<span style="white-space:pre"> </span>ReadProcessMemory(hp, (PVOID)(buf + 0x82c), &buf, sizeof(buf), &byread);
<span style="white-space:pre"> </span>ReadProcessMemory(hp, (PVOID)(buf + 0x28), &buf, sizeof(buf), &byread);
<span style="white-space:pre"> </span>m_u_memory = buf;
<span style="white-space:pre"> </span>s.Format(L"%d", buf);
<span style="white-space:pre"> </span>GetDlgItem(IDC_Memory)->SetWindowText(s);
<span style="white-space:pre"> </span>break;
<span style="white-space:pre"> </span>case 2:
<span style="white-space:pre"> </span>ReadProcessMemory(hp, (PVOID)0x6a9ec0, &buf, sizeof(buf), &byread);
<span style="white-space:pre"> </span>ReadProcessMemory(hp, (PVOID)(buf + 0x768), &buf, sizeof(buf), &byread);
<span style="white-space:pre"> </span>ReadProcessMemory(hp, (PVOID)(buf + 0x5560), &buf, sizeof(buf), &byread);
<span style="white-space:pre"> </span>m_u_sun = buf;
<span style="white-space:pre"> </span>s.Format(L"%d", buf);
<span style="white-space:pre"> </span>GetDlgItem(IDC_Sun)->SetWindowText(s);
<span style="white-space:pre"> </span>break;
<span style="white-space:pre"> </span>}
<span style="white-space:pre"> </span>//UpdateData(FALSE);//有多个定时器,所以不能用UpdateData,用API函数
<span style="white-space:pre"> </span>CloseHandle(hp);
7.双击修改按钮,创建按钮处理函数
HANDLE hp = GetGameProcessHanlde();
DWORD buf = 0, byread, bywrite;
ReadProcessMemory(hp, (PVOID)0x6a9ec0, &buf, sizeof(buf), &byread);
ReadProcessMemory(hp, (PVOID)(buf + 0x768), &buf, sizeof(buf), &byread);
UpdateData(true);
WriteProcessMemory(hp, (PVOID)(buf + 0x5560), &m_u_sun, sizeof(buf), &byread);
CloseHandle(hp);
8.运行
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