java随机数且按权重、比例生成

以下两个测试类,即两种实现思路。均由公司同事提供,本人记录分享给大家。

具体实现思路请看代码。。。。。


测试类一:


public class WGRandom {


/**
 * 
 * @author wangguan
 *
 */
public static void main(String[] args) {
		int a = 0;
		int b = 0;
		int c = 0;
		int d =0;
		int e = 0;
		int f = 0;
		
		int i = 10;
		for (int j = 0; j < 10000000; j++) {
			switch (i = doRamdon()) {
			case 0:
				a++;
				break;
			case 1:
				b++;
				break;
			case 2:
				c++;
				break;
			case 3:
				d++;
				break;
			case 4:
				e++;
				break;
			case 5:
				f++;
				break;
			
				
			default:
				System.out.println(">>>>>>>>>>>>" + i);
				break;
			}
		}
		
		System.out.println("a : " + a + "     b : " + b + "     c :" + c+ "     d :" + d+ "    e :" + e+ "    f  :" + f);
		System.out.println(a+b+c+d+e+f);
		
	}

	private static int doRamdon() {
		double[] ds = new double[] {1.0 , 50.0 , 4.0 , 15.0 , 10.0 , 20.0  };
		double sum = getSum(ds);
		double last = 0;
		for (int i = 0; i < ds.length; i++) {
			sum = sum- last;
			double random = Math.random();
			if (random <= ds[i] / sum) {
				return i;
			}
			last = ds[i];
		}
		
		return 5;
	}

	private static double getSum(double[] weight) {
		double sum = 0;
		for (double d : weight) {
			sum += d;
		}
		return sum;
	}

}




测试类二:

import java.util.HashMap;
import java.util.Iterator;
import java.util.Map;
import java.util.Map.Entry;

/**
 * 
 * @author hehaifeng
 *
 */
public class HFRandom {
	
	static Map<Integer , Integer > ds = new HashMap<Integer , Integer> () ;
	
	
	private static boolean getRamdon(int random ,  int randomNum) {
		int belance = randomNum - random;
		if(belance >= 0) {
			return true;
		}
		return false;
}
	
	public static void main(String[] args) {
		
		ds.put(50, 0);
		ds.put(1, 0);
		ds.put(4, 0);
		ds.put(15, 0);
		ds.put(10, 0);
		ds.put(20, 0);
		
		
		System.out.println(ds);
		
		for (int i = 0; i < 10000000; i++) {
			int random = org.apache.commons.lang.math.RandomUtils.nextInt(100);
			random++;
			for (int key : ds.keySet()) {
				if(getRamdon(random, key)){
					ds.put(key, ds.get(key)+1 );
					break;
				}else {
					random -= key;
				}
			}
		}
		
		System.out.println(ds);
		
		
		int sum=0;
		for (Iterator iterator = ds.entrySet().iterator(); iterator.hasNext();) {
			Entry<Integer, Integer> entry = (Entry<Integer, Integer>) iterator.next();
			sum=sum+entry.getValue();
		}
		
		System.out.println(sum);
		
	}
	
	
	


}


评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值