自定义布局的xml文件
format规定属性的类型
<?xml version="1.0" encoding="utf-8"?>
<resources>
<declare-styleable name="GuaGuaView">
<attr name="guaguaview_background" format="reference"></attr>
<attr name="guaguaview_paintwidth" format="reference|dimension"></attr>
</declare-styleable>
</resources>
自定义属性的名字
xmlns:guaguaview="http://schemas.android.com/apk/res-auto"
自定义属性的值
<com.apple.myguaguaka.GuaGuaView
android:id="@+id/guaguaview"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
guaguaview:guaguaview_background="@mipmap/gece"
guaguaview:guaguaview_paintwidth="50dp"
/>
View中属性的设置
context通过调用obtainStyledAttributes方法来获取一个
TypeArray(用来解析xml属性的工具类)
,然后由该TypeArray来对属性进行设置
obtainStyledAttributes方法有三个,我们最常用的是有一个参数的obtainStyledAttributes(int[] attrs),其参数直接styleable中获得
TypedArray a = context.obtainStyledAttributes(attrs,R.styleable.MyView);
调用结束后务必调用recycle()方法,否则这次的设定会对下次的使用造成影响
public GuaGuaView(Context context, AttributeSet attrs) {
super(context, attrs);
TypedArray a = context.obtainStyledAttributes(attrs,R.styleable.GuaGuaView);
int paintwidth = a.getDimensionPixelOffset(R.styleable.GuaGuaView_guaguaview_paintwidth, 30);
BitmapDrawable dra = (BitmapDrawable) a.getDrawable(R.styleable.GuaGuaView_guaguaview_background);
if(dra!=null){
mBitMapBackground = dra.getBitmap();
}else {
mBitMapBackground = BitmapFactory.decodeResource(getResources(), R.mipmap.aa);
}