音乐(多媒体)SoundPool,MediaRecorder和Mediaplayer

1,先从简单的铃声开始:
注意21以后用 SoundPool.Builder创建
public class MainActivity extends AppCompatActivity {
private Button mButtonSoundPlay;
private SoundPool soundPool;
private int id;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
if(Build.VERSION.SDK_INT>=21){
SoundPool.Builder builder = new SoundPool.Builder();
builder.setMaxStreams(2);
AudioAttributes.Builder attrBuilder = new AudioAttributes.Builder();
attrBuilder.setLegacyStreamType(AudioManager.STREAM_MUSIC);
builder.setAudioAttributes(attrBuilder.build());
soundPool = builder.build();
}else {
soundPool = new SoundPool(2, AudioManager.STREAM_MUSIC, 0);
}

id =soundPool.load(getApplicationContext(),R.raw.outgoing,0);
mButtonSoundPlay = (Button) findViewById(R.id.button_sound_play);

mButtonSoundPlay.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
soundPool.play(id,1,1,0,-1,0);
}
});
}

}

2,开始录音:
public class MainActivity extends AppCompatActivity implements View.OnClickListener{
@ViewInject(R.id.button_start)
private Button mButtonStart;
@ViewInject(R.id.button_stop)
private Button mButtonStop;
private MediaRecorder recorder;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);

ViewUtils.inject(this);
}
@OnClick({R.id.button_start,R.id.button_stop})
@Override
public void onClick(View v) {
switch (v.getId()){
case R.id.button_start:
recorder = new MediaRecorder();
recorder.setAudioSource(MediaRecorder.AudioSource.MIC);
recorder.setOutputFormat(MediaRecorder.OutputFormat.THREE_GPP);
recorder.setAudioEncoder(MediaRecorder.AudioEncoder.AMR_NB);
recorder.setOutputFile(Environment.getExternalStorageDirectory()+"/Movies/haha.3GP");
try {
recorder.prepare();
} catch (IOException e) {
e.printStackTrace();
}
recorder.start(); // Recording is now started
break;
case R.id.button_stop:
recorder.stop();
recorder.reset(); // You can reuse the object by going back to setAudioSource() step
recorder.release(); // Now the object cannot be reused
break;
default:
break;
}

}
}
3,音乐播放器:
这个不懂的时候自己看源码还有api好了。。。
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