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转载 Unity3D 2D动画插件EasyMotion2D (之十三)BitmapFontRenderer
BitmapFontRendererWhat is BitmapFontRendererBitmapFontRenderer is a component inherited from SpriteRenderer. It can attach character sprites and commit sprites to EasyMotion2D's sprite ren
2013-04-23 17:03:32 891
转载 Unity3D 2D动画插件EasyMotion2D (之十二)BitmapFont
Bitmap FontBitmap Font is a class inherited from UnityEngine.ScriptableObject and store in Sprite Asset file.Bitmap Font asset store all data from a fnt file you imported.EasyMot
2013-04-23 17:02:39 1224
转载 Unity3D 2D动画插件EasyMotion2D (之十一)SpriteAnimationClip Editor
What is SpriteAnimationClip EditorSpriteAnimationClip Editor is a very powerful animation editor in EasyMotion2D.SpriteAnimationClip Editor is easy to learn and use.SpriteAnimati
2013-04-23 17:01:29 1223
转载 Unity3D 2D动画插件EasyMotion2D (之十)SpriteAnimation
What is SpriteAnimationSpriteAnimation is a component inherited from MonoBehaviour. It can play SpriteAnimationClip in scene.How to useSelect the menu item EasyMotion2D > GameObjec
2013-04-23 17:00:37 1920 1
转载 Unity3D 2D动画插件EasyMotion2D (之九)SpriteAnimationClip
SpriteAnimationClip is a class inherited from UnityEngine.ScriptableObject and store all datas of a 2D Skeletal animation。SpriteAnimationClip create and edit by SpriteAnimationClip Editor。
2013-04-23 16:59:48 1234
转载 Unity3D 2D动画插件EasyMotion2D (之八)TileMap Editor
http://em2d.soft-hm.com/wiki/doku.php?id=tilemap_editor
2013-04-23 16:58:03 2388
转载 Unity3D 2D动画插件EasyMotion2D (之七)Atlas Editor
What is Atlas EditorAtlas Editor is a tool use for pack sprites to a big atlas texture in EasyMotion2D.Why use atlasDrawcall batchIn Unity3D if objects have the same materi
2013-04-23 16:56:43 1591
转载 Unity3D 2D动画插件EasyMotion2D (之六)SpriteRenderer
What is SpriteRendererSpriteRenderer is a component inherited from MonoBehaviour. It can attach sprites and commit sprites to EasyMotion2D's sprite rendering pipeline.How to useSelec
2013-04-23 16:55:24 2511
转载 Unity3D 2D动画插件EasyMotion2D (之五)Sprite Splitter
What is Sprite SplitterSprite Splitter is a tool use for split sub sprites from a sprite in EasyMotion2D. In some case, we have a image have lots of sub image. If you want to create sprite from th
2013-04-23 16:54:23 1233
转载 Unity3D 2D动画插件EasyMotion2D (之四)Sprite Editor
What is Sprite EditorSprite Editor is a tool use to edit sprite setting in EasyMotion2D.How to useUse popup menu item “Edit” or double-click on a sprite can open the Sprite Editor.
2013-04-23 16:53:23 1420
转载 Unity3D 2D动画插件EasyMotion2D (之三)Sprite
Sprite is a rendering primitive in EasyMotion2D.Sprite is a class inherited from UnityEngine.ScriptableObject and store in Sprite Asset file.Here is a image list all public data members in inspe
2013-04-23 16:51:37 1402
转载 Unity3D 2D动画插件EasyMotion2D (之二)Sprite Asset Viewer
What is Sprite ViewerSprite Asset Viewer is a sprite manage tool in EasyMotion2D.How to useSelect the menu item EasyMotion2D > Sprite Asset Viewer > Open Window to open the Sprite As
2013-04-23 16:48:03 1624
转载 Unity3D 2D动画插件EasyMotion2D (之一)Getting Start With EasyMotion2D
InstallImport a custom packages from disk or Asset Store.When finish importing the package, a “EasyMotion2D” folder will be in your Project Window.A “EasyMotion2D” option will be
2013-04-23 16:46:29 3339
转载 Unity3D 虚拟摇杆(之二)C#
根据官方虚拟摇杆代码示例JavaScript翻译而成,非插件在移动设备上实现虚拟摇杆功能,使用GUITexture.using UnityEngine;/** * File: MPJoystick.cs * Author: Chris Danielson of (monkeyprism.com) * // USED TO BE: Joystick.js taken fr
2013-04-22 13:56:37 6573 1
原创 Unity3D 虚拟摇杆(之一)
想使用Unity3D在手机上实现虚拟摇杆的功能,通过拖动左侧虚拟摇杆控制人物移动,在手机上运行效果如下: 初始时考虑使用官方Joystick,但是使用GUITexture时与游戏中其他功能冲突.使用官方Joystick的JavaScript版本参考雨松MOMO博客,链接:http://blog.csdn.net/xys289187120/article/details/694106
2013-04-22 13:17:32 11074
转载 Choosing GUI framework for your Unity3D project: EZGUI vs NGUI
The following post might be helpful for those standing on the crossroad which GUI framework to go with in Unity project. Among lots of more or less advanced 3rd party options there are just two whic
2013-04-19 15:23:14 1770 1
转载 things i learned from failing that you can avoid
Like any juicy breakup from our adolescence, entrepreneurs also crawl their way through similar stages of grief when faced with startup failure. It’s been four months since we discontinued work on Bid
2013-04-19 15:20:26 884
原创 Unity3D 2D Toolkit (之一)
正式开始前先说一些废话.1.终于受不了Easymotion的各种突发情况和bug,一次次暗自下决心再也不用它了.说实话他的骨骼动画系统确实节省了不少资源,但是同样伴随各种问题,首先就是版本好久不更新了(Untiy4.**以上的版本会出现问题),自己的插件各版本间都不兼容.还有就是他的depth和挂在相机上的渲染,一不小心就出错,切图会有bug,动画帧元件在真实场景中丢失.更有甚者使用此插件更新
2013-04-19 13:50:34 6524 1
Unity3D 能支持直接发布APP到window phone的版本号是多少?
2013-04-18
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