蚂蚁(2)

public class AntRun {
	public static void main(String[] args) {
		Ant[] woods = { new Ant(), new Ant(), new Ant(), new Ant(), new Ant() };
		int[] pos = { 3, 7, 11, 18, 23 };
		boolean[][] dirs = new boolean[32][5];
		for (int i = 0; i < dirs.length; i++) {
			for (int j = 0; j < dirs[i].length; j++) {
				dirs[i][j] = (i & (0x01 << j)) == 0;// true 左 false 右
			}
		}
		int time = 0;
		int max = -1;
		int min = 100;
		// 蚂蚁移动模拟
		for (int i = 0; i < dirs.length; i++) {
			time = 0;
			// 初始化
			for (int j = 0; j < woods.length; j++) {
				woods[j].setAlive(true);
				woods[j].setPosition(pos[j]);
				woods[j].setDirection(dirs[i][j]);
			}
			// 蚂蚁移动
			while (true) {
				System.out.println("time:----------"+time);
				output(woods);//输出各蚂蚁的当前位置
				time++;
				// 移动
				for (int j = 0; j < woods.length; j++) {
					woods[j].move(1);
				}
				// 相遇
				for (int j = 0; j < woods.length - 1; j++) {

					if (woods[j].isAlive && woods[j + 1].isAlive
							&& !woods[j].direction && woods[j + 1].direction) {
						// 相撞,要退一步
						if (woods[j + 1].position == woods[j].position) {
							System.out.println("相撞,回到原来的位置,方向相反");
							woods[j].move(-1);
							woods[j].direction = !woods[j].direction;
							woods[j + 1].move(-1);
							woods[j + 1].direction = !woods[j + 1].direction;
						}
						// 相遇
						if ((woods[j + 1].position - woods[j].position == 1)) {
							System.out.println("相遇");
							woods[j].direction = !woods[j].direction;
							woods[j + 1].direction = !woods[j + 1].direction;
						}
					}
				}
				// 蚂蚁是否全部掉下
				boolean isEnd = true;
				for (int j = 0; j < woods.length; j++) {
					if (woods[j].isAlive) {
						isEnd = false;
					}
				}
				if (isEnd) {
					break;
				}
			}
			System.out.println("蚂蚁全部走出。。。。");
			if (max < time) {
				max = time;
			}
			if (min > time) {
				min = time;
			}
		}
		System.out.println("max:" + max + "min:" + min);
	}
	private static void output(Ant[] ants){
		for(int i=0;i<ants.length; i++){
			System.out.print(ants[i].position+"\t");
		}
		System.out.println();
	}
}

class Ant {
	boolean direction;
	int position;
	boolean isAlive;
	final int START = 0;
	final int END = 27;

	public void setDirection(boolean direction) {
		this.direction = direction;
	}

	public void setPosition(int position) {
		this.position = position;
	}

	public void setAlive(boolean isAlive) {
		this.isAlive = isAlive;
	}

	public void move(int n) {
		if (isAlive) {
			if (direction) {
				position -= n;
			} else {
				position += n;
			}
			if (position == START) {
				isAlive = false;
			}
			if (position == END) {
				isAlive = false;
			}
		}
	}
}

  • 1
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 2
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论 2
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值