服务端
// Server.cpp : Defines the entry point for the console application.
//
#include "stdafx.h"
#pragma comment(lib,"ws2_32.lib")
#include <WINSOCK2.H>
#include <iostream>
using namespace std;
#define DATA_BUFSIZE 1024
SOCKET ListenSocket;
SOCKET AcceptSocket[DATA_BUFSIZE] = {0};
WSABUF DataBuf[DATA_BUFSIZE];
WSAOVERLAPPED Overlapped[DATA_BUFSIZE];
WSAEVENT EventArray[WSA_MAXIMUM_WAIT_EVENTS];
DWORD dwRecvBytes = 0;
DWORD Flags = 0;
DWORD volatile dwEventTotal = 0;
DWORD WINAPI AcceptTh