在emwin中显示字库芯片GT23L24M0140的字模



在emwin中显示字库芯片GT23L24M0140的字模


本文博客链接:http://blog.csdn.net/jdh99,作者:jdh,转载请注明.


环境:

主机:WIN8

开发环境:MDK5.13

mcu: stm32f407VGIGH6

emwin: STemWin5.22

字库芯片:GT23L24M0140


说明:

项目中需要显示生僻字,所以不能使用GB2312,选择字库芯片GT23L24M0140,支持GB18030标准。

难点在于在emwin中嵌入此字库芯片的字符,emwin本身有一套接口,所以必须满足这套接口才能显示。

解决的方法是先移植在emwin中显示sd卡/flash中字库的函数,然后将具体读取函数替换成直接读取字库芯片的函数。

字库芯片的驱动程序见此文:驱动字库芯片GT23L24M0140


显示效果:


源代码:

GUI_UC_EncodeNone.c

/* 
********************************************************************************************************* 
*                                                uC/GUI 
*                        Universal graphic software for embedded applications 
* 
*                       (c) Copyright 2002, Micrium Inc., Weston, FL 
*                       (c) Copyright 2002, SEGGER Microcontroller Systeme GmbH 
* 
*              礐/GUI is protected by international copyright laws. Knowledge of the 
*              source code may not be used to write a similar product. This file may 
*              only be used in accordance with a license and should not be redistributed 
*              in any way. We appreciate your understanding and fairness. 
* 
---------------------------------------------------------------------- 
File        : GUI_UC_EncodeNone.c 
Purpose     : Encoding routines for non unicode systems (default) 
---------------------------END-OF-HEADER------------------------------ 
*/ 

//#include "GUI_Protected.h" 
#include "GUI_Private.h"

/********************************************************************* 
* 
*       Static code 
* 
********************************************************************** 
*/ 
/********************************************************************* 
* 
*       _GetCharCode 
* 
* Purpose: 
*   Return the UNICODE character code of the current character. 
*/ 
static U16 _GetCharCode(const char GUI_UNI_PTR * s) { 
  if((*s) > 0xA0) 
  { 
    return *(const U16 GUI_UNI_PTR *)s;  
  } 
  return *(const U8 GUI_UNI_PTR *)s; 
} 

/********************************************************************* 
* 
*       _GetCharSize 
* 
* Purpose: 
*   Return the number of bytes of the current character. 
*/ 
static int _GetCharSize(const char GUI_UNI_PTR * s) { 
  GUI_USE_PARA(s);  
  if((*s) > 0xA0) 
  { 
    return 2;  
  } 
  return 1; 
} 

/********************************************************************* 
* 
*       _CalcSizeOfChar 
* 
* Purpose: 
*   Return the number of bytes needed for the given character. 
*/ 
static int _CalcSizeOfChar(U16 Char) { 
  GUI_USE_PARA(Char); 
  if(Char > 0xA0A0) 
  { 
    return 2; 
  } 
  return 1; 
} 

/********************************************************************* 
* 
*       _Encode 
* 
* Purpose: 
*   Encode character into 1/2/3 bytes. 
*/ 
static int _Encode(char *s, U16 Char) { 
  if(Char > 0xA0A0) 
  { 
    *((U16 *)s) = (U16)(Char); 
    return 2; 
  } 
  *s = (U8)(Char); 
  return 1; 
} 

/********************************************************************* 
* 
*       Static data 
* 
********************************************************************** 
*/ 
/********************************************************************* 
* 
*       _API_Table 
*/ 
const GUI_UC_ENC_APILIST GUI__API_TableNone = { 
  _GetCharCode,     /*  return character code as U16 */ 
  _GetCharSize,     /*  return size of character: 1 */ 
  _CalcSizeOfChar,  /*  return size of character: 1 */ 
  _Encode           /*  Encode character */ 
}; 

/********************************************************************* 
* 
*       Exported code 
* 
********************************************************************** 
*/ 
/********************************************************************* 
* 
*       GUI_UC_SetEncodeNone 
*/ 
void GUI_UC_SetEncodeNone_User(void) { 
  GUI_LOCK(); 
  //GUI_Context.pUC_API = &GUI__API_TableNone; 
  GUI_pUC_API = &GUI__API_TableNone; 
  GUI_UNLOCK(); 
} 

/*************************** End of file ****************************/ 

GUI_CharPEx.c

#include <stddef.h>           /* needed for definition of NULL */ 
#include "GUI_Private.h" 
//#include "ff.h" 

#include "string.h"

#include "inf_font.h"

#include "font_type.h"

//字模数据的暂存数组,以单个字模的最大字节数为设定值 
#define BYTES_PER_FONT      1024
static U8 GUI_FontDataBuf[BYTES_PER_FONT]; 

///*---------------------------------------------------------------------------*/ 
///*字库外部函数部分-----------------------------------------------------------*/ 
//void GUI_X_GetFontData(char* font, U32 oft, U8 *ptr, U8 bytes) 
//{ 
    FIL fsrc;        // 定义文件操作类  
    FRESULT res;  // 定义操作结果变量  
    UINT br;         // 定义读写数量变量 
    res = f_open(&fsrc, font, FA_OPEN_EXISTING | FA_READ);   //打开字库文件   
    if(res != FR_OK)   
    {   
       
    }   
    res = f_lseek(&fsrc,oft); //找到首地址  
    res = f_read(&fsrc, ptr, bytes, &br); //读取32个字库点阵数据 
	res = f_close(&fsrc); //关闭字体   
//	//memcpy(ptr,acFontHZ12_b9da1,24);
//	//memcpy(ptr,read_buf,24);
//	
//	
//	bytes = inf_font_read(ASCII_7X8,'j',ptr);
//} 
 
static void GUI_GetDataFromMemory(const GUI_FONT_PROP GUI_UNI_PTR *pProp, U16P c) 
{ 
    U16 BytesPerFont; 
    U32 oft; 
	char *font = (char *)pProp->paCharInfo->pData; 
	
	//汉字正序
	uint8_t c1 = c >> 8;
	uint8_t c2 = c;
	uint16_t c3 = (c2 << 8) + c1;
	
    BytesPerFont = GUI_pContext->pAFont->YSize * pProp->paCharInfo->BytesPerLine; //每个字模的数据字节数 
    if (BytesPerFont > BYTES_PER_FONT)
	{BytesPerFont = BYTES_PER_FONT;} 
    if (c < 0x80)                                                               //英文字符地址偏移算法 
    { 
		oft = (c-0x20) * BytesPerFont; 
		BytesPerFont = inf_font_read(Font_Now,c,GUI_FontDataBuf);
    } 
    else                                                                           
    { 
		oft = ((((c >> 8)-0xA1)) + ((c & 0xFF)-0xb0) * 94)* BytesPerFont; //中文字符地址偏移算法包括符号 
		BytesPerFont = inf_font_read(Font_Now,c3,GUI_FontDataBuf);
//		if (strncmp(FontEx_HZ,font,sizeof(FontEx_HZ)) == 0)
//		{
//			
//		}
    } 
    //GUI_X_GetFontData(font, oft, GUI_FontDataBuf, BytesPerFont); 
	
	
//	BytesPerFont = inf_font_read(Font_Now,c,GUI_FontDataBuf);
} 
 
void GUIPROP_X_DispChar(U16P c)  
{ 
    int BytesPerLine; 
    GUI_DRAWMODE DrawMode = GUI_pContext->TextMode; 
    const GUI_FONT_PROP GUI_UNI_PTR *pProp = GUI_pContext->pAFont->p.pProp; 
	
    //搜索定位字库数据信息  
    for (; pProp; pProp = pProp->pNext)                                          
    { 
        if ((c >= pProp->First) && (c <= pProp->Last))break; 
    } 
    if (pProp) 
    { 
        GUI_DRAWMODE OldDrawMode; 
        const GUI_CHARINFO GUI_UNI_PTR * pCharInfo = pProp->paCharInfo; 
        GUI_GetDataFromMemory(pProp, c);//取出字模数据 
        BytesPerLine = pCharInfo->BytesPerLine; 
        OldDrawMode  = LCD_SetDrawMode(DrawMode); 
        LCD_DrawBitmap(GUI_pContext->DispPosX, GUI_pContext->DispPosY, 
                       pCharInfo->XSize, GUI_pContext->pAFont->YSize, 
                       GUI_pContext->pAFont->XMag, GUI_pContext->pAFont->YMag, 
                       1,     /* Bits per Pixel */ 
                       BytesPerLine, 
                       &GUI_FontDataBuf[0], 
                       &LCD_BKCOLORINDEX 
                       ); 
        /* Fill empty pixel lines */ 
        if (GUI_pContext->pAFont->YDist > GUI_pContext->pAFont->YSize)  
        { 
            int YMag = GUI_pContext->pAFont->YMag; 
            int YDist = GUI_pContext->pAFont->YDist * YMag; 
            int YSize = GUI_pContext->pAFont->YSize * YMag; 
            if (DrawMode != LCD_DRAWMODE_TRANS)  
            { 
                LCD_COLOR OldColor = GUI_GetColor(); 
                GUI_SetColor(GUI_GetBkColor()); 
                LCD_FillRect(GUI_pContext->DispPosX, GUI_pContext->DispPosY + YSize,  
                             GUI_pContext->DispPosX + pCharInfo->XSize,  
                             GUI_pContext->DispPosY + YDist); 
                GUI_SetColor(OldColor); 
            } 
        } 
        LCD_SetDrawMode(OldDrawMode); /* Restore draw mode */ 
        GUI_pContext->DispPosX += pCharInfo->XDist * GUI_pContext->pAFont->XMag; 
    } 
} 
/********************************************************************* 
* 
*       GUIPROP_GetCharDistX 
*/ 
int GUIPROP_X_GetCharDistX(U16P c)  
{ 
    const GUI_FONT_PROP GUI_UNI_PTR * pProp = GUI_pContext->pAFont->p.pProp;   
    for (; pProp; pProp = pProp->pNext)                                          
    { 
        if ((c >= pProp->First) && (c <= pProp->Last))break; 
    } 
    return (pProp) ? (pProp->paCharInfo)->XSize * GUI_pContext->pAFont->XMag : 0; 
}
  

font_type.h

/*********************************************************************
*						   	 字体类型定义头文件
*						   (c)copyright 2015,jdh
*						  	All Right Reserved
*修改日期:2015/2/2 by jdh
**********************************************************************/

#ifndef _FONT_TYPE_H_
#define _FONT_TYPE_H_

/*********************************************************************
*							头文件
**********************************************************************/

#include "GUI.h"
#include "inf_font.h"

/*********************************************************************
*							全局变量
**********************************************************************/

/*********************************************************************
*							当前字体
**********************************************************************/

extern uint8_t Font_Now;

/*********************************************************************
*							GUI结构:7*8点阵ASCII标准字符
**********************************************************************/

extern GUI_CONST_STORAGE  GUI_FONT GUI_ASCII_7X8;

/*********************************************************************
*							GUI结构:7*8点阵ASCII粗体字符
**********************************************************************/

extern GUI_CONST_STORAGE  GUI_FONT GUI_ASCII_BOLD_7X8;

/*********************************************************************
*							GUI结构:6*12点阵ASCII标准字符
**********************************************************************/

extern GUI_CONST_STORAGE  GUI_FONT GUI_ASCII_6X12;

/*********************************************************************
*							GUI结构:8*16点阵ASCII标准字符
**********************************************************************/

extern GUI_CONST_STORAGE  GUI_FONT GUI_ASCII_8X16;

/*********************************************************************
*							GUI结构:8*16点阵ASCII粗体字符
**********************************************************************/

extern GUI_CONST_STORAGE  GUI_FONT GUI_ASCII_BOLD_8X16;

/*********************************************************************
*							GUI结构:12*24点阵ASCII标准字符
**********************************************************************/

extern GUI_CONST_STORAGE  GUI_FONT GUI_ASCII_12X24;

/*********************************************************************
*							GUI结构:16*32点阵ASCII标准字符
**********************************************************************/

extern GUI_CONST_STORAGE  GUI_FONT GUI_ASCII_16X32;

/*********************************************************************
*							GUI结构:16*32点阵ASCII粗体字符
**********************************************************************/

extern GUI_CONST_STORAGE  GUI_FONT GUI_ASCII_BOLD_16X32;

/*********************************************************************
*							GUI结构:12*12点阵GB18030汉字
**********************************************************************/

extern GUI_CONST_STORAGE  GUI_FONT GUI_GB18030_12X12;

/*********************************************************************
*							GUI结构:16*16点阵GB18030汉字
**********************************************************************/

extern GUI_CONST_STORAGE  GUI_FONT GUI_GB18030_16X16;
	
/*********************************************************************
*							GUI结构:24*24点阵GB18030汉字
**********************************************************************/

extern GUI_CONST_STORAGE  GUI_FONT GUI_GB18030_24X24;

/*********************************************************************
*							函数
**********************************************************************/

/*********************************************************************
*							设置字体
*说明:在使用字体前,必须先调用此函数
*参数:font:字体
**********************************************************************/

void set_font(uint8_t font);

#endif




font_type.c

/*********************************************************************
*						   	 字体类型定义文件
*						   (c)copyright 2015,jdh
*						  	All Right Reserved
*修改日期:2015/2/2 by jdh
*修改日期:2015/2/3 by jdh
*修改日期:2015/2/5 by jdh
**********************************************************************/

#include "font_type.h"

extern int GUIPROP_X_GetCharDistX(U16P c);
extern void GUIPROP_X_DispChar(U16P c) ;  

extern void GUI_UC_SetEncodeNone_User(void);


/*********************************************************************
*							全局变量
**********************************************************************/

/*********************************************************************
*							当前字体
**********************************************************************/

uint8_t Font_Now = 0;


GUI_CONST_STORAGE GUI_CHARINFO GUI_FontHZ12_CharInfo[2] =  
{     
    {  6,    6,  1, (void *)"1:/system/gui_font/ASC6x12.bin"   },      //&ASC_ROM_8X16 
    {  12,  12,  2, (void *)"1:/system/gui_font/HZ12x12.bin"},         //&HZ_ROM_16X16      
}; 
GUI_CONST_STORAGE GUI_FONT_PROP GUI_FontHZ12_PropHZ= { 
//      0xA1A1,  
//      0xF7FE,  
	  0xA1A1,  
      0xFFFF,  
      &GUI_FontHZ12_CharInfo[1], 
      (void *)0,  
}; 
GUI_CONST_STORAGE  GUI_FONT_PROP GUI_FontHZ12_PropASC= { 
      0x0000,  
      0x007F,  
      &GUI_FontHZ12_CharInfo[0], 
      (void GUI_CONST_STORAGE *)&GUI_FontHZ12_PropHZ,  
}; 
//GUI_CONST_STORAGE  GUI_FONT GUI_FontHZ12 =  
//{ 
//	GUI_FONTTYPE_PROP_USER,
//      12,	//XSIZE  
//      12,  	//YSIZE
//      1,   	//X方向放大倍数
//      1,    //Y方向放大倍数
//      (void GUI_CONST_STORAGE *)&GUI_FontHZ12_PropASC 
//}; 
GUI_CONST_STORAGE  GUI_FONT GUI_FontHZ12 =  
{ 
	GUI_FONTTYPE_PROP_USER,
      12,	//XSIZE  
      12,  	//YSIZE
      1,   	//X方向放大倍数
      1,    //Y方向放大倍数
      (void GUI_CONST_STORAGE *)&GUI_FontHZ12_PropASC 
}; 

GUI_CONST_STORAGE  GUI_FONT GUI_FontHZ12x2 =  
{ 
	GUI_FONTTYPE_PROP_USER,
      12,  
      12,  
      2,   
      2,   
      (void GUI_CONST_STORAGE *)&GUI_FontHZ12_PropASC 
};


/*********************************************************************
*							GUI结构:7*8点阵ASCII标准字符
**********************************************************************/

GUI_CONST_STORAGE GUI_CHARINFO GUI_ASCII_7X8_CharInfo[1] =  
{     
	{  ASCII_7X8_WIDTH,    ASCII_7X8_HEIGHT,  1, (void *)0   },          
}; 

GUI_CONST_STORAGE  GUI_FONT_PROP GUI_ASCII_7X8_PropASC = 
{ 
	0x0000,  
	0x007F,  
	&GUI_ASCII_7X8_CharInfo[0], 
	(void *)0
}; 

GUI_CONST_STORAGE  GUI_FONT GUI_ASCII_7X8 =  
{ 
	GUI_FONTTYPE_PROP_USER,
	ASCII_7X8_WIDTH * 2,		//XSIZE  
	ASCII_7X8_HEIGHT,  			//YSIZE
	1,   						//X方向放大倍数
	1,    						//Y方向放大倍数
	(void GUI_CONST_STORAGE *)&GUI_ASCII_7X8_PropASC 
}; 

/*********************************************************************
*							GUI结构:7*8点阵ASCII粗体字符
**********************************************************************/

GUI_CONST_STORAGE GUI_CHARINFO GUI_ASCII_BOLD_7X8_CharInfo[1] =  
{     
	{  ASCII_BOLD_7X8_WIDTH,    ASCII_BOLD_7X8_HEIGHT,  1, (void *)0   },          
}; 

GUI_CONST_STORAGE  GUI_FONT_PROP GUI_ASCII_BOLD_7X8_PropASC = 
{ 
	0x0000,  
	0x007F,  
	&GUI_ASCII_BOLD_7X8_CharInfo[0], 
	(void *)0  
}; 

GUI_CONST_STORAGE  GUI_FONT GUI_ASCII_BOLD_7X8 =  
{ 
	GUI_FONTTYPE_PROP_USER,
	ASCII_BOLD_7X8_WIDTH * 2,	//XSIZE  
	ASCII_BOLD_7X8_HEIGHT,  	//YSIZE
	1,   						//X方向放大倍数
	1,    						//Y方向放大倍数
	(void GUI_CONST_STORAGE *)&GUI_ASCII_BOLD_7X8_PropASC 
}; 

/*********************************************************************
*							GUI结构:6*12点阵ASCII标准字符
**********************************************************************/

GUI_CONST_STORAGE GUI_CHARINFO GUI_ASCII_6X12_CharInfo[1] =  
{     
	{  ASCII_6X12_WIDTH,    ASCII_6X12_HEIGHT / 2,  1, (void *)0   },          
}; 

GUI_CONST_STORAGE  GUI_FONT_PROP GUI_ASCII_6X12_PropASC = 
{ 
	0x0000,  
	0x007F,  
	&GUI_ASCII_6X12_CharInfo[0], 
	(void *)0
}; 

GUI_CONST_STORAGE  GUI_FONT GUI_ASCII_6X12 =  
{ 
	GUI_FONTTYPE_PROP_USER,
	ASCII_6X12_WIDTH * 2,			//XSIZE  
	ASCII_6X12_HEIGHT,  		//YSIZE
	1,   						//X方向放大倍数
	1,    						//Y方向放大倍数
	(void GUI_CONST_STORAGE *)&GUI_ASCII_6X12_PropASC 
};

/*********************************************************************
*							GUI结构:8*16点阵ASCII标准字符
**********************************************************************/

GUI_CONST_STORAGE GUI_CHARINFO GUI_ASCII_8X16_CharInfo[1] =  
{     
	{  ASCII_8X16_WIDTH,    ASCII_8X16_HEIGHT / 2,  1, (void *)0   },          
}; 

GUI_CONST_STORAGE  GUI_FONT_PROP GUI_ASCII_8X16_PropASC = 
{ 
	0x0000,  
	0x007F,  
	&GUI_ASCII_8X16_CharInfo[0], 
	(void *)0
}; 

GUI_CONST_STORAGE  GUI_FONT GUI_ASCII_8X16 =  
{ 
	GUI_FONTTYPE_PROP_USER,
	ASCII_8X16_WIDTH * 2,		//XSIZE  
	ASCII_8X16_HEIGHT,  		//YSIZE
	1,   						//X方向放大倍数
	1,    						//Y方向放大倍数
	(void GUI_CONST_STORAGE *)&GUI_ASCII_8X16_PropASC 
}; 

/*********************************************************************
*							GUI结构:8*16点阵ASCII粗体字符
**********************************************************************/

GUI_CONST_STORAGE GUI_CHARINFO GUI_ASCII_BOLD_8X16_CharInfo[1] =  
{     
	{  ASCII_BOLD_8X16_WIDTH,    ASCII_BOLD_8X16_HEIGHT / 2,  1, (void *)0   },          
}; 

GUI_CONST_STORAGE  GUI_FONT_PROP GUI_ASCII_BOLD_8X16_PropASC = 
{ 
	0x0000,  
	0x007F,  
	&GUI_ASCII_BOLD_8X16_CharInfo[0], 
	(void *)0  
}; 

GUI_CONST_STORAGE  GUI_FONT GUI_ASCII_BOLD_8X16 =  
{ 
	GUI_FONTTYPE_PROP_USER,
	ASCII_BOLD_8X16_WIDTH * 2,		//XSIZE  
	ASCII_BOLD_8X16_HEIGHT,  	//YSIZE
	1,   						//X方向放大倍数
	1,    						//Y方向放大倍数
	(void GUI_CONST_STORAGE *)&GUI_ASCII_BOLD_8X16_PropASC 
};

/*********************************************************************
*							GUI结构:12*24点阵ASCII标准字符
**********************************************************************/

GUI_CONST_STORAGE GUI_CHARINFO GUI_ASCII_12X24_CharInfo[1] =  
{     
	{  ASCII_12X24_WIDTH,    ASCII_12X24_HEIGHT / 2,  2, (void *)0   },          
}; 

GUI_CONST_STORAGE  GUI_FONT_PROP GUI_ASCII_12X24_PropASC = 
{ 
	0x0000,  
	0x007F,  
	&GUI_ASCII_12X24_CharInfo[0], 
	(void *)0
}; 

GUI_CONST_STORAGE  GUI_FONT GUI_ASCII_12X24 =  
{ 
	GUI_FONTTYPE_PROP_USER,
	ASCII_12X24_WIDTH * 2,			//XSIZE  
	ASCII_12X24_HEIGHT,  			//YSIZE
	1,   						//X方向放大倍数
	1,    						//Y方向放大倍数
	(void GUI_CONST_STORAGE *)&GUI_ASCII_12X24_PropASC 
};

/*********************************************************************
*							GUI结构:16*32点阵ASCII标准字符
**********************************************************************/

GUI_CONST_STORAGE GUI_CHARINFO GUI_ASCII_16X32_CharInfo[1] =  
{     
	{  ASCII_16X32_WIDTH,    ASCII_16X32_HEIGHT / 2,  2, (void *)0   },          
}; 

GUI_CONST_STORAGE  GUI_FONT_PROP GUI_ASCII_16X32_PropASC = 
{ 
	0x0000,  
	0x007F,  
	&GUI_ASCII_16X32_CharInfo[0], 
	(void *)0
}; 

GUI_CONST_STORAGE  GUI_FONT GUI_ASCII_16X32 =  
{ 
	GUI_FONTTYPE_PROP_USER,
	ASCII_16X32_WIDTH * 2,			//XSIZE  
	ASCII_16X32_HEIGHT,  			//YSIZE
	1,   						//X方向放大倍数
	1,    						//Y方向放大倍数
	(void GUI_CONST_STORAGE *)&GUI_ASCII_16X32_PropASC 
}; 

/*********************************************************************
*							GUI结构:16*32点阵ASCII粗体字符
**********************************************************************/

GUI_CONST_STORAGE GUI_CHARINFO GUI_ASCII_BOLD_16X32_CharInfo[1] =  
{     
	{  ASCII_BOLD_16X32_WIDTH,    ASCII_BOLD_16X32_HEIGHT / 2,  2, (void *)0   },          
}; 

GUI_CONST_STORAGE  GUI_FONT_PROP GUI_ASCII_BOLD_16X32_PropASC = 
{ 
	0x0000,  
	0x007F,  
	&GUI_ASCII_BOLD_16X32_CharInfo[0], 
	(void *)0  
}; 

GUI_CONST_STORAGE  GUI_FONT GUI_ASCII_BOLD_16X32 =  
{ 
	GUI_FONTTYPE_PROP_USER,
	ASCII_BOLD_16X32_WIDTH * 2,		//XSIZE  
	ASCII_BOLD_16X32_HEIGHT,  	//YSIZE
	1,   						//X方向放大倍数
	1,    						//Y方向放大倍数
	(void GUI_CONST_STORAGE *)&GUI_ASCII_BOLD_16X32_PropASC 
}; 

/*********************************************************************
*							GUI结构:12*12点阵GB18030汉字
**********************************************************************/

GUI_CONST_STORAGE GUI_CHARINFO GUI_GB18030_12X12_CharInfo[1] =  
{      
	{  GB18030_12X12_WIDTH,    GB18030_12X12_HEIGHT,  2, (void *)0   },           
}; 

GUI_CONST_STORAGE  GUI_FONT_PROP GUI_GB18030_12X12_PropASC = 
{ 
	0x0,  
	0xFFFF,  
	&GUI_GB18030_12X12_CharInfo[0], 
	(void *)0  
}; 

GUI_CONST_STORAGE  GUI_FONT GUI_GB18030_12X12 =  
{ 
	GUI_FONTTYPE_PROP_USER,
	GB18030_12X12_WIDTH,		//XSIZE  
	GB18030_12X12_HEIGHT,  		//YSIZE
	1,   						//X方向放大倍数
	1,    						//Y方向放大倍数
	(void GUI_CONST_STORAGE *)&GUI_GB18030_12X12_PropASC 
};

/*********************************************************************
*							GUI结构:16*16点阵GB18030汉字
**********************************************************************/

GUI_CONST_STORAGE GUI_CHARINFO GUI_GB18030_16X16_CharInfo[1] =  
{      
	{  GB18030_16X16_WIDTH,    GB18030_16X16_HEIGHT,  2, (void *)0   },           
}; 

GUI_CONST_STORAGE  GUI_FONT_PROP GUI_GB18030_16X16_PropASC = 
{ 
	0x0,  
	0xFFFF,  
	&GUI_GB18030_16X16_CharInfo[0], 
	(void *)0  
}; 

GUI_CONST_STORAGE  GUI_FONT GUI_GB18030_16X16 =  
{ 
	GUI_FONTTYPE_PROP_USER,
	GB18030_16X16_WIDTH,		//XSIZE  
	GB18030_16X16_HEIGHT,  		//YSIZE
	1,   						//X方向放大倍数
	1,    						//Y方向放大倍数
	(void GUI_CONST_STORAGE *)&GUI_GB18030_16X16_PropASC 
};

/*********************************************************************
*							GUI结构:24*24点阵GB18030汉字
**********************************************************************/

GUI_CONST_STORAGE GUI_CHARINFO GUI_GB18030_24X24_CharInfo[1] =  
{      
	{  GB18030_24X24_WIDTH,    GB18030_24X24_HEIGHT,  3, (void *)0   },           
}; 

GUI_CONST_STORAGE  GUI_FONT_PROP GUI_GB18030_24X24_PropASC = 
{ 
	0x0,  
	0xFFFF,  
	&GUI_GB18030_24X24_CharInfo[0], 
	(void *)0  
}; 

GUI_CONST_STORAGE  GUI_FONT GUI_GB18030_24X24 =  
{ 
	GUI_FONTTYPE_PROP_USER,
	GB18030_24X24_WIDTH,		//XSIZE  
	GB18030_24X24_HEIGHT,  		//YSIZE
	1,   						//X方向放大倍数
	1,    						//Y方向放大倍数
	(void GUI_CONST_STORAGE *)&GUI_GB18030_24X24_PropASC 
};

/*********************************************************************
*							设置字体
*说明:在使用字体前,必须先调用此函数
*参数:font:字体
**********************************************************************/

void set_font(uint8_t font)
{
	GUI_UC_SetEncodeNone_User();
	Font_Now = font;
//	switch (font)
//	{
//		case ASCII_7X8:
//		{
//			GUI_SetFont(&GUI_ASCII_7X8);
//			break;
//		}
//		case ASCII_BOLD_7X8:
//		{
//			GUI_SetFont(&GUI_ASCII_BOLD_7X8);
//			break;
//		}
//		case ASCII_6X12:
//		{
//			GUI_SetFont(&GUI_ASCII_6X12);
//			break;
//		}
//		case ASCII_8X16:
//		{
//			GUI_SetFont(&GUI_ASCII_8X16);
//			break;
//		}
//		case ASCII_BOLD_8X16:
//		{
//			GUI_SetFont(&GUI_ASCII_BOLD_8X16);
//			break;
//		}
//		case ASCII_12X24:
//		{
//			GUI_SetFont(&GUI_ASCII_12X24);
//			break;
//		}
//		case ASCII_16X32:
//		{
//			GUI_SetFont(&GUI_ASCII_16X32);
//			break;
//		}
//		case ASCII_BOLD_16X32:
//		{
//			GUI_SetFont(&GUI_ASCII_BOLD_16X32);
//			break;
//		}
//		case GB18030_12X12:
//		{
//			GUI_SetFont(&GUI_GB18030_12X12);
//			break;
//		}
//		case GB18030_16X16:
//		{
//			GUI_SetFont(&GUI_GB18030_16X16);
//			break;
//		}
//		case GB18030_24X24:
//		{
//			GUI_SetFont(&GUI_GB18030_24X24);
//			break;
//		}
//	}
}


测试代码:

set_font(ASCII_7X8);
	GUI_SetFont(&GUI_ASCII_7X8);
	GUI_DispStringAtCEOL("ASCII_7X8:I am jdh!", 0, 0);
	
	set_font(ASCII_BOLD_7X8);
	GUI_SetFont(&GUI_ASCII_BOLD_7X8);
	GUI_DispStringAtCEOL("ASCII_7X8_BOLD:I am jdh!", 0, 20);
	
	set_font(ASCII_6X12);
	GUI_SetFont(&GUI_ASCII_6X12);
	GUI_DispStringAtCEOL("ASCII_6X12:I am jdh!", 0, 40);
	
	set_font(ASCII_8X16);
	GUI_SetFont(&GUI_ASCII_8X16);
	GUI_DispStringAtCEOL("ASCII_8X16:I am jdh!", 0, 60);
	
	set_font(ASCII_BOLD_8X16);
	GUI_SetFont(&GUI_ASCII_BOLD_8X16);
	GUI_DispStringAtCEOL("ASCII_8X16_BOLD:I am jdh!", 0, 80);
	
	set_font(ASCII_12X24);
	GUI_SetFont(&GUI_ASCII_12X24);
	GUI_DispStringAtCEOL("ASCII_12X24:I am jdh!", 0, 100);
	
	set_font(ASCII_16X32);
	GUI_SetFont(&GUI_ASCII_16X32);
	GUI_DispStringAtCEOL("ASCII_16X32:I am jdh!", 0, 130);
	
	set_font(ASCII_BOLD_16X32);
	GUI_SetFont(&GUI_ASCII_BOLD_16X32);
	GUI_DispStringAtCEOL("ASCII_16X32_BOLD:I am jdh!", 0, 170);
	
	set_font(GB18030_12X12);
	GUI_SetFont(&GUI_GB18030_12X12);
	inf_font_asc2gb18030(str,"12X12:我是jdh!");
	GUI_DispStringAtCEOL(str, 0, 200);
	
	set_font(GB18030_16X16);
	GUI_SetFont(&GUI_GB18030_16X16);
	inf_font_asc2gb18030(str,"16X16:我是jdh!");
	GUI_DispStringAtCEOL(str, 0, 230);
	
	set_font(GB18030_24X24);
	GUI_SetFont(&GUI_GB18030_24X24);
	inf_font_asc2gb18030(str,"24X24:我是jdh!");
	GUI_DispStringAtCEOL(str, 0, 260);









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