在emwin中显示字库芯片GT23L24M0140的字模
本文博客链接:http://blog.csdn.net/jdh99,作者:jdh,转载请注明.
环境:
主机:WIN8
开发环境:MDK5.13
mcu: stm32f407VGIGH6
emwin: STemWin5.22
字库芯片:GT23L24M0140
说明:
项目中需要显示生僻字,所以不能使用GB2312,选择字库芯片GT23L24M0140,支持GB18030标准。
难点在于在emwin中嵌入此字库芯片的字符,emwin本身有一套接口,所以必须满足这套接口才能显示。
解决的方法是先移植在emwin中显示sd卡/flash中字库的函数,然后将具体读取函数替换成直接读取字库芯片的函数。
字库芯片的驱动程序见此文:驱动字库芯片GT23L24M0140
显示效果:
源代码:
GUI_UC_EncodeNone.c
/*
*********************************************************************************************************
* uC/GUI
* Universal graphic software for embedded applications
*
* (c) Copyright 2002, Micrium Inc., Weston, FL
* (c) Copyright 2002, SEGGER Microcontroller Systeme GmbH
*
* 礐/GUI is protected by international copyright laws. Knowledge of the
* source code may not be used to write a similar product. This file may
* only be used in accordance with a license and should not be redistributed
* in any way. We appreciate your understanding and fairness.
*
----------------------------------------------------------------------
File : GUI_UC_EncodeNone.c
Purpose : Encoding routines for non unicode systems (default)
---------------------------END-OF-HEADER------------------------------
*/
//#include "GUI_Protected.h"
#include "GUI_Private.h"
/*********************************************************************
*
* Static code
*
**********************************************************************
*/
/*********************************************************************
*
* _GetCharCode
*
* Purpose:
* Return the UNICODE character code of the current character.
*/
static U16 _GetCharCode(const char GUI_UNI_PTR * s) {
if((*s) > 0xA0)
{
return *(const U16 GUI_UNI_PTR *)s;
}
return *(const U8 GUI_UNI_PTR *)s;
}
/*********************************************************************
*
* _GetCharSize
*
* Purpose:
* Return the number of bytes of the current character.
*/
static int _GetCharSize(const char GUI_UNI_PTR * s) {
GUI_USE_PARA(s);
if((*s) > 0xA0)
{
return 2;
}
return 1;
}
/*********************************************************************
*
* _CalcSizeOfChar
*
* Purpose:
* Return the number of bytes needed for the given character.
*/
static int _CalcSizeOfChar(U16 Char) {
GUI_USE_PARA(Char);
if(Char > 0xA0A0)
{
return 2;
}
return 1;
}
/*********************************************************************
*
* _Encode
*
* Purpose:
* Encode character into 1/2/3 bytes.
*/
static int _Encode(char *s, U16 Char) {
if(Char > 0xA0A0)
{
*((U16 *)s) = (U16)(Char);
return 2;
}
*s = (U8)(Char);
return 1;
}
/*********************************************************************
*
* Static data
*
**********************************************************************
*/
/*********************************************************************
*
* _API_Table
*/
const GUI_UC_ENC_APILIST GUI__API_TableNone = {
_GetCharCode, /* return character code as U16 */
_GetCharSize, /* return size of character: 1 */
_CalcSizeOfChar, /* return size of character: 1 */
_Encode /* Encode character */
};
/*********************************************************************
*
* Exported code
*
**********************************************************************
*/
/*********************************************************************
*
* GUI_UC_SetEncodeNone
*/
void GUI_UC_SetEncodeNone_User(void) {
GUI_LOCK();
//GUI_Context.pUC_API = &GUI__API_TableNone;
GUI_pUC_API = &GUI__API_TableNone;
GUI_UNLOCK();
}
/*************************** End of file ****************************/
GUI_CharPEx.c
#include <stddef.h> /* needed for definition of NULL */
#include "GUI_Private.h"
//#include "ff.h"
#include "string.h"
#include "inf_font.h"
#include "font_type.h"
//字模数据的暂存数组,以单个字模的最大字节数为设定值
#define BYTES_PER_FONT 1024
static U8 GUI_FontDataBuf[BYTES_PER_FONT];
///*---------------------------------------------------------------------------*/
///*字库外部函数部分-----------------------------------------------------------*/
//void GUI_X_GetFontData(char* font, U32 oft, U8 *ptr, U8 bytes)
//{
FIL fsrc; // 定义文件操作类
FRESULT res; // 定义操作结果变量
UINT br; // 定义读写数量变量
res = f_open(&fsrc, font, FA_OPEN_EXISTING | FA_READ); //打开字库文件
if(res != FR_OK)
{
}
res = f_lseek(&fsrc,oft); //找到首地址
res = f_read(&fsrc, ptr, bytes, &br); //读取32个字库点阵数据
res = f_close(&fsrc); //关闭字体
// //memcpy(ptr,acFontHZ12_b9da1,24);
// //memcpy(ptr,read_buf,24);
//
//
// bytes = inf_font_read(ASCII_7X8,'j',ptr);
//}
static void GUI_GetDataFromMemory(const GUI_FONT_PROP GUI_UNI_PTR *pProp, U16P c)
{
U16 BytesPerFont;
U32 oft;
char *font = (char *)pProp->paCharInfo->pData;
//汉字正序
uint8_t c1 = c >> 8;
uint8_t c2 = c;
uint16_t c3 = (c2 << 8) + c1;
BytesPerFont = GUI_pContext->pAFont->YSize * pProp->paCharInfo->BytesPerLine; //每个字模的数据字节数
if (BytesPerFont > BYTES_PER_FONT)
{BytesPerFont = BYTES_PER_FONT;}
if (c < 0x80) //英文字符地址偏移算法
{
oft = (c-0x20) * BytesPerFont;
BytesPerFont = inf_font_read(Font_Now,c,GUI_FontDataBuf);
}
else
{
oft = ((((c >> 8)-0xA1)) + ((c & 0xFF)-0xb0) * 94)* BytesPerFont; //中文字符地址偏移算法包括符号
BytesPerFont = inf_font_read(Font_Now,c3,GUI_FontDataBuf);
// if (strncmp(FontEx_HZ,font,sizeof(FontEx_HZ)) == 0)
// {
//
// }
}
//GUI_X_GetFontData(font, oft, GUI_FontDataBuf, BytesPerFont);
// BytesPerFont = inf_font_read(Font_Now,c,GUI_FontDataBuf);
}
void GUIPROP_X_DispChar(U16P c)
{
int BytesPerLine;
GUI_DRAWMODE DrawMode = GUI_pContext->TextMode;
const GUI_FONT_PROP GUI_UNI_PTR *pProp = GUI_pContext->pAFont->p.pProp;
//搜索定位字库数据信息
for (; pProp; pProp = pProp->pNext)
{
if ((c >= pProp->First) && (c <= pProp->Last))break;
}
if (pProp)
{
GUI_DRAWMODE OldDrawMode;
const GUI_CHARINFO GUI_UNI_PTR * pCharInfo = pProp->paCharInfo;
GUI_GetDataFromMemory(pProp, c);//取出字模数据
BytesPerLine = pCharInfo->BytesPerLine;
OldDrawMode = LCD_SetDrawMode(DrawMode);
LCD_DrawBitmap(GUI_pContext->DispPosX, GUI_pContext->DispPosY,
pCharInfo->XSize, GUI_pContext->pAFont->YSize,
GUI_pContext->pAFont->XMag, GUI_pContext->pAFont->YMag,
1, /* Bits per Pixel */
BytesPerLine,
&GUI_FontDataBuf[0],
&LCD_BKCOLORINDEX
);
/* Fill empty pixel lines */
if (GUI_pContext->pAFont->YDist > GUI_pContext->pAFont->YSize)
{
int YMag = GUI_pContext->pAFont->YMag;
int YDist = GUI_pContext->pAFont->YDist * YMag;
int YSize = GUI_pContext->pAFont->YSize * YMag;
if (DrawMode != LCD_DRAWMODE_TRANS)
{
LCD_COLOR OldColor = GUI_GetColor();
GUI_SetColor(GUI_GetBkColor());
LCD_FillRect(GUI_pContext->DispPosX, GUI_pContext->DispPosY + YSize,
GUI_pContext->DispPosX + pCharInfo->XSize,
GUI_pContext->DispPosY + YDist);
GUI_SetColor(OldColor);
}
}
LCD_SetDrawMode(OldDrawMode); /* Restore draw mode */
GUI_pContext->DispPosX += pCharInfo->XDist * GUI_pContext->pAFont->XMag;
}
}
/*********************************************************************
*
* GUIPROP_GetCharDistX
*/
int GUIPROP_X_GetCharDistX(U16P c)
{
const GUI_FONT_PROP GUI_UNI_PTR * pProp = GUI_pContext->pAFont->p.pProp;
for (; pProp; pProp = pProp->pNext)
{
if ((c >= pProp->First) && (c <= pProp->Last))break;
}
return (pProp) ? (pProp->paCharInfo)->XSize * GUI_pContext->pAFont->XMag : 0;
}
font_type.h
/********************************************************************* * 字体类型定义头文件 * (c)copyright 2015,jdh * All Right Reserved *修改日期:2015/2/2 by jdh **********************************************************************/ #ifndef _FONT_TYPE_H_ #define _FONT_TYPE_H_ /********************************************************************* * 头文件 **********************************************************************/ #include "GUI.h" #include "inf_font.h" /********************************************************************* * 全局变量 **********************************************************************/ /********************************************************************* * 当前字体 **********************************************************************/ extern uint8_t Font_Now; /********************************************************************* * GUI结构:7*8点阵ASCII标准字符 **********************************************************************/ extern GUI_CONST_STORAGE GUI_FONT GUI_ASCII_7X8; /********************************************************************* * GUI结构:7*8点阵ASCII粗体字符 **********************************************************************/ extern GUI_CONST_STORAGE GUI_FONT GUI_ASCII_BOLD_7X8; /********************************************************************* * GUI结构:6*12点阵ASCII标准字符 **********************************************************************/ extern GUI_CONST_STORAGE GUI_FONT GUI_ASCII_6X12; /********************************************************************* * GUI结构:8*16点阵ASCII标准字符 **********************************************************************/ extern GUI_CONST_STORAGE GUI_FONT GUI_ASCII_8X16; /********************************************************************* * GUI结构:8*16点阵ASCII粗体字符 **********************************************************************/ extern GUI_CONST_STORAGE GUI_FONT GUI_ASCII_BOLD_8X16; /********************************************************************* * GUI结构:12*24点阵ASCII标准字符 **********************************************************************/ extern GUI_CONST_STORAGE GUI_FONT GUI_ASCII_12X24; /********************************************************************* * GUI结构:16*32点阵ASCII标准字符 **********************************************************************/ extern GUI_CONST_STORAGE GUI_FONT GUI_ASCII_16X32; /********************************************************************* * GUI结构:16*32点阵ASCII粗体字符 **********************************************************************/ extern GUI_CONST_STORAGE GUI_FONT GUI_ASCII_BOLD_16X32; /********************************************************************* * GUI结构:12*12点阵GB18030汉字 **********************************************************************/ extern GUI_CONST_STORAGE GUI_FONT GUI_GB18030_12X12; /********************************************************************* * GUI结构:16*16点阵GB18030汉字 **********************************************************************/ extern GUI_CONST_STORAGE GUI_FONT GUI_GB18030_16X16; /********************************************************************* * GUI结构:24*24点阵GB18030汉字 **********************************************************************/ extern GUI_CONST_STORAGE GUI_FONT GUI_GB18030_24X24; /********************************************************************* * 函数 **********************************************************************/ /********************************************************************* * 设置字体 *说明:在使用字体前,必须先调用此函数 *参数:font:字体 **********************************************************************/ void set_font(uint8_t font); #endif
font_type.c
/*********************************************************************
* 字体类型定义文件
* (c)copyright 2015,jdh
* All Right Reserved
*修改日期:2015/2/2 by jdh
*修改日期:2015/2/3 by jdh
*修改日期:2015/2/5 by jdh
**********************************************************************/
#include "font_type.h"
extern int GUIPROP_X_GetCharDistX(U16P c);
extern void GUIPROP_X_DispChar(U16P c) ;
extern void GUI_UC_SetEncodeNone_User(void);
/*********************************************************************
* 全局变量
**********************************************************************/
/*********************************************************************
* 当前字体
**********************************************************************/
uint8_t Font_Now = 0;
GUI_CONST_STORAGE GUI_CHARINFO GUI_FontHZ12_CharInfo[2] =
{
{ 6, 6, 1, (void *)"1:/system/gui_font/ASC6x12.bin" }, //&ASC_ROM_8X16
{ 12, 12, 2, (void *)"1:/system/gui_font/HZ12x12.bin"}, //&HZ_ROM_16X16
};
GUI_CONST_STORAGE GUI_FONT_PROP GUI_FontHZ12_PropHZ= {
// 0xA1A1,
// 0xF7FE,
0xA1A1,
0xFFFF,
&GUI_FontHZ12_CharInfo[1],
(void *)0,
};
GUI_CONST_STORAGE GUI_FONT_PROP GUI_FontHZ12_PropASC= {
0x0000,
0x007F,
&GUI_FontHZ12_CharInfo[0],
(void GUI_CONST_STORAGE *)&GUI_FontHZ12_PropHZ,
};
//GUI_CONST_STORAGE GUI_FONT GUI_FontHZ12 =
//{
// GUI_FONTTYPE_PROP_USER,
// 12, //XSIZE
// 12, //YSIZE
// 1, //X方向放大倍数
// 1, //Y方向放大倍数
// (void GUI_CONST_STORAGE *)&GUI_FontHZ12_PropASC
//};
GUI_CONST_STORAGE GUI_FONT GUI_FontHZ12 =
{
GUI_FONTTYPE_PROP_USER,
12, //XSIZE
12, //YSIZE
1, //X方向放大倍数
1, //Y方向放大倍数
(void GUI_CONST_STORAGE *)&GUI_FontHZ12_PropASC
};
GUI_CONST_STORAGE GUI_FONT GUI_FontHZ12x2 =
{
GUI_FONTTYPE_PROP_USER,
12,
12,
2,
2,
(void GUI_CONST_STORAGE *)&GUI_FontHZ12_PropASC
};
/*********************************************************************
* GUI结构:7*8点阵ASCII标准字符
**********************************************************************/
GUI_CONST_STORAGE GUI_CHARINFO GUI_ASCII_7X8_CharInfo[1] =
{
{ ASCII_7X8_WIDTH, ASCII_7X8_HEIGHT, 1, (void *)0 },
};
GUI_CONST_STORAGE GUI_FONT_PROP GUI_ASCII_7X8_PropASC =
{
0x0000,
0x007F,
&GUI_ASCII_7X8_CharInfo[0],
(void *)0
};
GUI_CONST_STORAGE GUI_FONT GUI_ASCII_7X8 =
{
GUI_FONTTYPE_PROP_USER,
ASCII_7X8_WIDTH * 2, //XSIZE
ASCII_7X8_HEIGHT, //YSIZE
1, //X方向放大倍数
1, //Y方向放大倍数
(void GUI_CONST_STORAGE *)&GUI_ASCII_7X8_PropASC
};
/*********************************************************************
* GUI结构:7*8点阵ASCII粗体字符
**********************************************************************/
GUI_CONST_STORAGE GUI_CHARINFO GUI_ASCII_BOLD_7X8_CharInfo[1] =
{
{ ASCII_BOLD_7X8_WIDTH, ASCII_BOLD_7X8_HEIGHT, 1, (void *)0 },
};
GUI_CONST_STORAGE GUI_FONT_PROP GUI_ASCII_BOLD_7X8_PropASC =
{
0x0000,
0x007F,
&GUI_ASCII_BOLD_7X8_CharInfo[0],
(void *)0
};
GUI_CONST_STORAGE GUI_FONT GUI_ASCII_BOLD_7X8 =
{
GUI_FONTTYPE_PROP_USER,
ASCII_BOLD_7X8_WIDTH * 2, //XSIZE
ASCII_BOLD_7X8_HEIGHT, //YSIZE
1, //X方向放大倍数
1, //Y方向放大倍数
(void GUI_CONST_STORAGE *)&GUI_ASCII_BOLD_7X8_PropASC
};
/*********************************************************************
* GUI结构:6*12点阵ASCII标准字符
**********************************************************************/
GUI_CONST_STORAGE GUI_CHARINFO GUI_ASCII_6X12_CharInfo[1] =
{
{ ASCII_6X12_WIDTH, ASCII_6X12_HEIGHT / 2, 1, (void *)0 },
};
GUI_CONST_STORAGE GUI_FONT_PROP GUI_ASCII_6X12_PropASC =
{
0x0000,
0x007F,
&GUI_ASCII_6X12_CharInfo[0],
(void *)0
};
GUI_CONST_STORAGE GUI_FONT GUI_ASCII_6X12 =
{
GUI_FONTTYPE_PROP_USER,
ASCII_6X12_WIDTH * 2, //XSIZE
ASCII_6X12_HEIGHT, //YSIZE
1, //X方向放大倍数
1, //Y方向放大倍数
(void GUI_CONST_STORAGE *)&GUI_ASCII_6X12_PropASC
};
/*********************************************************************
* GUI结构:8*16点阵ASCII标准字符
**********************************************************************/
GUI_CONST_STORAGE GUI_CHARINFO GUI_ASCII_8X16_CharInfo[1] =
{
{ ASCII_8X16_WIDTH, ASCII_8X16_HEIGHT / 2, 1, (void *)0 },
};
GUI_CONST_STORAGE GUI_FONT_PROP GUI_ASCII_8X16_PropASC =
{
0x0000,
0x007F,
&GUI_ASCII_8X16_CharInfo[0],
(void *)0
};
GUI_CONST_STORAGE GUI_FONT GUI_ASCII_8X16 =
{
GUI_FONTTYPE_PROP_USER,
ASCII_8X16_WIDTH * 2, //XSIZE
ASCII_8X16_HEIGHT, //YSIZE
1, //X方向放大倍数
1, //Y方向放大倍数
(void GUI_CONST_STORAGE *)&GUI_ASCII_8X16_PropASC
};
/*********************************************************************
* GUI结构:8*16点阵ASCII粗体字符
**********************************************************************/
GUI_CONST_STORAGE GUI_CHARINFO GUI_ASCII_BOLD_8X16_CharInfo[1] =
{
{ ASCII_BOLD_8X16_WIDTH, ASCII_BOLD_8X16_HEIGHT / 2, 1, (void *)0 },
};
GUI_CONST_STORAGE GUI_FONT_PROP GUI_ASCII_BOLD_8X16_PropASC =
{
0x0000,
0x007F,
&GUI_ASCII_BOLD_8X16_CharInfo[0],
(void *)0
};
GUI_CONST_STORAGE GUI_FONT GUI_ASCII_BOLD_8X16 =
{
GUI_FONTTYPE_PROP_USER,
ASCII_BOLD_8X16_WIDTH * 2, //XSIZE
ASCII_BOLD_8X16_HEIGHT, //YSIZE
1, //X方向放大倍数
1, //Y方向放大倍数
(void GUI_CONST_STORAGE *)&GUI_ASCII_BOLD_8X16_PropASC
};
/*********************************************************************
* GUI结构:12*24点阵ASCII标准字符
**********************************************************************/
GUI_CONST_STORAGE GUI_CHARINFO GUI_ASCII_12X24_CharInfo[1] =
{
{ ASCII_12X24_WIDTH, ASCII_12X24_HEIGHT / 2, 2, (void *)0 },
};
GUI_CONST_STORAGE GUI_FONT_PROP GUI_ASCII_12X24_PropASC =
{
0x0000,
0x007F,
&GUI_ASCII_12X24_CharInfo[0],
(void *)0
};
GUI_CONST_STORAGE GUI_FONT GUI_ASCII_12X24 =
{
GUI_FONTTYPE_PROP_USER,
ASCII_12X24_WIDTH * 2, //XSIZE
ASCII_12X24_HEIGHT, //YSIZE
1, //X方向放大倍数
1, //Y方向放大倍数
(void GUI_CONST_STORAGE *)&GUI_ASCII_12X24_PropASC
};
/*********************************************************************
* GUI结构:16*32点阵ASCII标准字符
**********************************************************************/
GUI_CONST_STORAGE GUI_CHARINFO GUI_ASCII_16X32_CharInfo[1] =
{
{ ASCII_16X32_WIDTH, ASCII_16X32_HEIGHT / 2, 2, (void *)0 },
};
GUI_CONST_STORAGE GUI_FONT_PROP GUI_ASCII_16X32_PropASC =
{
0x0000,
0x007F,
&GUI_ASCII_16X32_CharInfo[0],
(void *)0
};
GUI_CONST_STORAGE GUI_FONT GUI_ASCII_16X32 =
{
GUI_FONTTYPE_PROP_USER,
ASCII_16X32_WIDTH * 2, //XSIZE
ASCII_16X32_HEIGHT, //YSIZE
1, //X方向放大倍数
1, //Y方向放大倍数
(void GUI_CONST_STORAGE *)&GUI_ASCII_16X32_PropASC
};
/*********************************************************************
* GUI结构:16*32点阵ASCII粗体字符
**********************************************************************/
GUI_CONST_STORAGE GUI_CHARINFO GUI_ASCII_BOLD_16X32_CharInfo[1] =
{
{ ASCII_BOLD_16X32_WIDTH, ASCII_BOLD_16X32_HEIGHT / 2, 2, (void *)0 },
};
GUI_CONST_STORAGE GUI_FONT_PROP GUI_ASCII_BOLD_16X32_PropASC =
{
0x0000,
0x007F,
&GUI_ASCII_BOLD_16X32_CharInfo[0],
(void *)0
};
GUI_CONST_STORAGE GUI_FONT GUI_ASCII_BOLD_16X32 =
{
GUI_FONTTYPE_PROP_USER,
ASCII_BOLD_16X32_WIDTH * 2, //XSIZE
ASCII_BOLD_16X32_HEIGHT, //YSIZE
1, //X方向放大倍数
1, //Y方向放大倍数
(void GUI_CONST_STORAGE *)&GUI_ASCII_BOLD_16X32_PropASC
};
/*********************************************************************
* GUI结构:12*12点阵GB18030汉字
**********************************************************************/
GUI_CONST_STORAGE GUI_CHARINFO GUI_GB18030_12X12_CharInfo[1] =
{
{ GB18030_12X12_WIDTH, GB18030_12X12_HEIGHT, 2, (void *)0 },
};
GUI_CONST_STORAGE GUI_FONT_PROP GUI_GB18030_12X12_PropASC =
{
0x0,
0xFFFF,
&GUI_GB18030_12X12_CharInfo[0],
(void *)0
};
GUI_CONST_STORAGE GUI_FONT GUI_GB18030_12X12 =
{
GUI_FONTTYPE_PROP_USER,
GB18030_12X12_WIDTH, //XSIZE
GB18030_12X12_HEIGHT, //YSIZE
1, //X方向放大倍数
1, //Y方向放大倍数
(void GUI_CONST_STORAGE *)&GUI_GB18030_12X12_PropASC
};
/*********************************************************************
* GUI结构:16*16点阵GB18030汉字
**********************************************************************/
GUI_CONST_STORAGE GUI_CHARINFO GUI_GB18030_16X16_CharInfo[1] =
{
{ GB18030_16X16_WIDTH, GB18030_16X16_HEIGHT, 2, (void *)0 },
};
GUI_CONST_STORAGE GUI_FONT_PROP GUI_GB18030_16X16_PropASC =
{
0x0,
0xFFFF,
&GUI_GB18030_16X16_CharInfo[0],
(void *)0
};
GUI_CONST_STORAGE GUI_FONT GUI_GB18030_16X16 =
{
GUI_FONTTYPE_PROP_USER,
GB18030_16X16_WIDTH, //XSIZE
GB18030_16X16_HEIGHT, //YSIZE
1, //X方向放大倍数
1, //Y方向放大倍数
(void GUI_CONST_STORAGE *)&GUI_GB18030_16X16_PropASC
};
/*********************************************************************
* GUI结构:24*24点阵GB18030汉字
**********************************************************************/
GUI_CONST_STORAGE GUI_CHARINFO GUI_GB18030_24X24_CharInfo[1] =
{
{ GB18030_24X24_WIDTH, GB18030_24X24_HEIGHT, 3, (void *)0 },
};
GUI_CONST_STORAGE GUI_FONT_PROP GUI_GB18030_24X24_PropASC =
{
0x0,
0xFFFF,
&GUI_GB18030_24X24_CharInfo[0],
(void *)0
};
GUI_CONST_STORAGE GUI_FONT GUI_GB18030_24X24 =
{
GUI_FONTTYPE_PROP_USER,
GB18030_24X24_WIDTH, //XSIZE
GB18030_24X24_HEIGHT, //YSIZE
1, //X方向放大倍数
1, //Y方向放大倍数
(void GUI_CONST_STORAGE *)&GUI_GB18030_24X24_PropASC
};
/*********************************************************************
* 设置字体
*说明:在使用字体前,必须先调用此函数
*参数:font:字体
**********************************************************************/
void set_font(uint8_t font)
{
GUI_UC_SetEncodeNone_User();
Font_Now = font;
// switch (font)
// {
// case ASCII_7X8:
// {
// GUI_SetFont(&GUI_ASCII_7X8);
// break;
// }
// case ASCII_BOLD_7X8:
// {
// GUI_SetFont(&GUI_ASCII_BOLD_7X8);
// break;
// }
// case ASCII_6X12:
// {
// GUI_SetFont(&GUI_ASCII_6X12);
// break;
// }
// case ASCII_8X16:
// {
// GUI_SetFont(&GUI_ASCII_8X16);
// break;
// }
// case ASCII_BOLD_8X16:
// {
// GUI_SetFont(&GUI_ASCII_BOLD_8X16);
// break;
// }
// case ASCII_12X24:
// {
// GUI_SetFont(&GUI_ASCII_12X24);
// break;
// }
// case ASCII_16X32:
// {
// GUI_SetFont(&GUI_ASCII_16X32);
// break;
// }
// case ASCII_BOLD_16X32:
// {
// GUI_SetFont(&GUI_ASCII_BOLD_16X32);
// break;
// }
// case GB18030_12X12:
// {
// GUI_SetFont(&GUI_GB18030_12X12);
// break;
// }
// case GB18030_16X16:
// {
// GUI_SetFont(&GUI_GB18030_16X16);
// break;
// }
// case GB18030_24X24:
// {
// GUI_SetFont(&GUI_GB18030_24X24);
// break;
// }
// }
}
测试代码:
set_font(ASCII_7X8); GUI_SetFont(&GUI_ASCII_7X8); GUI_DispStringAtCEOL("ASCII_7X8:I am jdh!", 0, 0); set_font(ASCII_BOLD_7X8); GUI_SetFont(&GUI_ASCII_BOLD_7X8); GUI_DispStringAtCEOL("ASCII_7X8_BOLD:I am jdh!", 0, 20); set_font(ASCII_6X12); GUI_SetFont(&GUI_ASCII_6X12); GUI_DispStringAtCEOL("ASCII_6X12:I am jdh!", 0, 40); set_font(ASCII_8X16); GUI_SetFont(&GUI_ASCII_8X16); GUI_DispStringAtCEOL("ASCII_8X16:I am jdh!", 0, 60); set_font(ASCII_BOLD_8X16); GUI_SetFont(&GUI_ASCII_BOLD_8X16); GUI_DispStringAtCEOL("ASCII_8X16_BOLD:I am jdh!", 0, 80); set_font(ASCII_12X24); GUI_SetFont(&GUI_ASCII_12X24); GUI_DispStringAtCEOL("ASCII_12X24:I am jdh!", 0, 100); set_font(ASCII_16X32); GUI_SetFont(&GUI_ASCII_16X32); GUI_DispStringAtCEOL("ASCII_16X32:I am jdh!", 0, 130); set_font(ASCII_BOLD_16X32); GUI_SetFont(&GUI_ASCII_BOLD_16X32); GUI_DispStringAtCEOL("ASCII_16X32_BOLD:I am jdh!", 0, 170); set_font(GB18030_12X12); GUI_SetFont(&GUI_GB18030_12X12); inf_font_asc2gb18030(str,"12X12:我是jdh!"); GUI_DispStringAtCEOL(str, 0, 200); set_font(GB18030_16X16); GUI_SetFont(&GUI_GB18030_16X16); inf_font_asc2gb18030(str,"16X16:我是jdh!"); GUI_DispStringAtCEOL(str, 0, 230); set_font(GB18030_24X24); GUI_SetFont(&GUI_GB18030_24X24); inf_font_asc2gb18030(str,"24X24:我是jdh!"); GUI_DispStringAtCEOL(str, 0, 260);