Asynchronous TCP server using coroutines



The server:


#include <boost/asio.hpp>
#include <boost/asio/spawn.hpp>
#include <boost/thread.hpp>
#include <boost/shared_ptr.hpp>
#include <boost/make_shared.hpp>
#include <boost/bind.hpp>
#include <boost/array.hpp>
#include <iostream>
#include <cstring>

namespace asio = boost::asio;
typedef boost::shared_ptr<asio::ip::tcp::socket> socketptr;

void handle_connection(asio::yield_context yield,
                       socketptr socket)
{
  asio::io_service& service = socket->get_io_service();
  char msg[BUFSIZ];
  msg[0] = '\0';
  boost::system::error_code ec;
  const char *resp = "Hello from server";

  size_t size = asio::async_read(*socket, 
                     asio::buffer(msg, BUFSIZ), yield[ec]);

  if (!ec || ec == asio::error::eof) {
    msg[size] = '\0';
    boost::array<asio::const_buffer, 2> bufseq;
    bufseq[0] = asio::const_buffer(resp, ::strlen(resp));
    bufseq[1] = asio::const_buffer(msg, size);

    asio::async_write(*socket, bufseq, yield[ec]);
    if (ec) {
      std::cerr << "Error sending response to client: "
                << ec.message() << '\n';
    }
  } else {
    std::cout << ec.message() << '\n';
  }
}

void accept_connections(asio::yield_context yield,
                        asio::io_service& service,
                        unsigned short port)
{
  asio::ip::tcp::endpoint server_endpoint(asio::ip::tcp::v4(),
                                          port);
  asio::ip::tcp::acceptor acceptor(service, server_endpoint);

  while (true) {
    auto socket = 
        boost::make_shared<asio::ip::tcp::socket>(service);
    acceptor.async_accept(*socket, yield);

    std::cout << "Handling request from client\n";
    spawn(service, boost::bind(handle_connection, ::_1, 
                               socket));
  }
}

int main() {
  asio::io_service service;
  spawn(service, boost::bind(accept_connections, ::_1,
                             boost::ref(service), 56000));
  service.run();
}



The client


#include <boost/asio.hpp>
#include <iostream>
namespace asio = boost::asio;

int main(int argc, char* argv[]) {
  if (argc < 3) {
    std::cerr << "Usage: " << argv[0] << " host port\n";
    exit(1);
  }

  const char *host = argv[1], *port = argv[2];

  asio::io_service service;
  asio::ip::tcp::resolver resolver(service);
  try {
    asio::ip::tcp::resolver::query query(asio::ip::tcp::v4(),
                                       host, port);
    asio::ip::tcp::resolver::iterator end, 
                       iter = resolver.resolve(query);

    asio::ip::tcp::endpoint server(iter->endpoint());
    std::cout << "Connecting to " << server << '\n';
    asio::ip::tcp::socket socket(service, 
                                 asio::ip::tcp::v4());
    socket.connect(server);
    std::string message = "Hello from client";
    asio::write(socket, asio::buffer(message.c_str(),
                                   message.size()));
    socket.shutdown(asio::ip::tcp::socket::shutdown_send);

    char msg[BUFSIZ];
    boost::system::error_code ec;
    size_t sz = asio::read(socket, 
                         asio::buffer(msg, BUFSIZ), ec);
    if (!ec || ec == asio::error::eof) {
      msg[sz] = 0;
      std::cout << "Received: " << msg << '\n';
    } else {
      std::cerr << "Error reading response from server: "
                << ec.message() << '\n';
    }
  } catch (std::exception& e) {
    std::cerr << e.what() << '\n';
  }
}




How to compile:


g++ -g server.cpp -o server -lboost_system -lboost_coroutine -std=c++11

g++ -g client.cpp -o client -lboost_system -lboost_coroutine -std=c++11


Reference:

Learning Boost C++ Libraries by Arindam Mukherjee 







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