IFeatureClass --3

 

1、插入

/// <summary>

///向featureclass中批量插入features ,批量插入features,用buffer的方法,要比循环一个个Store的方法快

///</summary>

 /// <param name="pFeatureClass">操作数据所在的IFeatureClass</param> 

private void InsertFeatures( IFeatureClass pFeatureClass , List< IGeometry> pGeos )

 { I

FeatureBuffer pFeatBuf = pFeatureClass.CreateFeatureBuffer();

IFeature pFeat = pFeatBuf;

IFeatureCursor pFeatCur= pFeatureClass.Insert(true);

for(int i = 0 ;i< pGeos.Count ;i++)

{

pFeat.Shape = pGeos(i);

pFeatCur.InsertFeature(pFeatBuf);

//避免一次flush,导致速度过慢

 if (i Mod 100 == 0 )

 {

pFeatCur.Flush()

}

pFeatCur.Flush() }

2、拷贝

 /// <summary>

///复制一个IFeatureClass中的要素到另外一个当中

 /// </summary>

  /// <param name="pFromFeatureClass">源数据所在的IFeatureClass</param>
       

 /// <param name="pToFeatureClass">目标数据所在的IFeatureClass</param>

 private void CopyFeatureClass(IFeatureClass pFromFeatureClass, IFeatureClass pToFeatureClass)

 {

try {

IFeatureCursor pFromFeatureCursor = pFromFeatureClass.Search(null, false);

IFeatureCursor pToFeatureCursor = pToFeatureClass.Insert(true);

IFeatureBuffer pFeatureBuffer = pToFeatureClass.CreateFeatureBuffer();

IFeature pFromFeature = pFromFeatureCursor.NextFeature();

 while (pFromFeature != null)

 {

int IndexShape = pFeatureBuffer.Fields.FindField("Shape");

pFeatureBuffer.set_Value(IndexShape, pFromFeature);

pFeatureBuffer.Shape = pFromFeature.Shape;

pToFeatureCursor.InsertFeature(pFeatureBuffer);

pFromFeature = pFromFeatureCursor.NextFeature();

pFeatureBuffer = pToFeatureClass.CreateFeatureBuffer();

}

pToFeatureCursor.Flush();

}

catch (Exception ex)

{

 throw ex;

}

}

3、删除

///<summary>删除某featurelayer中所有feature

 /// 该方法可以给一个queryfilter,进行删除符合条件的Ifeatures///</summary>

/// <param name="pLayer ">:操作的图层</param>

 Private void DeleteAllFeatures(IFeatureLayer pLayer )

{

ITable pTable = pLayer.FeatureClass;

pTable.DeleteSearchedRows(null);

}

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