win32 application 添加按钮

 
// BtnTest.cpp : Defines the entry point for the application.
//

#include "stdafx.h"
#include "resource.h"

#define MAX_LOADSTRING 100

// Global Variables:
HINSTANCE hInst;								// current instance
TCHAR szTitle[MAX_LOADSTRING];								// The title bar text
TCHAR szWindowClass[MAX_LOADSTRING];								// The title bar text

// Foward declarations of functions included in this code module:
ATOM				MyRegisterClass(HINSTANCE hInstance);
BOOL				InitInstance(HINSTANCE, int);
LRESULT CALLBACK	WndProc(HWND, UINT, WPARAM, LPARAM);
LRESULT CALLBACK	About(HWND, UINT, WPARAM, LPARAM);

int APIENTRY WinMain(HINSTANCE hInstance,
                     HINSTANCE hPrevInstance,
                     LPSTR     lpCmdLine,
                     int       nCmdShow)
{
 	// TODO: Place code here.
	MSG msg;
	HACCEL hAccelTable;

	// Initialize global strings
	LoadString(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING);
	LoadString(hInstance, IDC_BTNTEST, szWindowClass, MAX_LOADSTRING);
	MyRegisterClass(hInstance);

	// Perform application initialization:
	if (!InitInstance (hInstance, nCmdShow)) 
	{
		return FALSE;
	}

	hAccelTable = LoadAccelerators(hInstance, (LPCTSTR)IDC_BTNTEST);

	// Main message loop:
	while (GetMessage(&msg, NULL, 0, 0)) 
	{
		if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg)) 
		{
			TranslateMessage(&msg);
			DispatchMessage(&msg);
		}
	}

	return msg.wParam;
}



//
//  FUNCTION: MyRegisterClass()
//
//  PURPOSE: Registers the window class.
//
//  COMMENTS:
//
//    This function and its usage is only necessary if you want this code
//    to be compatible with Win32 systems prior to the 'RegisterClassEx'
//    function that was added to Windows 95. It is important to call this function
//    so that the application will get 'well formed' small icons associated
//    with it.
//
ATOM MyRegisterClass(HINSTANCE hInstance)
{
	WNDCLASSEX wcex;

	wcex.cbSize = sizeof(WNDCLASSEX); 

	wcex.style			= CS_HREDRAW | CS_VREDRAW;
	wcex.lpfnWndProc	= (WNDPROC)WndProc;
	wcex.cbClsExtra		= 0;
	wcex.cbWndExtra		= 0;
	wcex.hInstance		= hInstance;
	wcex.hIcon			= LoadIcon(hInstance, (LPCTSTR)IDI_BTNTEST);
	wcex.hCursor		= LoadCursor(NULL, IDC_ARROW);
	wcex.hbrBackground	= (HBRUSH)(COLOR_WINDOW+1);
	wcex.lpszMenuName	= (LPCSTR)IDC_BTNTEST;
	wcex.lpszClassName	= szWindowClass;
	wcex.hIconSm		= LoadIcon(wcex.hInstance, (LPCTSTR)IDI_SMALL);

	return RegisterClassEx(&wcex);
}

//
//   FUNCTION: InitInstance(HANDLE, int)
//
//   PURPOSE: Saves instance handle and creates main window
//
//   COMMENTS:
//
//        In this function, we save the instance handle in a global variable and
//        create and display the main program window.
//
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
{
   HWND hWnd;

   hInst = hInstance; // Store instance handle in our global variable

   hWnd = CreateWindow(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW,
      CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, hInstance, NULL);

   if (!hWnd)
   {
      return FALSE;
   }

   ShowWindow(hWnd, nCmdShow);
   UpdateWindow(hWnd);

   return TRUE;
}

//
//  FUNCTION: WndProc(HWND, unsigned, WORD, LONG)
//
//  PURPOSE:  Processes messages for the main window.
//
//  WM_COMMAND	- process the application menu
//  WM_PAINT	- Paint the main window
//  WM_DESTROY	- post a quit message and return
//
//
#define btn1 1
#define btn2 2
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
	int wmId, wmEvent;
	PAINTSTRUCT ps;
	HDC hdc;
	TCHAR szHello[MAX_LOADSTRING];
	LoadString(hInst, IDS_HELLO, szHello, MAX_LOADSTRING);

	switch (message) 
	{
	case WM_CREATE:
		{
			HWND hButton1 = CreateWindow(_T("button"), _T("Btn1"),
				WS_CHILD|WS_VISIBLE|BS_PUSHBUTTON, 100, 100, 100, 30, hWnd, (HMENU)btn1, hInst, NULL);
			HWND hButton2 = CreateWindow(_T("button"), _T("Btn2"),
				WS_CHILD|WS_VISIBLE|BS_BITMAP,, 100, 200, 100, 30, hWnd, (HMENU)btn2, hInst, NULL);
			HBITMAP hbmp=LoadBitmap(hInst,MAKEINTRESOURCE(IDB_Btn2));
			SendMessage(hButton2, BM_SETIMAGE, IMAGE_BITMAP, (LPARAM) hbmp);
		}
		break;
		case WM_COMMAND:
			wmId    = LOWORD(wParam); 
			wmEvent = HIWORD(wParam); 
			// Parse the menu selections:
			switch (wmId)
			{
				case btn1:
                MessageBox(hWnd, _T("Button1 press!"), _T("Message"), MB_OK|MB_ICONINFORMATION);
                break;
				case btn2:
					MessageBox(hWnd, _T("Button2,press!"), _T("Message"), MB_OK|MB_ICONINFORMATION);
                break;
				case IDM_ABOUT:
				   DialogBox(hInst, (LPCTSTR)IDD_ABOUTBOX, hWnd, (DLGPROC)About);
				   break;
				case IDM_EXIT:
				   DestroyWindow(hWnd);
				   break;
				default:
				   return DefWindowProc(hWnd, message, wParam, lParam);
			}
			break;
		case WM_PAINT:
			hdc = BeginPaint(hWnd, &ps);
			// TODO: Add any drawing code here...
			RECT rt;
			GetClientRect(hWnd, &rt);
			DrawText(hdc, szHello, strlen(szHello), &rt, DT_CENTER);
			EndPaint(hWnd, &ps);
			break;
		case WM_DESTROY:
			PostQuitMessage(0);
			break;
		default:
			return DefWindowProc(hWnd, message, wParam, lParam);
   }
   return 0;
}

// Mesage handler for about box.
LRESULT CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
{
	switch (message)
	{
		case WM_INITDIALOG:
				return TRUE;

		case WM_COMMAND:
			if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL) 
			{
				EndDialog(hDlg, LOWORD(wParam));
				return TRUE;
			}
			break;
	}
    return FALSE;
}


1、基于win32 applicatin 添加两个按钮,1个事普通的BS_PUSHBUTTON按钮,一个是位图按钮。

2、HWND hButton1 = CreateWindow(_T("button"), _T("Btn1"),
    WS_CHILD|WS_VISIBLE|BS_PUSHBUTTON, 100, 100, 100, 30, hWnd, (HMENU)btn1, hInst, NULL);

第一个参数必须是"button",第二个参数是按钮的名称,第三个参数WS_CHILD表示子窗口,WS_VISIBLE表示可见,可用ShowWindow来设置按钮是否可见,BS_PUSHBUTTON是按钮的演示,接下来几个参数是按钮的位置...

第一次测试的时候发现按钮显示不出来,大家测试的时候不要把工程的名称设置为"button",这样按钮就显示不出来了。

  • 3
    点赞
  • 7
    收藏
    觉得还不错? 一键收藏
  • 1
    评论
Win32 API提供了许多绘图函数,可以用于绘制工具栏。以下是一个简单的示例代码,可以创建一个工具栏并在上面绘制按钮: ```c++ #include <windows.h> // 定义工具栏按钮的标识符 #define IDM_TOOLBAR_BUTTON1 101 #define IDM_TOOLBAR_BUTTON2 102 LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { static HWND hToolbar; switch (message) { case WM_CREATE: // 创建工具栏 hToolbar = CreateToolbarEx(hWnd, WS_CHILD | WS_VISIBLE | TBSTYLE_TOOLTIPS, 1, 0, NULL, 0, NULL, 0, 16, 16, 16, 16, sizeof(TBBUTTON)); // 添加按钮 TBBUTTON tbButtons[] = { { 0, IDM_TOOLBAR_BUTTON1, TBSTATE_ENABLED, TBSTYLE_BUTTON, {0}, 0, 0 }, { 1, IDM_TOOLBAR_BUTTON2, TBSTATE_ENABLED, TBSTYLE_BUTTON, {0}, 0, 0 }, }; SendMessage(hToolbar, TB_BUTTONSTRUCTSIZE, sizeof(TBBUTTON), 0); SendMessage(hToolbar, TB_ADDBUTTONS, sizeof(tbButtons) / sizeof(TBBUTTON), (LPARAM)&tbButtons); break; case WM_COMMAND: // 处理工具栏按钮的消息 switch (LOWORD(wParam)) { case IDM_TOOLBAR_BUTTON1: MessageBox(hWnd, L"Button 1 clicked!", L"Info", MB_OK); break; case IDM_TOOLBAR_BUTTON2: MessageBox(hWnd, L"Button 2 clicked!", L"Info", MB_OK); break; } break; case WM_DESTROY: // 销毁工具栏 DestroyWindow(hToolbar); PostQuitMessage(0); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } return 0; } int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) { // 创建窗口 WNDCLASSEX wcex; wcex.cbSize = sizeof(WNDCLASSEX); wcex.style = CS_HREDRAW | CS_VREDRAW; wcex.lpfnWndProc = WndProc; wcex.cbClsExtra = 0; wcex.cbWndExtra = 0; wcex.hInstance = hInstance; wcex.hIcon = LoadIcon(hInstance, IDI_APPLICATION); wcex.hCursor = LoadCursor(NULL, IDC_ARROW); wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1); wcex.lpszMenuName = NULL; wcex.lpszClassName = L"ToolbarWindowClass"; wcex.hIconSm = LoadIcon(wcex.hInstance, IDI_APPLICATION); if (!RegisterClassEx(&wcex)) { MessageBox(NULL, L"Failed to register window class.", L"Error", MB_OK | MB_ICONERROR); return 1; } HWND hWnd = CreateWindow( L"ToolbarWindowClass", L"Toolbar Demo", WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, 400, 300, NULL, NULL, hInstance, NULL ); if (!hWnd) { MessageBox(NULL, L"Failed to create window.", L"Error", MB_OK | MB_ICONERROR); return 1; } // 显示窗口 ShowWindow(hWnd, nCmdShow); UpdateWindow(hWnd); // 消息循环 MSG msg; while (GetMessage(&msg, NULL, 0, 0)) { TranslateMessage(&msg); DispatchMessage(&msg); } return (int)msg.wParam; } ``` 这个示例代码创建了一个工具栏,其中包含两个按钮。当用户单击按钮时,会弹出一个消息框。你可以根据自己的需要修改按钮的标识符、图标、大小等。

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论 1
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值