Base64算法及C++实现

Base64用途

1. 用于对 SOHO 级路由器(网关设备)管理员帐户密码的加密

2. 流媒体网站对于播放的流媒体文件的路径的加密

3. 迅雷等下载软件对下载链接地址的加密

Base64算法

Base64编码要求把38位字节(3*8=24)转化为46位的字节(4*6=24),之后在6位的前面补两个0,形成8位一个字节的形式。


Base64

函数:

unsigned intCreateMatchingEncodingBuffer (unsigned intp_InputByteCount,char**p_ppEncodingBuffer);

创建匹配于编码的缓存空间。参数:1输入字节数,2进行编码需要的缓存空间;返回值:缓存空间大小。

unsigned intCreateMatchingDecodingBuffer (char*p_pInputBufferString,char**p_ppDecodingBuffer);

创建匹配于解码的缓存空间。参数:1解码对象缓存,2进行解码需要的缓存空间;返回值:缓存空间大小。

voidEncodeBuffer (char*p_pInputBuffer,unsigned intp_InputBufferLength,char*p_pOutputBufferString);

进行编码。参数:1明文,2明文长度,3密文输出。

unsigned int DecodeBuffer (char*p_pInputBufferString,char*p_pOutputBuffer);

进行解码。参数:1密文,2明文;返回值:明文长度

C++实现:

/************************************************
*						*
* CBase64.h					*
* Base 64 de- and encoding class		*
*						*
* ============================================  *
*						*
* This class was written on 28.05.2003		*
* by Jan Raddatz [jan-raddatz@web.de]		*
*						*
* ============================================  *
*						*
* Copyright (c) by Jan Raddatz			*
* This class was published @ codeguru.com	*
* 28.05.2003					*
*						*
************************************************/

#pragma once

#include <afx.h>
#include <stdlib.h>
#include <math.h>
#include <memory.h>
const static unsigned int MAX_LINE_LENGTH = 76;

const static char BASE64_ALPHABET [64] = 
{
	'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', //   0 -   9
	'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', //  10 -  19
	'U', 'V', 'W', 'X', 'Y', 'Z', 'a', 'b', 'c', 'd', //  20 -  29
	'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', //  30 -  39
	'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', //  40 -  49
	'y', 'z', '0', '1', '2', '3', '4', '5', '6', '7', //  50 -  59
	'8', '9', '+', '/'				  //  60 -  63
};

const static char BASE64_DEALPHABET [128] = 
{
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0, //   0 -   9
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0, //  10 -  19
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0, //  20 -  29
	0,  0,  0,  0,  0,  0,  0,  0,  0,  0, //  30 -  39
	0,  0,  0, 62,  0,  0,  0, 63, 52, 53, //  40 -  49
	54, 55, 56, 57, 58, 59, 60, 61,  0,  0, //  50 -  59
	0, 61,  0,  0,  0,  0,  1,  2,  3,  4, //  60 -  69
	5,  6,  7,  8,  9, 10, 11, 12, 13, 14, //  70 -  79
	15, 16, 17, 18, 19, 20, 21, 22, 23, 24, //  80 -  89
	25,  0,  0,  0,  0,  0,  0, 26, 27, 28, //  90 -  99
	29, 30, 31, 32, 33, 34, 35, 36, 37, 38, // 100 - 109
	39, 40, 41, 42, 43, 44, 45, 46, 47, 48, // 110 - 119
	49, 50, 51,  0,  0,  0,  0,  0		// 120 - 127
};

enum
{
	UNABLE_TO_OPEN_INPUT_FILE,
	UNABLE_TO_OPEN_OUTPUT_FILE,
	UNABLE_TO_CREATE_OUTPUTBUFFER
};

class CBase64
{
public:
	CBase64 ();

	unsigned int CalculateRecquiredEncodeOutputBufferSize (unsigned int p_InputByteCount);
	unsigned int CalculateRecquiredDecodeOutputBufferSize (char* p_pInputBufferString);

	void EncodeByteTriple  (char* p_pInputBuffer, unsigned int InputCharacters, char* p_pOutputBuffer);
	unsigned int DecodeByteQuartet (char* p_pInputBuffer, char* p_pOutputBuffer);

	void EncodeBuffer (char* p_pInputBuffer, unsigned int p_InputBufferLength, char*p_pOutputBufferString);
	unsigned int DecodeBuffer (char* p_pInputBufferString, char* p_pOutputBuffer);

	unsigned int CreateMatchingEncodingBuffer (unsigned int p_InputByteCount, char** p_ppEncodingBuffer);
	unsigned int CreateMatchingDecodingBuffer (char* p_pInputBufferString, char** p_ppDecodingBuffer);

	unsigned int EncodeFile (char* p_pSourceFileName, char* p_pEncodedFileName);
	unsigned int DecodeFile (char* p_pSourceFileName, char* p_pDecodedFileName);
};

/************************************************
*						*
* CBase64.cpp					*
* Base 64 de- and encoding class		*
*						*
* ============================================  *
*						*
* This class was written on 28.05.2003		*
* by Jan Raddatz [jan-raddatz@web.de]		*
*						*
* ============================================  *
*						*
* Copyright (c) by Jan Raddatz			*
* This class was published @ codeguru.com	*
* 28.05.2003					*
*						*
************************************************/
#include "stdafx.h"
#include "CBase64.h"


CBase64::CBase64 ()
{
}

unsigned int CBase64::CalculateRecquiredEncodeOutputBufferSize (unsigned int p_InputByteCount)
{
	div_t result = div (p_InputByteCount, 3);

	unsigned int RecquiredBytes = 0;
	if (result.rem == 0)
	{
		// Number of encoded characters
		RecquiredBytes = result.quot * 4;

		// CRLF -> "\r\n" each 76 characters
		result = div (RecquiredBytes, 76);
		RecquiredBytes += result.quot * 2;

		// Terminating null for the Encoded String
		RecquiredBytes += 1;

		return RecquiredBytes;
	}
	else
	{
		// Number of encoded characters
		RecquiredBytes = result.quot * 4 + 4;

		// CRLF -> "\r\n" each 76 characters
		result = div (RecquiredBytes, 76);
		RecquiredBytes += result.quot * 2;

		// Terminating null for the Encoded String
		RecquiredBytes += 1;

		return RecquiredBytes;
	}
}

unsigned int CBase64::CalculateRecquiredDecodeOutputBufferSize (char* p_pInputBufferString)
{
	unsigned int BufferLength = strlen (p_pInputBufferString);

	div_t result = div (BufferLength, 4);

	if (p_pInputBufferString [BufferLength - 1] != '=')
	{
		return result.quot * 3;
	}
	else
	{
		if (p_pInputBufferString [BufferLength - 2] == '=')
		{
			return result.quot * 3 - 2;
		}
		else
		{
			return result.quot * 3 - 1;
		}
	}
}

void CBase64::EncodeByteTriple (char* p_pInputBuffer, unsigned int InputCharacters, char* p_pOutputBuffer)
{
	unsigned int mask = 0xfc000000;
	unsigned int buffer = 0;


	char* temp = (char*) &buffer;
	temp [3] = p_pInputBuffer [0];
	if (InputCharacters > 1)
		temp [2] = p_pInputBuffer [1];
	if (InputCharacters > 2)
		temp [1] = p_pInputBuffer [2];

	switch (InputCharacters)
	{
	case 3:
		{
			p_pOutputBuffer [0] = BASE64_ALPHABET [(buffer & mask) >> 26];
			buffer = buffer << 6;
			p_pOutputBuffer [1] = BASE64_ALPHABET [(buffer & mask) >> 26];
			buffer = buffer << 6;
			p_pOutputBuffer [2] = BASE64_ALPHABET [(buffer & mask) >> 26];
			buffer = buffer << 6;
			p_pOutputBuffer [3] = BASE64_ALPHABET [(buffer & mask) >> 26];
			break;
		}
	case 2:
		{
			p_pOutputBuffer [0] = BASE64_ALPHABET [(buffer & mask) >> 26];
			buffer = buffer << 6;
			p_pOutputBuffer [1] = BASE64_ALPHABET [(buffer & mask) >> 26];
			buffer = buffer << 6;
			p_pOutputBuffer [2] = BASE64_ALPHABET [(buffer & mask) >> 26];
			p_pOutputBuffer [3] = '=';
			break;
		}
	case 1:
		{
			p_pOutputBuffer [0] = BASE64_ALPHABET [(buffer & mask) >> 26];
			buffer = buffer << 6;
			p_pOutputBuffer [1] = BASE64_ALPHABET [(buffer & mask) >> 26];
			p_pOutputBuffer [2] = '=';
			p_pOutputBuffer [3] = '=';
			break;
		}
	}
}

unsigned int CBase64::DecodeByteQuartet (char* p_pInputBuffer, char* p_pOutputBuffer)
{
	unsigned int buffer = 0;

	if (p_pInputBuffer[3] == '=')
	{
		if (p_pInputBuffer[2] == '=')
		{
			buffer = (buffer | BASE64_DEALPHABET [p_pInputBuffer[0]]) << 6;
			buffer = (buffer | BASE64_DEALPHABET [p_pInputBuffer[1]]) << 6;
			buffer = buffer << 14;

			char* temp = (char*) &buffer;
			p_pOutputBuffer [0] = temp [3];

			return 1;
		}
		else
		{
			buffer = (buffer | BASE64_DEALPHABET [p_pInputBuffer[0]]) << 6;
			buffer = (buffer | BASE64_DEALPHABET [p_pInputBuffer[1]]) << 6;
			buffer = (buffer | BASE64_DEALPHABET [p_pInputBuffer[2]]) << 6;
			buffer = buffer << 8;

			char* temp = (char*) &buffer;
			p_pOutputBuffer [0] = temp [3];
			p_pOutputBuffer [1] = temp [2];

			return 2;
		}
	}
	else
	{
		buffer = (buffer | BASE64_DEALPHABET [p_pInputBuffer[0]]) << 6;
		buffer = (buffer | BASE64_DEALPHABET [p_pInputBuffer[1]]) << 6;
		buffer = (buffer | BASE64_DEALPHABET [p_pInputBuffer[2]]) << 6;
		buffer = (buffer | BASE64_DEALPHABET [p_pInputBuffer[3]]) << 6; 
		buffer = buffer << 2;

		char* temp = (char*) &buffer;
		p_pOutputBuffer [0] = temp [3];
		p_pOutputBuffer [1] = temp [2];
		p_pOutputBuffer [2] = temp [1];

		return 3;
	}

	return -1;
}

void CBase64::EncodeBuffer(char* p_pInputBuffer, unsigned int p_InputBufferLength, char* p_pOutputBufferString)
{
	unsigned int FinishedByteQuartetsPerLine = 0;
	unsigned int InputBufferIndex  = 0;
	unsigned int OutputBufferIndex = 0;

	memset (p_pOutputBufferString, 0, CalculateRecquiredEncodeOutputBufferSize (p_InputBufferLength));

	while (InputBufferIndex < p_InputBufferLength)
	{
		if (p_InputBufferLength - InputBufferIndex <= 2)
		{
			FinishedByteQuartetsPerLine ++;
			EncodeByteTriple (p_pInputBuffer + InputBufferIndex, p_InputBufferLength - InputBufferIndex, p_pOutputBufferString + OutputBufferIndex);
			break;
		}
		else
		{
			FinishedByteQuartetsPerLine++;
			EncodeByteTriple (p_pInputBuffer + InputBufferIndex, 3, p_pOutputBufferString + OutputBufferIndex);
			InputBufferIndex  += 3;
			OutputBufferIndex += 4;
		}

		if (FinishedByteQuartetsPerLine == 19)
		{
			p_pOutputBufferString [OutputBufferIndex  ] = '\r';
			p_pOutputBufferString [OutputBufferIndex+1] = '\n';
			p_pOutputBufferString += 2;
			FinishedByteQuartetsPerLine = 0;
		}
	}
}

unsigned int CBase64::DecodeBuffer (char* p_pInputBufferString, char* p_pOutputBuffer)
{
	unsigned int InputBufferIndex  = 0;
	unsigned int OutputBufferIndex = 0;
	unsigned int InputBufferLength = strlen (p_pInputBufferString);

	char ByteQuartet [4];

	while (InputBufferIndex < InputBufferLength)
	{
		for (int i = 0; i < 4; i++)
		{
			ByteQuartet [i] = p_pInputBufferString [InputBufferIndex];

			// Ignore all characters except the ones in BASE64_ALPHABET
			if ((ByteQuartet [i] >= 48 && ByteQuartet [i] <=  57) ||
				(ByteQuartet [i] >= 65 && ByteQuartet [i] <=  90) ||
				(ByteQuartet [i] >= 97 && ByteQuartet [i] <= 122) ||
				ByteQuartet [i] == '+' || ByteQuartet [i] == '/' || ByteQuartet [i] == '=')
			{
			}
			else
			{
				// Invalid character
				i--;
			}

			InputBufferIndex++;
		}

		OutputBufferIndex += DecodeByteQuartet (ByteQuartet, p_pOutputBuffer + OutputBufferIndex);
	}

	// OutputBufferIndex gives us the next position of the next decoded character
	// inside our output buffer and thus represents the number of decoded characters
	// in our buffer.
	return OutputBufferIndex;
}

unsigned int CBase64::CreateMatchingEncodingBuffer (unsigned int p_InputByteCount, char** p_ppEncodingBuffer)
{
	unsigned int Size = CalculateRecquiredEncodeOutputBufferSize (p_InputByteCount);
	(*p_ppEncodingBuffer) = (char*) malloc (Size);
	memset (*p_ppEncodingBuffer, 0, Size);
	return Size;
}

unsigned int CBase64::CreateMatchingDecodingBuffer (char* p_pInputBufferString, char** p_ppDecodingBuffer)
{
	unsigned int Size = CalculateRecquiredDecodeOutputBufferSize (p_pInputBufferString);
	(*p_ppDecodingBuffer) = (char*) malloc (Size+1);
	memset (*p_ppDecodingBuffer, 0, Size+1);
	return Size+1;
}

unsigned int CBase64::EncodeFile (char* p_pSourceFileName, char* p_pEncodedFileName)
{
	CFile InputFile;
	CFile OutputFile;

	if (!InputFile.Open (p_pSourceFileName, CFile::modeRead))
		return UNABLE_TO_OPEN_INPUT_FILE;

	if (!OutputFile.Open (p_pEncodedFileName, CFile::modeCreate|CFile::modeWrite))
		return UNABLE_TO_OPEN_OUTPUT_FILE;

	char InputBuffer [19 * 3];
	char* pOutputBuffer;
	CreateMatchingEncodingBuffer (sizeof (InputBuffer), &pOutputBuffer);

	if (pOutputBuffer == 0)
		return UNABLE_TO_CREATE_OUTPUTBUFFER;

	unsigned int ReadBytes = 0;
	while ((ReadBytes = InputFile.Read (InputBuffer, sizeof (InputBuffer))) != 0)
	{
		EncodeBuffer (InputBuffer, ReadBytes, pOutputBuffer);
		OutputFile.Write (pOutputBuffer, strlen (pOutputBuffer));
	}

	OutputFile.Flush ();
	OutputFile.Close ();
	InputFile.Close  ();

	return 0;
}

unsigned int CBase64::DecodeFile (char* p_pSourceFileName, char* p_pDecodedFileName)
{
	CStdioFile	InputFile;
	CFile		OutputFile;

	if (!InputFile.Open (p_pSourceFileName, CFile::modeRead))
		return UNABLE_TO_OPEN_INPUT_FILE;

	if (!OutputFile.Open (p_pDecodedFileName, CFile::modeCreate|CFile::modeWrite))
		return UNABLE_TO_OPEN_OUTPUT_FILE;

	CString InputBuffer;
	char	OutputBuffer[64];

	unsigned int ReadBytes = 0;
	while ((ReadBytes = InputFile.ReadString (InputBuffer)) != 0)
	{
		InputBuffer.Remove ('\r');
		InputBuffer.Remove ('\n');
		unsigned int DecodedBytes = DecodeBuffer ((LPTSTR) (LPCTSTR) InputBuffer, OutputBuffer);
		OutputFile.Write (&OutputBuffer [0], DecodedBytes);
	}

	OutputFile.Flush ();
	OutputFile.Close ();
	InputFile.Close  ();

	return 0;
}

参考网站:

1.Base64-维基百科( http://zh.wikipedia.org/wiki/Base64
2. BASE 64 Decoding and Encoding Class2003 (http://www.codeguru.com/cpp/cpp/algorithms/article.php/c5099 )


评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值