二叉树:
#include <iostream>
#include <cstdio>
#include <fstream>
#include <algorithm>
#include <vector>
#include <string>
#include <iomanip>
using namespace std;
template<class T>
struct BTNode
{
T element;
BTNode<T> *lChild,*rChild,*parent;
char value;
int v;
vector<int> code;
BTNode() {lChild=rChild=NULL;}
BTNode(const T &x,const char &v)
{
element=x;
value=v;
lChild=rChild=NULL;
parent=NULL;
}
BTNode(const T &x,BTNode<T> *l,BTNode<T> *r)
{
element=x;
lChild=l;
rChild=r;
parent=NULL;
value=NULL;
}
BTNode(const T &x,const char &v,BTNode<T> *l,BTNode<T> *r)
{
element=x;
lChild=l;
rChild=r;
parent=NULL;
value=v;
}
};
template<class T>
class BinaryTree
{
private:
void PreOrder(void (*Visit)(T& x),BTNode<T>* t);
void InOrder(void (*Visit)(T &x),BTNode<T>* t);
void PostOrder(void (*Visit)(T& x),BTNode<T>* t);
int Size(BTNode<T> *t);
public:
BTNode<T> *root;
BinaryTree() {root=NULL;}
~BinaryTree(){}
bool IsEmpty() const;
void Clear(BTNode<T> *t);
bool Root(T &x) const;
void MakeTree(const T& x,const char &value,BinaryTree<T> &left,BinaryTree<T> &right);
void BreakTree(T& x,BinaryTree<T> &left,BinaryTree<T> &right);
void PreOrder(void (*Visit)(T& x));
void InOrder(void (*Visit)(T &x));
void PostOrder(void (*Visit)(T& x));
int Size();
};
template<class T>
bool BinaryTree<T>::IsEmpty() const
{
return root==NULL;
}
template<class T>
void BinaryTree<T>::Clear(BTNode<T> *t)
{
if(!t)
return;
else
{
Clear(t->lChild);
Clear(t->rChild);
delete t;
}
}
template<class T>
bool BinaryTree<T>::Root(T &x) const
{
if(root)
{
x=root->element;
return true;
}
else return false;
}
template<class T>
void BinaryTree<T>::MakeTree(const T& x,const char &value,BinaryTree<T> &left,BinaryTree<T> &right)
{
if(root||&left==&right)
return;
root=new BTNode<T>(x,value,left.root,right.root);
if(left.root!=right.root)
{
left.root->parent=root;
right.root->parent=root;
left.root->v=0;
right.root->v=1;
}
left.root=right.root=NULL;
}
template<class T>
void BinaryTree<T>::BreakTree(T &x,BinaryTree<T> &left,BinaryTree<T> &right)
{
if(!root||&left==&right||left.root||right.root)
return;
x=root->element;
left.root=root->lChild;
right.root=root->rChild;
delete root;
root=NULL;
}
template<class T>
void Visit(T &x)
{
cout<<x<<" ";
}
template<class T>
void BinaryTree<T>::PreOrder(void (*Visit)(T& x))
{
PreOrder(Visit,root);
}
template<class T>
void BinaryTree<T>::PreOrder(void (*Visit)(T& x),BTNode<T>* t)
{
if(t)
{
Visit(t->element);
PreOrder(Visit,t->lChild);
PreOrder(Visit,t->rChild);
}
}
template<class T>
void BinaryTree<T>::InOrder(void (*Visit)(T& x))
{
InOrder(Visit,root);
}
template<class T>
void BinaryTree<T>::InOrder(void (*Visit)(T& x),BTNode<T>* t)
{
if(t)
{
InOrder(Visit,t->lChild);
Visit(t->element);
InOrder(Visit,t->rChild);
}
}
template<class T>
void BinaryTree<T>::PostOrder(void (*Visit)(T& x))
{
PostOrder(Visit,root);
}
template<class T>
void BinaryTree<T>::PostOrder(void (*Visit)(T& x),BTNode<T>* t)
{
if(t)
{
PostOrder(Visit,t->lChild);
PostOrder(Visit,t->rChild);
Visit(t->element);
}
}
template<class T>
int BinaryTree<T>::Size()
{
Size(root);
}
template<class T>
int BinaryTree<T>::Size(BTNode<T> *t)
{
if(!t)
return 0;
else
return Size(t->lChild)+Size(t->rChild)+1;
}
优先权队列:
#include "BinaryTree.h"
template<class T>
class PriQueue
{
private:
T *q;
int n,maxSize;
void AdjustDown(int r,int j);
void AdjustUp(int j);
public:
PriQueue(int mSize=20);
~PriQueue() {delete []q;}
bool IsEmpty() {return n==0;}
bool IsFull() {return n==maxSize;}
void Append(const T &x);
void Serve(T &x);
void show();
};
template<class T>
PriQueue<T>::PriQueue(int mSize)
{
maxSize=mSize;
n=0;
q=new T[maxSize];
}
template<class T>
void PriQueue<T>::AdjustDown(int r,int j)
{
int child=2*r+1;
T temp=q[r];
while(child<=j)
{
if((child<j)&&(q[child]>q[child+1]))
child++;
if(temp<=q[child])
break;
q[(child-1)/2]=q[child];
child=2*child+1;
}
q[(child-1)/2]=temp;
}
template<class T>
void PriQueue<T>::AdjustUp(int j)
{
int i=j;
T temp=q[i];
while(i>0&&temp<q[(i-1)/2])
{
q[i]=q[(i-1)/2];
i=(i-1)/2;
}
q[i]=temp;
}
template<class T>
void PriQueue<T>::Append(const T &x)
{
if(IsFull())
{
cout<<"OverFlow";
return;
}
q[n++]=x;
AdjustUp(n-1);
}
template<class T>
void PriQueue<T>::Serve(T &x)
{
if(IsEmpty())
{
cout<<"UnderFlow";
return;
}
x=q[0];
q[0]=q[--n];
AdjustDown(0,n-1);
}
template<class T>
void PriQueue<T>::show()
{
for(int i=0;i<n;i++)
cout<<q[i]<<" ";
cout<<endl;
}
哈夫曼树:
#include "PriQueue.h"
template<class T>
class HfmTree:public BinaryTree<T>
{
public:
operator T()const{return weight;}
T getW()const {return weight;}
void putW(const T &x){weight=x;}
void SetNull() {this->root=NULL;}
void Create_Code();
void Get_Code();
BTNode<T>* FindV(char value);
void CodeToArticle();
void GetParents();
private:
T weight;
void Create_Code(BTNode<T>*t);
void Get_Code(BTNode<T>* t);
BTNode<T>* FindV(char value,BTNode<T> *t);
void CodeToArticle(BTNode<T> *p);
void GetParents(BTNode<T> * t);
};
template<class T>
BTNode<T>* HfmTree<T>::FindV(char value)
{
return FindV(value,this->root);
}
template<class T>
BTNode<T>* HfmTree<T>::FindV(char value,BTNode<T> *t)
{
if(!t)
return NULL;
if(t->value==value) return t;
BTNode<T>* p;
if(p=FindV(value,t->lChild))
return p;
if(p=FindV(value,t->rChild))
return p;
return NULL;
}
template<class T>
void HfmTree<T>::GetParents()
{
if(this->root)
GetParents(this->root);
}
template<class T>
void HfmTree<T>::GetParents(BTNode<T> * t)
{
if(!t) return;
if(t->lChild!=NULL)
{
t->lChild->parent=t;
}
if(t->rChild!=NULL)
{
t->rChild->parent=t;
}
GetParents(t->lChild);
GetParents(t->rChild);
}
template<class T>
void HfmTree<T>::Create_Code()
{
Create_Code(this->root);
}
template<class T>
void HfmTree<T>::Create_Code(BTNode<T>* t)
{
if(t==NULL) return ;
if(t->parent)
{
for(int i=0;i<t->parent->code.size();i++)
{
t->code.push_back(t->parent->code[i]);
}
t->code.push_back(t->v);
}
Create_Code(t->lChild);
Create_Code(t->rChild);
}
template<class T>
void HfmTree<T>::Get_Code()
{
cout<<"CODE:"<<endl;
Get_Code(this->root);
}
template<class T>
void HfmTree<T>::Get_Code(BTNode<T>* t)
{
if(t==NULL) return;
if((t->lChild==NULL)&&(t->rChild==NULL))
{
cout<<t->value<<":";
for(int i=0;i<t->code.size();i++)
{
cout<<t->code[i];
}
cout<<endl;
}
Get_Code(t->lChild);
Get_Code(t->rChild);
}
HfmTree<int> Hfm;
int num;
int *w;
char *s;
void Menu()
{
cout<<"--------------------Hfm Coding System-----------------"<<endl;
cout<<" B------Build up tree"<<endl;
cout<<" T------Trace the tree"<<endl;
cout<<" C------Encode"<<endl;
cout<<" D------Translate"<<endl;
cout<<" Q------Exit"<<endl;
cout<<" C------Delete"<<endl<<endl;
cout<<"\ninput your choice :"<<endl;
}
template<class T>
HfmTree<T> CreateHfmTree(T *w,char *s,int n) //构造哈夫曼树
{
int i;
PriQueue<HfmTree<T> > pq(n);
HfmTree<T> x, y, z, zero;
for(i = 0; i < n; i++)
{
z.MakeTree(w[i],s[i],x,y);
z.putW(w[i]);
pq.Append(z);
z.SetNull();
}
for(i = 1; i < n; i++)
{
pq.Serve(x);
pq.Serve(y);
z.MakeTree(x.getW()+y.getW(),'0',x,y);
z.putW(x.getW() + y.getW());
pq.Append(z);
z.SetNull();
}
pq.Serve(z);
return z;
}
void BuildTree()
{
char c;
int i=0;
cout<<"Please input the number of the code:";
cin>>num;
w=new int[num+1];
s=new char[num+1];
cout<<"Please input the codes:"<<endl;
while(i<num)
{
cin>>c;
s[i++]=c;
}
cout<<"Please input the weight:";
for(i=0;i<num;i++)
cin>>w[i];
Hfm=CreateHfmTree(w,s,num);
Hfm.GetParents();
Hfm.Create_Code();
cout<<"Finished!"<<endl;
}
void clear()
{
if(s)
{
delete []s;
s=NULL;
}
if(w)
{
delete []w;
w=NULL;
}
}
void ArticleToCode()
{
cout<<"Please input the string you want to code:"<<endl;
getchar();
string str;
getline(cin,str);
for(int i=0;i<str.size();i++)
{
BTNode<int> *p=Hfm.FindV(str[i]);
if(p==NULL)
{
cout<<"Cann't find "<<str[i]<<endl;
continue;
}
for(int j=0;j<p->code.size();j++)
{
printf("%d",p->code[j]);
char cc=p->code[j]+'0';
}
}
cout<<endl;
cout<<"Encoding complete!"<<endl<<endl;
}
template<class T>
void HfmTree<T>::CodeToArticle()
{
CodeToArticle(this->root);
}
template<class T>
void HfmTree<T>::CodeToArticle(BTNode<T>* t)
{
string str;
cout<<"Please input strings:"<<endl;
getchar();
cin>>str;
int i=0;
while(i<str.size())
{
BTNode<int> *p=t;
while(p->lChild!=NULL||p->rChild!=NULL)
{
if(str[i]=='0')
{
p=p->lChild;
}
else
{
p=p->rChild;
}
i++;
}
printf("%c ",p->value);
}
cout<<endl<<endl;
}
主函数
#include <iostream>
#include "HfmTree.h"
using namespace std;
//int main()
//{
// char aa;
// BinaryTree<char> a,b,x,y,z;
// y.MakeTree('E','e',a,b);
// z.MakeTree('F','f',a,b);
// x.MakeTree('C','c',y,z);
// y.MakeTree('D','d',a,b);
// z.MakeTree('B','b',y,x);
// z.BreakTree(aa,''y,x);
// z.PreOrder(Visit);
// cout<<endl;
// z.InOrder(Visit);
// cout<<endl;
// z.PostOrder(Visit);
// cout<<endl;
// cout<<z.Size();
// cout<<endl;
//
// PriQueue<int> q;
// q.Append(2);
// q.Append(3);
// q.Append(1);
//
// q.show();
//
//}
int main()
{
// freopen("in.txt","r",stdin);
char ch;
Menu();
cin >> ch;
while(ch != 'Q'&&ch!='q')
{
switch(ch)
{
case 'B':
case 'b':
BuildTree();
break;
case 'T':
case 't':
Hfm.Get_Code();
break;
case 'C':
case 'c':
ArticleToCode();
break;
case 'D':
case 'd':
Hfm.CodeToArticle();
break;
case 'Q':
case 'q':
return 0;
}
system("PAUSE");
system("CLS");
Menu();
cin >> ch;
}
return 0;
}