int CMainWindow::IsWinner()
{
struct LINE
{
int topleft,topright,left,top;
};
LINE XGridLine[10][10];
LINE OGridLine[10][10];
for(int i=0;i<10;i++)
for(int j=0;j<10;j++)
{
XGridLine[i][j].topleft=
XGridLine[i][j].topright=
XGridLine[i][j].left=
XGridLine[i][j].top=0;
OGridLine[i][j].topleft=
OGridLine[i][j].topright=
OGridLine[i][j].left=
OGridLine[i][j].top=0;
}
for(i=0;i<10;i++)
for(int j=0;j<10;j++)
{
if(m_nGameGrid[i][j]==EX)
{
if(j-1>=0)
XGridLine[i][j].left=XGridLine[i][j-1].left+1;
else
XGridLine[i][j].left=1;
if(i-1>=0)
XGridLine[i][j].top=XGridLine[i-1][j].top+1;
else
XGridLine[i][j].top=1;
if(i-1>=0&&j-1>=0)
XGridLine[i][j].topleft=XGridLine[i-1][j-1].topleft+1;
else
XGridLine[i][j].topleft=1;
if(i-1>=0&&j+1<10)
XGridLine[i][j].topright=XGridLine[i-1][j+1].topright+1;
else
XGridLine[i][j].topright=1;
}
if(m_nGameGrid[i][j]==OH)
{
if(j-1>=0)
OGridLine[i][j].left=OGridLine[i][j-1].left+1;
else
OGridLine[i][j].left=1;
if(i-1>=0)
OGridLine[i][j].top=OGridLine[i-1][j].top+1;
else
OGridLine[i][j].top=1;
if(i-1>=0&&j-1>=0)
OGridLine[i][j].topleft=OGridLine[i-1][j-1].topleft+1;
else
OGridLine[i][j].topleft=1;
if(i-1>=0&&j+1<10)
OGridLine[i][j].topright=OGridLine[i-1][j+1].topright+1;
else
OGridLine[i][j].topright=1;
}
if(XGridLine[i][j].left>=5||XGridLine[i][j].top>=5
||XGridLine[i][j].topleft>=5||XGridLine[i][j].topright>=5)
{ return EX; }
if(OGridLine[i][j].left>=5||OGridLine[i][j].top>=5
||OGridLine[i][j].topleft>=5||OGridLine[i][j].topright>=5)
{ return OH; }
}
return 0;
}